Jesse Plamondon-Willard
b2d47e29ff
add ReturningToTitle stage
2021-02-28 14:17:41 -05:00
Jesse Plamondon-Willard
403616b07c
fix mods with suppressed warnings counted for showing the log section
2021-02-28 12:39:37 -05:00
Jesse Plamondon-Willard
944c03737e
add load stages immediately after game adds initial locations
2021-02-28 12:01:11 -05:00
Jesse Plamondon-Willard
9c4c10d2d2
prepare for release
2021-02-21 21:58:37 -05:00
Jesse Plamondon-Willard
27accf55a5
update ambient light when setting game time
2021-02-21 18:29:14 -05:00
Jesse Plamondon-Willard
033b385641
add detailed error message when Stardew Valley.exe can't be loaded
2021-02-21 17:33:37 -05:00
Jesse Plamondon-Willard
8205b4bd35
use 'mod authors' instead of 'modders' in release notes for clarity
2021-02-21 13:54:29 -05:00
Jesse Plamondon-Willard
50d7e95920
fix errors parsing the mod compatibility list on the new wiki
2021-02-19 22:54:01 -05:00
Jesse Plamondon-Willard
b1876dec7a
fix asset propagation for map seats
2021-02-13 16:54:57 -05:00
Jesse Plamondon-Willard
fa3305e1d8
add error details when an event command fails
2021-02-08 19:32:48 -05:00
Jesse Plamondon-Willard
5173ddf535
fix compat list error if mod has no name field due to wiki rendering issues
2021-02-08 18:07:38 -05:00
Jesse Plamondon-Willard
67c52af72d
add early detection of disposed assets in error handler mod
2021-02-06 21:12:01 -05:00
Jesse Plamondon-Willard
5ea871fee5
update schema for Content Patcher 1.20
2021-02-06 19:46:34 -05:00
Jesse Plamondon-Willard
efec870657
fix edge case in non-English asset cache after returning to title screen
2021-02-06 13:03:37 -05:00
Jesse Plamondon-Willard
54e7b5b846
enable aggressive memory optimizations by default ( #757 )
...
The new approach should be safe, and no errors were reported so far by alpha testers.
2021-02-03 20:24:25 -05:00
Jesse Plamondon-Willard
7e8f451876
add experimental 'aggressive memory optimization' flag ( #757 )
2021-01-31 15:37:00 -05:00
Jesse Plamondon-Willard
b2a6933efb
fix mod type defaulted incorrectly in SMAPI toolkit
2021-01-28 21:21:18 -05:00
Jesse Plamondon-Willard
822cc71619
fix error running 'install on Windows.bat' for one user
2021-01-28 19:51:30 -05:00
Jesse Plamondon-Willard
0820280169
prepare for release
2021-01-25 21:52:51 -05:00
Jesse Plamondon-Willard
5129c361c9
fix interior door errors when reloading maps
2021-01-24 00:32:26 -05:00
Jesse Plamondon-Willard
66017a39d9
disable 'patched game code' warning for ErrorHandler
...
It doesn't really make sense for SMAPI to show a warning about itself.
2021-01-23 11:59:36 -05:00
Jesse Plamondon-Willard
6cd6eb43a1
link to 3.9 release highlights
2021-01-22 23:08:26 -05:00
Jesse Plamondon-Willard
733750fdc4
prepare for release
2021-01-22 21:04:48 -05:00
Jesse Plamondon-Willard
cea8e557ef
remove inf options for player_sethealth/money/stamina
2021-01-22 20:24:13 -05:00
Jesse Plamondon-Willard
8fd2a6fd3a
update for new map override logic in SDV 1.5.4
...
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-22 20:17:01 -05:00
Jesse Plamondon-Willard
546012da8c
add clearer error for empty Vortex folders to reduce confusion
2021-01-21 19:04:34 -05:00
Jesse Plamondon-Willard
7fc7a45102
fix some broken mods incorrectly listed as XNB mods
2021-01-21 19:01:57 -05:00
Jesse Plamondon-Willard
49666ac5bc
fix SDV 1.5 compatibility with content packs that still load XNB maps
2021-01-20 22:13:12 -05:00
Jesse Plamondon-Willard
4d95030ee9
correct links
2021-01-20 09:31:18 -05:00
Jesse Plamondon-Willard
e40483aab1
add method to suppress active keybindings ( #744 )
2021-01-19 23:50:46 -05:00
Jesse Plamondon-Willard
f251f0d06c
make buttonState.IsDown() extension public ( #744 )
2021-01-19 23:14:03 -05:00
Jesse Plamondon-Willard
7e280a066d
add Input.ButtonsChanged event ( #744 )
2021-01-19 21:47:05 -05:00
Jesse Plamondon-Willard
ff16a6567b
add multi-key binding API ( #744 )
2021-01-19 21:20:25 -05:00
Jesse Plamondon-Willard
5676d94fe6
reset some missed map cache fields ( #751 )
2021-01-19 01:05:15 -05:00
Jesse Plamondon-Willard
00e545715d
reset map overrides when reloading a map ( #751 )
2021-01-18 23:19:34 -05:00
Jesse Plamondon-Willard
9fb6d67417
add asset propagation for Strings\StringsFromCSFiles
2021-01-18 18:52:31 -05:00
Jesse Plamondon-Willard
bc71f994ec
improve game path detection
2021-01-17 15:11:45 -05:00
Jesse Plamondon-Willard
cfe2c3975f
prefer GOG/Steam registry paths when scanning for game folder
2021-01-17 15:06:04 -05:00
Jesse Plamondon-Willard
516b2fc010
don't send multiplayer broadcasts to players without SMAPI
2021-01-17 14:57:41 -05:00
Jesse Plamondon-Willard
b58d432a22
subclass chatbox to log game errors
2021-01-17 12:21:33 -05:00
Jesse Plamondon-Willard
a5ba931770
improve JSON validator schema for manifest update keys
2021-01-15 21:18:15 -05:00
Jesse Plamondon-Willard
56ca0f5e81
add split-screen info to multiplayer peer
2021-01-15 18:48:32 -05:00
Jesse Plamondon-Willard
812251e7ae
allow getting all active values from a PerScreen<T> field
2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard
a9b99c1206
allow resetting a PerScreen<T> field
2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard
95ad954fa4
allow get/setting PerScreen<T> values by screen ID
2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard
70edec6567
add detailed message for game error when parsing an item text description
2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard
666f7ad8f9
tweak recent changes, update release notes
2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard
8a475b3579
move error-handling Harmony patches into a new Error Handler bundled mod
2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard
415047bf8e
prepare for release
2021-01-15 18:33:52 -05:00
Jesse Plamondon-Willard
5db9b049a6
update for draw code changes in SDV 1.5.3
2021-01-15 18:30:59 -05:00
Jesse Plamondon-Willard
de789fb3e8
fix semantic version comparison returning wrong value in rare cases
2021-01-15 18:21:28 -05:00
Jesse Plamondon-Willard
aab4ddf05e
fix title screen music not stopping after save is loaded
2021-01-10 13:12:34 -05:00
Jesse Plamondon-Willard
df25368300
prepare for release
2021-01-08 21:01:17 -05:00
Jesse Plamondon-Willard
d100681be7
update for draw changes in SDV 1.5.2
2021-01-08 20:48:15 -05:00
Jesse Plamondon-Willard
c6b40fb591
add more helpful `help` command output
2021-01-07 00:05:27 -05:00
Jesse Plamondon-Willard
51de495ae4
add a way to send console commands to a specific screen
2021-01-06 23:43:48 -05:00
Jesse Plamondon-Willard
d5b00bec84
simplify tilesheet order warning
2021-01-06 02:14:44 -05:00
Jesse Plamondon-Willard
a179466e6b
remove experimental performance counters
...
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06 00:44:24 -05:00
Jesse Plamondon-Willard
c5be446701
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory
2021-01-06 00:29:39 -05:00
Jesse Plamondon-Willard
2b3f0506a1
prepare for release
2021-01-03 14:31:10 -05:00
Jesse Plamondon-Willard
397f338394
detect and block map replacements that would crash the game due to tilesheet changes
2021-01-02 22:24:45 -05:00
Jesse Plamondon-Willard
68bcf28e6c
update error text linking to renamed wiki section
2021-01-02 18:22:30 -05:00
Jesse Plamondon-Willard
76e08fc58b
detect flatpak Steam install paths ( #739 )
2021-01-02 15:49:25 -05:00
Jesse Plamondon-Willard
456480ef91
fix cursor position incorrectly handling UI mode ( #741 )
2021-01-02 15:02:58 -05:00
Jesse Plamondon-Willard
251ee2121a
fix players in split-screen mode sharing peer state ( #747 )
2021-01-02 12:33:19 -05:00
Jesse Plamondon-Willard
0fdb09f5f9
fix network messages not using same JSON serializer settings ( #745 )
2021-01-01 11:51:57 -05:00
Jesse Plamondon-Willard
f95292953f
fix repeated mods in 'skipped mods' section of console
2020-12-30 19:38:48 -05:00
Jesse Plamondon-Willard
847826198f
add status reason details to past mods, clean out some old blacklist entries
2020-12-30 00:25:32 -05:00
Jesse Plamondon-Willard
06c7e4e2b9
show details in TRACE logs when a mod is blocked by compatibility list
2020-12-29 23:58:54 -05:00
Jesse Plamondon-Willard
5ac46b7ab2
prepare for release
2020-12-26 11:22:09 -05:00
Jesse Plamondon-Willard
5cc069476e
deprecate ConsoleCommands.Trigger method
2020-12-26 11:20:47 -05:00
Jesse Plamondon-Willard
49c192fc47
detect & fix broken community center bundles
2020-12-26 02:08:53 -05:00
Jesse Plamondon-Willard
5a8a684e22
add apply_save_fix command
2020-12-26 01:30:27 -05:00
Jesse Plamondon-Willard
2406380495
fix SMAPI using a cached translation when the game asks for an untranslated asset
...
This mainly affects community center bundles in Stardew Valley 1.5,
2020-12-26 01:28:00 -05:00
Jesse Plamondon-Willard
9215f89825
fix edge cases in SMAPI log parsing ( #743 )
2020-12-23 21:38:19 -05:00
Jesse Plamondon-Willard
63111621c9
fix world events not raised for volcano levels
2020-12-23 19:11:41 -05:00
Jesse Plamondon-Willard
bbf2c3b020
link to 3.8 release highlights
2020-12-21 15:14:18 -05:00
Jesse Plamondon-Willard
872a1d5627
prepare for release
2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard
77002d3e99
Merge branch 'stardew-valley-1.5' into develop
...
# Conflicts:
# docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard
fb244dc936
update for location furniture changes
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
2e8c7e06c5
update for split-screen mode
...
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
50a146d1c9
update game version
2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard
1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder
2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard
c627348c25
let players specify game path by running the installer from within it
2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard
a0cb83ed40
prepare for release
2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard
cfdf783c2d
split older release notes into a separate file
2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard
ec84ba07cc
apply fish pond rules for roe spawning
2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard
f9f3db7db0
add character-customization-only shirts to item repo
2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard
1cac389284
fix error in heuristic rewriting
2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
534142009d
reapply the game's town map changes in asset propagation
2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
d8f5e0bdf2
update dependencies
2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard
5c733af747
fix update-check error for Chucklefish mods due to site change
2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard
4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path
2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard
9edd3b901a
prepare mod build package for release
2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard
947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
b5573a9331
update release notes, format code
2020-09-22 18:27:08 -04:00
Jesse Plamondon-Willard
e0b3f97f9e
fix asset propagation for Data\MoviesReactions
2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard
01c2824b5c
update JSON schema for Content Patcher 1.18
2020-09-18 21:16:22 -04:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump
2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard
f06b4dd610
fix conflict with PyTK's map display device
2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard
57bc71c7eb
make IContentPack file paths case-insensitive
2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard
4189e2f3fa
add support for renewing uploaded JSON/log files
2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard
39b9f363db
prepare for release
2020-09-11 17:38:04 -04:00
Jesse Plamondon-Willard
0b6b9b3766
fix default mods folder path in build package
2020-09-11 17:36:02 -04:00
Jesse Plamondon-Willard
1abc76a224
improve logging in mod build package
2020-09-11 17:25:38 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
f9fac11028
Add 'release highlights' links to release notes
2020-09-07 13:05:34 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
0b21357e37
fix asset propagation for title menu buttons
2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard
4f3d7eaafc
make PathUtilities available to mods
2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard
a9ec5a6e91
copyedit package readme
2020-09-05 14:55:40 -04:00
Jesse Plamondon-Willard
9ff6126a66
add dates to package release notes, add missing notes
2020-09-05 11:31:15 -04:00
Jesse Plamondon-Willard
220f3bc578
set max game version to prepare for upcoming SDV 1.5 update
2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard
4ce572fca6
add mod build package option to change the Mods path
2020-09-05 00:14:13 -04:00
Jesse Plamondon-Willard
e40e8dd42b
reorganize mod build package readme for readability
2020-09-04 23:40:16 -04:00
Jesse Plamondon-Willard
4088f4cb2b
simplify error shown for duplicate mods
2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard
f57feb7319
extend game's input logic instead of replacing it
2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard
a1e1b7d103
fix map tile rotation broken when you return to title
2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard
0bf692addc
add heuristic rewrite for field => const changes
2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard
54e7fb7a0b
fix some broken field references not detected
2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard
3a89040876
add rewriter for method references with missing optional parameters
2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard
1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter
2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard
94b8262692
add heuristic field-to-property rewriter
2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard
046deb2d56
simplify console interception flow
...
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard
58fd6c71a2
update release notes
2020-08-17 20:36:03 -04:00
Jesse Plamondon-Willard
d6dc1364be
update schema for Content Patcher 1.17
2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard
497192fab2
tweak update alert rules
2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard
d6a830f7e8
fix broken URL in update alerts for unofficial versions
2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard
544919ad13
remove experimental RewriteInParallel option
2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard
48eb5e6be0
add support for read/writing SDate to JSON
2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard
066f1857a1
fix error when mods add/remove events asynchronously
2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard
c03430ec7e
tweak release docs
2020-08-09 11:18:39 -04:00
Jesse Plamondon-Willard
e54a5d0569
update Content Patcher schema for 1.16
2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard
b96bcb2189
prepare for release
2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard
849c6da9ca
update dependencies
2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard
e96f4fb797
format new code, update release notes
2020-07-29 22:42:47 -04:00
Jesse Plamondon-Willard
7900a84bd6
use ordinal comparison/sorting instead of invariant
2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard
ee4c88f601
log GPU info to simplify troubleshooting
2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard
6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event
2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard
4b07e10520
ignore more content file types when detecting mods
2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard
4590b75bc3
add item repository fixes from CJB Cheats Menu code
2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard
174f8cb24b
update release notes
2020-06-23 20:09:49 -04:00
Jesse Plamondon-Willard
4f73fb5c33
prepare for release
2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard
c8f7269966
fix event priority sorting
2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard
cb9ff70199
prepare for release
2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard
e9b8df4618
fix reload_i18n not reloading content pack translations
2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard
ed3309e7bb
remember selected schema when editing a file
2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard
d02a40de99
change default JSON validator schema to none
2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard
b32cad4046
add i18n schema to JSON validator
2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard
067163da02
make parallel rewriting optional
2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard
a9ca7dcdc0
tweak 3.6 release notes
2020-06-20 00:19:45 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
aeab19f4ac
backport harmony_summary command to Harmony 1.x ( #711 )
2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard
dcd2c647a2
temporarily restore Harmony 1.x support with compile flag ( #711 )
2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard
6d1cd7d9b8
fix merge, update release notes
2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard
2d19095169
add support for using a custom Harmony build ( #711 )
2020-06-14 11:29:07 -04:00
Jesse Plamondon-Willard
8036bcdf00
improve premultiplication performance
2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard
43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI
2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard
8c4edc2765
tweak new code, add release note ( #718 )
2020-06-03 18:52:16 -04:00
Jesse Plamondon-Willard
73e3735dcd
undo parallel loop ( #716 )
...
This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
Jesse Plamondon-Willard
6f4063cd86
add release note ( #716 )
2020-06-02 17:52:54 -04:00
Jesse Plamondon-Willard
10367a3eae
update TMXTile to fix void map issue on Android
2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard
01b6e4ac32
fix BadImageFormatException error handling
...
Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard
d9c2d242b9
add update key overrides
2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard
ea96fdf541
update ModDrop URLs
2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard
bb9cde8f2e
ignore MacOS files starting with ._
2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard
d97b11060c
add update subkeys
2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard
786077340f
refactor update check API
...
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard
d7add89441
drop MongoDB code
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MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00
Jesse Plamondon-Willard
b074eb279a
add harmony_summary command
2020-05-22 20:00:33 -04:00
Jesse Plamondon-Willard
f8e0600672
load .pdb file when mod is loaded from bytes ( #711 )
2020-05-21 21:59:45 -04:00
Jesse Plamondon-Willard
310eb1fe9a
Merge branch 'mod/harmony-2.0' into develop
...
# Conflicts:
# docs/release-notes.md
# src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
2020-05-20 19:38:08 -04:00
Jesse Plamondon-Willard
9d86f20ca7
migrate subdomain redirects to Azure
2020-05-16 20:01:52 -04:00
Jesse Plamondon-Willard
5e6f1640dc
simplify single-instance deployment and make MongoDB server optional
2020-05-16 14:30:07 -04:00
Jesse Plamondon-Willard
1ff0968590
fixed generic types in method references not rewritten ( #711 )
2020-05-09 20:45:45 -04:00
Jesse Plamondon-Willard
df84df5ff1
add GitHub licenses to mod compatibility list, update release notes
2020-05-09 14:06:10 -04:00
Jesse Plamondon-Willard
719831c15a
sort mod warning lists
2020-05-09 10:58:10 -04:00
Jesse Plamondon-Willard
d8d8cac2d8
simplify logged paranoid warnings
2020-05-09 10:43:05 -04:00
Jesse Plamondon-Willard
3110339649
add attribute type rewriting ( #711 )
2020-05-09 00:51:56 -04:00
Jesse Plamondon-Willard
9728fe3f34
add Multiplayer.PeerConnected event
2020-05-04 17:53:48 -04:00
Jesse Plamondon-Willard
4eb68e96ed
fix asset propagation for Gil's portraits
2020-05-04 17:41:45 -04:00
Jesse Plamondon-Willard
f44151dbb4
prepare for release, tweak readme
2020-04-27 16:30:20 -04:00
Jesse Plamondon-Willard
cf7bba5453
fix asset propagation for maps loaded through a temporary content manager
2020-04-25 20:05:15 -04:00
Jesse Plamondon-Willard
beccea7efd
add support for getting a patch helper for arbitrary data
2020-04-24 17:53:58 -04:00
Jesse Plamondon-Willard
4fae0158ed
add map patching API
...
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat.
2020-04-24 17:49:25 -04:00
Jesse Plamondon-Willard
841f85a743
use better short date translations
2020-04-17 17:21:34 -04:00
Jesse Plamondon-Willard
3a247fa75c
tweak new code, update release notes
2020-04-15 19:20:53 -04:00
Jesse Plamondon-Willard
97821362da
prevent object.loadDisplayName errors due to invalid/missing item data
2020-04-15 18:06:37 -04:00
Jesse Plamondon-Willard
5f73d47fb9
add config option to disable console colors ( #707 )
2020-04-12 12:35:34 -04:00
Jesse Plamondon-Willard
f635c09095
update release notes
2020-04-11 22:57:52 -04:00
Jesse Plamondon-Willard
c9b6b04a75
fix rare intermittent "CGI application encountered an error" errors
2020-04-05 13:38:59 -04:00
Jesse Plamondon-Willard
96ec4de727
fix marriage dialogue left in invalid state after dialogue propagation
2020-04-01 20:09:44 -04:00
Jesse Plamondon-Willard
6f8fb2a68b
fix AutoQualityPatch version in compatibility list
2020-03-29 14:40:17 -04:00
Jesse Plamondon-Willard
3e54ac8857
fix path segmenting on Linux/Mac in asset propagation
2020-03-29 12:08:56 -04:00
Jesse Plamondon-Willard
cecd17ec3c
update schema for Content Patcher 1.13
2020-03-27 21:03:47 -04:00
Jesse Plamondon-Willard
31db04f4a0
prepare for release
2020-03-24 21:02:05 -04:00
Jesse Plamondon-Willard
68def4aa8a
fix mouse input suppression broken in SMAPI 3.4 ( #705 )
2020-03-24 19:16:51 -04:00
Jesse Plamondon-Willard
93475bab7f
fix asset changes not propagating to NPCs in an event
2020-03-23 22:32:57 -04:00
Jesse Plamondon-Willard
6d1494a56c
prepare for release
2020-03-22 19:36:49 -04:00
Jesse Plamondon-Willard
737e31b531
remove invalid-location check now handled by the game
2020-03-22 19:27:08 -04:00
Jesse Plamondon-Willard
a50e78efd8
add monitor.LogOnce method
2020-03-22 17:40:31 -04:00
Jesse Plamondon-Willard
8d88ce8a16
fix player_add error if the player has broken XNB mods
2020-03-22 14:22:16 -04:00
Jesse Plamondon-Willard
dfb1235133
fix semi-transparency issues on Linux/Mac
...
Apparently Mono no longer premultiplies loaded PNGs by default.
2020-03-14 18:47:19 -04:00
Jesse Plamondon-Willard
e39b9e0d69
fix log parse issues
2020-03-08 14:38:24 -04:00
Jesse Plamondon-Willard
5ba53cb390
optimize log parser for very long multi-line messages
2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard
29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
...
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520 ). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard
1b282f950a
update translation docs
2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard
db4254513e
add support for flipped and rotated map tiles
2020-03-07 12:56:48 -05:00
Jesse Plamondon-Willard
c6947682b0
update packages
2020-03-06 21:41:20 -05:00
Jesse Plamondon-Willard
a6b1103596
add file pickers to web UI for mobile users
2020-02-24 20:29:03 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard
f19722e021
tweak release notes
2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
6294b27317
fix update-check error for SMAPI on Android with four-part versions
2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard
c649572db8
fix dialogue propagation clearing marriage dialogue
2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard
801eaa7087
improve save backup logic
2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard
136773678e
add helper.Input.GetStatus method
2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard
f3acc0b07c
add Italian translations
2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard
65180f86d8
update CP schema for .tmx support
2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard
4991b4d6af
prefix OS name in log on Android
2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard
0a2b15d3c3
add support for self-broadcasts, optimize network messages
2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard
bd959442ea
+ credit in release notes
2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
d0885831c3
ignore Harmony DLL in mod build package
2020-02-01 11:09:21 -05:00
Jesse Plamondon-Willard
0fddc7f510
polish release notes
2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00