Commit Graph

437 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 8ff4111027
fix crash when constucting buildings that have an interior 2018-12-07 16:17:45 -05:00
Jesse Plamondon-Willard 8901218418
update for release 2018-12-07 13:40:13 -05:00
Jesse Plamondon-Willard 2b97b9f701
disable paranoid detection if paranoid warnings are disabled 2018-12-06 18:27:44 -05:00
Jesse Plamondon-Willard 0a009d6fda
add friendly error when Steam isn't loaded 2018-12-05 22:49:49 -05:00
Jesse Plamondon-Willard aba15074b3
add helper.CreateTemporaryContentPack to replace deprecated transitional method 2018-12-05 00:18:13 -05:00
Jesse Plamondon-Willard 699fc41a7d
cleanup, add release note 2018-12-04 23:49:09 -05:00
Jesse Plamondon-Willard 94d5d8e106
add IsLocalPlayer flag to player events 2018-12-04 23:49:08 -05:00
Jesse Plamondon-Willard d87eff4fbf
update release notes (#606) 2018-12-04 23:49:07 -05:00
Jesse Plamondon-Willard 3744e2f1e5
add SMAPI 3.0 compatibility strict mode (#606) 2018-12-04 23:49:06 -05:00
Jesse Plamondon-Willard ebfed7147c
update release notes (#604) 2018-12-02 15:40:54 -05:00
Jesse Plamondon-Willard 84c406ce36
add ModDrop support in API & update checks (#604) 2018-11-30 00:15:24 -05:00
Jesse Plamondon-Willard dd15416d55
fix RenderedWorld event not invoked before overlays are rendered 2018-11-29 23:06:36 -05:00
Jesse Plamondon-Willard e58681f1bc
fix some map tilesheets not editable if not playing in English 2018-11-28 18:37:46 -05:00
Jesse Plamondon-Willard 924c3a5d3f
add support for propagating NPCDisposition asset changes 2018-11-25 15:19:12 -05:00
Jesse Plamondon-Willard b34cbb5b86
fix error when leaving & rejoining a server in the same session 2018-11-25 13:14:45 -05:00
Jesse Plamondon-Willard cbd63b9a87
fix Console Commands' handling of tool upgrade levels for item commands 2018-11-25 13:12:57 -05:00
Jesse Plamondon-Willard fb253941df
add support for propagating map asset changes 2018-11-25 00:07:26 -05:00
Jesse Plamondon-Willard 43f11cfe51
strip newlines in manifest display fields 2018-11-23 17:33:30 -05:00
Jesse Plamondon-Willard d1fb273d20
fix cryptic error when running installer from inside a zip in Windows 2018-11-23 11:57:25 -05:00
Jesse Plamondon-Willard ba7d6a0e51
add compatibility stats to mod page 2018-11-22 16:16:59 -05:00
Jesse Plamondon-Willard aeca48c419
fix beta header shown on compat list when there's no current beta 2018-11-19 19:22:55 -05:00
Jesse Plamondon-Willard 845d38169c
fix game crash in MacOS
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19 15:05:44 -05:00
Jesse Plamondon-Willard ad612da1a2
fix installer errors on Windows (#602) 2018-11-19 13:37:46 -05:00
Jesse Plamondon-Willard 5aed53e943
polish release notes 2018-11-19 00:55:21 -05:00
Jesse Plamondon-Willard ebbbf6fd58
shorten bundle file names (#602) 2018-11-18 01:45:36 -05:00
Jesse Plamondon-Willard 48b9acb074
add build logic from the custom scripts (#602) 2018-11-18 00:51:30 -05:00
Jesse Plamondon-Willard e5bc00e7a2
hide installer's bundled files to avoid confusion (#602) 2018-11-18 00:47:35 -05:00
Jesse Plamondon-Willard 41e3c28021
fix installer allowing custom mods to be bundled with the install (#602)
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
2018-11-18 00:44:56 -05:00
Jesse Plamondon-Willard 3a4ad38e05
fix broken link in docs, rm unneeded using 2018-11-17 11:12:11 -05:00
Jesse Plamondon-Willard 04886afd29
fix update-check errors sometimes being overwritten with a generic error message 2018-11-16 21:32:48 -05:00
Jesse Plamondon-Willard dcfae980bf
fix content packs always failing to load if they declare a dependency on a SMAPI mod 2018-11-16 21:29:28 -05:00
Jesse Plamondon-Willard ba0acf89c1
update for release 2018-11-14 21:13:48 -05:00
Jesse Plamondon-Willard 1f578ed890
update release notes (#601) 2018-11-13 18:44:46 -05:00
Jesse Plamondon-Willard 9560baeb71
add filters to mod compatibility list (#597) 2018-11-09 17:35:56 -05:00
Jesse Plamondon-Willard 6f569c5794
add verbose logging as a monitor feature 2018-11-07 13:33:56 -05:00
Jesse Plamondon-Willard c073829627
deprecate version build field 2018-11-07 12:17:53 -05:00
Jesse Plamondon-Willard 0b03b4f16a
deprecate old manifest version format 2018-11-07 12:04:20 -05:00
Jesse Plamondon-Willard 6a1994b850
fix crash log deleted immediately on game relaunch 2018-11-06 21:24:46 -05:00
Jesse Plamondon-Willard e1e02357af add privacy page 2018-11-05 02:13:44 -05:00
Jesse Plamondon-Willard 49e944d06f update HTTP URLs to HTTPS 2018-11-04 23:52:59 -05:00
Jesse Plamondon-Willard a4a1777ca4 update Mono.Cecil 2018-11-04 23:47:17 -05:00
Jesse Plamondon-Willard 8f32c87aa1 migrate to new Harmony NuGet package 2018-11-04 23:22:33 -05:00
Jesse Plamondon-Willard 02a46bf13f add APIs to send/receive messages in multiplayer (#480) 2018-11-03 01:29:01 -04:00
Jesse Plamondon-Willard 2872cad9fe fix Context.IsPlayerFree being true before player finishes transitioning to a new location in multiplayer 2018-10-28 19:31:12 -04:00
Jesse Plamondon-Willard 88ea1eae13 add support for ignored mod folders 2018-10-27 22:08:00 -04:00
Jesse Plamondon-Willard db88738666 fix friendly error no longer shown when SMAPI isn't run from the game folder 2018-10-27 13:08:15 -04:00
Jesse Plamondon-Willard 2430b9c4ef add troubleshooting guide link to intro, update release notes (#597) 2018-10-21 12:24:18 -04:00
Jesse Plamondon-Willard e09499f628 recommend compatible SMAPI version in game version check error 2018-10-20 14:43:09 -04:00
Jesse Plamondon-Willard 4814d11488 tweak release note (#595) 2018-10-08 22:19:16 -04:00
danvolchek 40f0a53f8f display author of content packs 2018-10-08 19:58:53 -05:00
Jesse Plamondon-Willard 7829df45cb track game logs separately in log parser 2018-10-08 20:10:12 -04:00
Jesse Plamondon-Willard 6053b8c01f prevent game crash caused by invalid dialogue 2018-10-08 19:50:09 -04:00
Jesse Plamondon-Willard ea3d3a6648 make duplicate-mod more intuitive
The error now shows the relative folder paths (instead of manifest IDs), and only one error will be logged instead of one per duplicate.
2018-10-08 19:13:03 -04:00
Jesse Plamondon-Willard ec6025aad3 add more events (#310) 2018-10-08 18:57:09 -04:00
Jesse Plamondon-Willard 6c39a31f72 special-case '-unofficial' when comparing versions 2018-10-01 19:32:49 -04:00
Jesse Plamondon-Willard f5386fcf60 add error if player has wrong version of SMAPI installed for their OS 2018-10-01 18:43:14 -04:00
Jesse Plamondon-Willard c531acb659 fix command errors logged as SMAPI instead of the affected mod 2018-09-29 18:30:14 -04:00
Jesse Plamondon-Willard 91b3344fea fix mod web API returning a concatenated name for mods with alternate names 2018-09-29 18:18:01 -04:00
Jesse Plamondon-Willard 074f730329 add separate error when player puts an XNB mod in Mods 2018-09-27 00:36:31 -04:00
Jesse Plamondon-Willard b9844c4acd add support for semi-transparency when overlaying images 2018-09-25 00:58:46 -04:00
Jesse Plamondon-Willard 99e4a4a1cc fix crash when mods add an invalid location with no name 2018-09-21 18:25:33 -04:00
Jesse Plamondon-Willard f56636d2c8 fix trace logs not showing path for invalid mods 2018-09-18 21:03:05 -04:00
Jesse Plamondon-Willard 239173558c fix dependencies not enforced if the dependency failed in the load phase 2018-09-18 18:49:07 -04:00
Jesse Plamondon-Willard 8b2fd0bab7 fix translation issues not shown as warnings 2018-09-18 17:52:48 -04:00
Jesse Plamondon-Willard 43a3af1a67 prefer xterm when launching SMAPI 2018-09-18 17:49:36 -04:00
Jesse Plamondon-Willard f2cb952dd1 add support for parallel stable/beta unofficial versions (#594) 2018-09-06 21:41:02 -04:00
Jesse Plamondon-Willard 47bc21109c update compatibility list 2018-09-04 01:49:12 -04:00
Jesse Plamondon-Willard af6c273d8a fix transparency issues on Linux/Mac due to MonoGame bug (#279) 2018-09-03 19:40:05 -04:00
Jesse Plamondon-Willard 047091a1a4 rewrite PNG premultiplication so mods can load PNGs during a draw cycle 2018-09-03 19:32:36 -04:00
Jesse Plamondon-Willard c94f3e7c63 only use valid update keys in update-check logic (#592) 2018-09-02 19:19:13 -04:00
Jesse Plamondon-Willard ff8ffbdef0 add paranoid warnings mode (#590) 2018-08-31 00:48:34 -04:00
Jesse Plamondon-Willard b5adfd8bce add more default game install paths 2018-08-26 20:42:31 -04:00
Jesse Plamondon-Willard cd83782ef9 fetch mod update keys from wiki when available 2018-08-24 20:35:13 -04:00
Jesse Plamondon-Willard 04778dcb26 suppress the game's 'added cricket' debug output 2018-08-24 20:16:03 -04:00
Jesse Plamondon-Willard aabd76f38c fix path init error-handling using monitor before it's initialised 2018-08-24 20:10:57 -04:00
Jesse Plamondon-Willard ceac1de6ec change mod registry to return a container interface (#534) 2018-08-22 23:03:09 -04:00
Jesse Plamondon-Willard d2b6a71aa4 fix crash when a mod manifest is corrupted 2018-08-22 01:36:11 -04:00
Jesse Plamondon-Willard 9f64dd2abb add installer logic to detect if player moved the bundled mods (#583) 2018-08-19 21:50:42 -04:00
Jesse Plamondon-Willard 307bf6ce55 adjust SaveBackup mod to simplify installer logic (#583) 2018-08-19 21:08:58 -04:00
Jesse Plamondon-Willard 100e303b48 add recursive mod search (#583) 2018-08-19 20:27:28 -04:00
Jesse Plamondon-Willard 826dd53ab5 move most SMAPI files into subfolder (#582) 2018-08-19 18:28:16 -04:00
Jesse Plamondon-Willard 417c040766 add data API (#468) 2018-08-19 01:53:35 -04:00
Jesse Plamondon-Willard 944b2995f1 no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468) 2018-08-18 23:33:38 -04:00
Jesse Plamondon-Willard d918ceb224 add IContentPack.WriteJsonFile method (#468) 2018-08-18 23:00:01 -04:00
Jesse Plamondon-Willard c916cc5a10 mark old SpaceCore versions incompatible 2018-08-18 13:25:08 -04:00
Jesse Plamondon-Willard 4dd4efc96f update for SMAPI 2.7 release 2018-08-14 12:21:31 -04:00
Jesse Plamondon-Willard 3299d25ee3 drop backwards compatibility in update-check API
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game.
2018-08-14 12:07:15 -04:00
Jesse Plamondon-Willard f7111a2488 add asset propagation for map tilesheets (#570) 2018-08-12 01:31:52 -04:00
Jesse Plamondon-Willard a6f6b9cad7 fix asset propagation for child sprites (#573) 2018-08-12 00:41:53 -04:00
Jesse Plamondon-Willard 99ebac7e07 add asset propagation for dialogue changes (#580) 2018-08-11 23:52:45 -04:00
Jesse Plamondon-Willard 4e49ce8547 let Linux/Mac players choose the console scheme when installing (#554) 2018-08-11 23:19:21 -04:00
Jesse Plamondon-Willard 9029633f7f overhaul installer display (#554)
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps.
2018-08-11 23:17:36 -04:00
Jesse Plamondon-Willard b790729334 add support for loading unpacked .json files through content API (#576) 2018-08-11 20:33:21 -04:00
Jesse Plamondon-Willard ef731de831 add --mods-path CLI argument to allow switching between mod folders (#579) 2018-08-11 14:18:52 -04:00
Jesse Plamondon-Willard 04404952c8 bump next release number 2018-08-11 13:10:39 -04:00
Jesse Plamondon-Willard 3d7ce99d79 revamp how mod skips & issues are displayed (#571) 2018-08-10 00:59:48 -04:00
Jesse Plamondon-Willard 9488d6482b fix some log files not deleted on startup 2018-08-09 16:32:00 -04:00
Jesse Plamondon-Willard 03e679d66c serialise all enums to string in JSON by default 2018-08-08 00:12:47 -04:00
Jesse Plamondon-Willard 8df5d79c9e fix ConsoleCommands item search code 2018-08-06 22:23:18 -04:00
Jesse Plamondon-Willard a1a93ac4bf fix spring tilesheets always used for custom festival maps (#577) 2018-08-06 22:21:10 -04:00
Jesse Plamondon-Willard 7eca78426e mark Everytime Submarine incompatible (#574) 2018-08-05 22:11:11 -04:00
Jesse Plamondon-Willard a0f7a24474 fixed false compat error when constructing multidimensional arrays 2018-08-04 16:32:46 -04:00
Jesse Plamondon-Willard 433261e7d5 fix ToSButton() methods not public 2018-08-04 16:18:23 -04:00
Jesse Plamondon-Willard dde0c89f52 remove 'beta' suffix in release notes 2018-07-31 20:41:06 -04:00
Jesse Plamondon-Willard 09990d95eb polish SMAPI 2.6 release notes (#569) 2018-07-29 13:35:52 -04:00
Jesse Plamondon-Willard 76e1fd3905 fix console commands being invoked asynchronously (#562) 2018-07-13 20:19:02 -04:00
Jesse Plamondon-Willard e71cfc63b5 add GitHub issue templates 2018-07-11 12:19:04 -04:00
Jesse Plamondon-Willard edb44cdb40 fix error reading empty translation files 2018-07-09 20:59:39 -04:00
Jesse Plamondon-Willard d8ee422405 add support for reloading NPC schedules through the content API 2018-07-01 17:37:19 -04:00
Jesse Plamondon-Willard 274aa9f775 polish 2.6 release notes a bit 2018-07-01 17:33:11 -04:00
Jesse Plamondon-Willard 5357de4219 add game path to assembly definition resolution search paths for rare edge cases where it's not added automatically 2018-07-01 15:15:33 -04:00
Jesse Plamondon-Willard 34b0fd2870 detect broken assembly references not covered by a dependency, and flag as incompatible (#356) 2018-06-30 18:00:32 -04:00
Jesse Plamondon-Willard 599f585192 remove player_setlevel and player_setspeed commands (#415) 2018-06-30 17:09:29 -04:00
Jesse Plamondon-Willard 8b9d1baaea fix Context.IsPlayerFree being false during festivals (#550) 2018-06-30 16:55:59 -04:00
Jesse Plamondon-Willard 4b646e4f92 generalise NuGet package's non-mod project feature (#555) 2018-06-30 14:54:15 -04:00
Jesse Plamondon-Willard 79ad322a8e tweak world-ready events to handle edge cases
In particular:
- world was never considered ready if the player's name was blank;
- AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545).
2018-06-30 13:40:48 -04:00
Jesse Plamondon-Willard 4dbbe36323 update technical docs for web API (#532) 2018-06-29 01:27:48 -04:00
Jesse Plamondon-Willard c9fedebaf3 add support for unofficial version in update checks (#532) 2018-06-28 22:30:34 -04:00
Jesse Plamondon-Willard 89ad599561 add support for writing versions to JSON 2018-06-28 21:41:00 -04:00
Jesse Plamondon-Willard 583cb91f4a use mod DB in web API to get default update keys for mod IDs (#532) 2018-06-28 20:59:39 -04:00
Jesse Plamondon-Willard 3e5c109df1 add log parser option to view raw log 2018-06-27 09:47:31 -04:00
Jesse Plamondon-Willard c99237e745 add mod build config option to ignore custom files by regex (#549) 2018-06-24 23:33:21 -04:00
Jesse Plamondon-Willard ebc603844a update to Mono.Cecil 0.10 2018-06-24 19:49:34 -04:00
Jesse Plamondon-Willard 08e9c7e7d3 add absolute pixels to ICursorPosition, fix tile not updated if screen-relative pos didn't change (#546) 2018-06-19 22:59:38 -04:00
Jesse Plamondon-Willard d401aff330 rewrite update checks (#551) 2018-06-19 22:10:15 -04:00
Jesse Plamondon-Willard 0043810e04 set 'large address aware' flag on SMAPI executable to fix memory issues (#431)
This is safe since the vanilla game has it set too.
2018-06-17 13:23:24 -04:00
Jesse Plamondon-Willard c9a6d32711 update web UI to let players download from new Nexus page (#547) 2018-06-16 01:11:13 -04:00
Jesse Plamondon-Willard 4b82b111e7 improve semantic version validation 2018-06-10 21:50:24 -04:00
Jesse Plamondon-Willard 248ba90b75 add metadata dump option for troubleshooting 2018-06-09 19:46:12 -04:00
Jesse Plamondon-Willard 1ae1a2620e make web layout more responsive 2018-06-09 15:02:25 -04:00
Jesse Plamondon-Willard 317a337646 fix world_setseason command not normalising season 2018-06-09 14:31:47 -04:00
Jesse Plamondon-Willard cd2e8da433 update and tweak release notes 2018-06-09 11:59:00 -04:00
Jesse Plamondon-Willard 96c49021a1 Merge branch 'add-harmony' into develop
# Conflicts:
#	docs/release-notes.md
2018-06-08 21:36:48 -04:00
Jesse Plamondon-Willard d09bdadfaa update release notes (#512) 2018-06-08 19:14:23 -04:00
Jesse Plamondon-Willard 86a3f8dd46 allow launching multiple instances without manually changing log path (#494) 2018-06-08 18:46:58 -04:00
Jesse Plamondon-Willard 62817de3f6 + missing release note 2018-06-06 22:10:06 -04:00
Jesse Plamondon-Willard a2d8a1be23 add Harmony patch to fix custom tilesheet handling (#541) 2018-06-06 21:48:23 -04:00
Jesse Plamondon-Willard 53a6833ab2 return file versions from Nexus in web API (#532) 2018-06-06 00:16:39 -04:00
Jesse Plamondon-Willard 3f87210212 fix log parser mangling some crossplatform paths 2018-06-03 15:32:38 -04:00
Jesse Plamondon-Willard 2c101f97a5 show debug messages in log parser by default 2018-06-03 15:16:58 -04:00
Jesse Plamondon-Willard a463a05607 redesign log parser upload page
This makes the instructions much more clear and prominent, so it should be more intuitive for players. The previous design often confused users because they saw the big textbox and ignored the little instructions above it.
2018-06-03 13:54:26 -04:00
Jesse Plamondon-Willard d41fe6ff88 add input API 2018-06-02 16:00:16 -04:00
Jesse Plamondon-Willard 33db019c62 update various wiki links 2018-06-02 15:48:35 -04:00
Jesse Plamondon-Willard a2523696fd fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry loop 2018-06-01 21:40:17 -04:00
Jesse Plamondon-Willard e5f8b1419a fix Nexus mod update alerts not showing HTTPs links 2018-05-31 22:31:19 -04:00
Jesse Plamondon-Willard e40d099112 Merge branch 'content-core-rewrite' into develop
# Conflicts:
#	docs/release-notes.md
2018-05-24 21:36:38 -04:00
Jesse Plamondon-Willard 80ff10c5cc add option to locally suppress update checks for a specific mod 2018-05-24 18:33:56 -04:00
Jesse Plamondon-Willard b942c89dcf fix launch issue for Linux players with some terminals (#489, #526) 2018-05-23 00:35:43 -04:00
Jesse Plamondon-Willard d9c6015163 exclude common non-mod files from mod release zips 2018-05-23 00:19:22 -04:00
Jesse Plamondon-Willard bd04d46dd1 refactor content API to fix load errors with decentralised cache (#524) 2018-05-22 22:53:44 -04:00