Jesse Plamondon-Willard
b58d432a22
subclass chatbox to log game errors
2021-01-17 12:21:33 -05:00
Jesse Plamondon-Willard
a5ba931770
improve JSON validator schema for manifest update keys
2021-01-15 21:18:15 -05:00
Jesse Plamondon-Willard
56ca0f5e81
add split-screen info to multiplayer peer
2021-01-15 18:48:32 -05:00
Jesse Plamondon-Willard
812251e7ae
allow getting all active values from a PerScreen<T> field
2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard
a9b99c1206
allow resetting a PerScreen<T> field
2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard
95ad954fa4
allow get/setting PerScreen<T> values by screen ID
2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard
70edec6567
add detailed message for game error when parsing an item text description
2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard
666f7ad8f9
tweak recent changes, update release notes
2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard
8a475b3579
move error-handling Harmony patches into a new Error Handler bundled mod
2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard
415047bf8e
prepare for release
2021-01-15 18:33:52 -05:00
Jesse Plamondon-Willard
5db9b049a6
update for draw code changes in SDV 1.5.3
2021-01-15 18:30:59 -05:00
Jesse Plamondon-Willard
de789fb3e8
fix semantic version comparison returning wrong value in rare cases
2021-01-15 18:21:28 -05:00
Jesse Plamondon-Willard
aab4ddf05e
fix title screen music not stopping after save is loaded
2021-01-10 13:12:34 -05:00
Jesse Plamondon-Willard
df25368300
prepare for release
2021-01-08 21:01:17 -05:00
Jesse Plamondon-Willard
d100681be7
update for draw changes in SDV 1.5.2
2021-01-08 20:48:15 -05:00
Jesse Plamondon-Willard
c6b40fb591
add more helpful `help` command output
2021-01-07 00:05:27 -05:00
Jesse Plamondon-Willard
51de495ae4
add a way to send console commands to a specific screen
2021-01-06 23:43:48 -05:00
Jesse Plamondon-Willard
d5b00bec84
simplify tilesheet order warning
2021-01-06 02:14:44 -05:00
Jesse Plamondon-Willard
a179466e6b
remove experimental performance counters
...
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06 00:44:24 -05:00
Jesse Plamondon-Willard
c5be446701
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory
2021-01-06 00:29:39 -05:00
Jesse Plamondon-Willard
2b3f0506a1
prepare for release
2021-01-03 14:31:10 -05:00
Jesse Plamondon-Willard
397f338394
detect and block map replacements that would crash the game due to tilesheet changes
2021-01-02 22:24:45 -05:00
Jesse Plamondon-Willard
68bcf28e6c
update error text linking to renamed wiki section
2021-01-02 18:22:30 -05:00
Jesse Plamondon-Willard
76e08fc58b
detect flatpak Steam install paths ( #739 )
2021-01-02 15:49:25 -05:00
Jesse Plamondon-Willard
456480ef91
fix cursor position incorrectly handling UI mode ( #741 )
2021-01-02 15:02:58 -05:00
Jesse Plamondon-Willard
251ee2121a
fix players in split-screen mode sharing peer state ( #747 )
2021-01-02 12:33:19 -05:00
Jesse Plamondon-Willard
0fdb09f5f9
fix network messages not using same JSON serializer settings ( #745 )
2021-01-01 11:51:57 -05:00
Jesse Plamondon-Willard
f95292953f
fix repeated mods in 'skipped mods' section of console
2020-12-30 19:38:48 -05:00
Jesse Plamondon-Willard
847826198f
add status reason details to past mods, clean out some old blacklist entries
2020-12-30 00:25:32 -05:00
Jesse Plamondon-Willard
06c7e4e2b9
show details in TRACE logs when a mod is blocked by compatibility list
2020-12-29 23:58:54 -05:00
Jesse Plamondon-Willard
5ac46b7ab2
prepare for release
2020-12-26 11:22:09 -05:00
Jesse Plamondon-Willard
5cc069476e
deprecate ConsoleCommands.Trigger method
2020-12-26 11:20:47 -05:00
Jesse Plamondon-Willard
49c192fc47
detect & fix broken community center bundles
2020-12-26 02:08:53 -05:00
Jesse Plamondon-Willard
5a8a684e22
add apply_save_fix command
2020-12-26 01:30:27 -05:00
Jesse Plamondon-Willard
2406380495
fix SMAPI using a cached translation when the game asks for an untranslated asset
...
This mainly affects community center bundles in Stardew Valley 1.5,
2020-12-26 01:28:00 -05:00
Jesse Plamondon-Willard
9215f89825
fix edge cases in SMAPI log parsing ( #743 )
2020-12-23 21:38:19 -05:00
Jesse Plamondon-Willard
63111621c9
fix world events not raised for volcano levels
2020-12-23 19:11:41 -05:00
Jesse Plamondon-Willard
bbf2c3b020
link to 3.8 release highlights
2020-12-21 15:14:18 -05:00
Jesse Plamondon-Willard
872a1d5627
prepare for release
2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard
77002d3e99
Merge branch 'stardew-valley-1.5' into develop
...
# Conflicts:
# docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard
fb244dc936
update for location furniture changes
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
2e8c7e06c5
update for split-screen mode
...
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
50a146d1c9
update game version
2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard
1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder
2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard
c627348c25
let players specify game path by running the installer from within it
2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard
a0cb83ed40
prepare for release
2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard
cfdf783c2d
split older release notes into a separate file
2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00