Jesse Plamondon-Willard
3c3920b86e
clarify common mistake when setting game path
2021-05-12 20:57:23 -04:00
Jesse Plamondon-Willard
9b09941bd5
set script path in Windows launch script ( #777 )
2021-05-10 22:40:13 -04:00
Jesse Plamondon-Willard
7c76c5cad2
add validation for the manifest 'Dependencies' field
2021-05-09 12:13:39 -04:00
Jesse Plamondon-Willard
d9c001a39f
fix version zero validation
2021-05-09 12:06:18 -04:00
Jesse Plamondon-Willard
6b1c4589e9
prepare for release
2021-05-03 19:49:44 -04:00
Jesse Plamondon-Willard
8d9d8341cd
fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer
2021-05-03 19:42:30 -04:00
Jesse Plamondon-Willard
3447e2f575
prepare for release
2021-05-03 18:11:06 -04:00
Jesse Plamondon-Willard
eef6a9c2e8
add support for dot-ignoring local map tilesheet files ( #732 )
2021-05-02 18:34:26 -04:00
Jesse Plamondon-Willard
0f27d6f4c1
fix new executable check in Linux launcher, update release notes ( #775 )
2021-05-02 18:26:02 -04:00
Jesse Plamondon-Willard
f067b33ee4
let user install to a custom path even if a game folder was detected
2021-05-02 12:11:28 -04:00
Jesse Plamondon-Willard
28c5cb79d4
add error-handling for seasonal tilesheet crash
2021-05-01 17:39:34 -04:00
Jesse Plamondon-Willard
99f70f9634
match tilesheets without extension to .png files automatically if possible
2021-05-01 12:33:09 -04:00
Jesse Plamondon-Willard
3de9858c9b
fix update subkeys for Nexus mods marked as adult content
2021-04-30 18:52:19 -04:00
Jesse Plamondon-Willard
9e8a7fa986
ignore *.ico files when scanning for mods ( #773 )
2021-04-24 11:10:53 -04:00
Jesse Plamondon-Willard
47a806533b
add 64-bit support to the SMAPI installer ( #767 )
2021-04-23 02:05:14 -04:00
Jesse Plamondon-Willard
665c6806d3
add update alerts for Stardew64Installer ( #767 )
2021-04-22 21:52:09 -04:00
Jesse Plamondon-Willard
13a3c8fbdd
add SMAPI version and bitness to console title earlier
2021-04-22 18:13:45 -04:00
Jesse Plamondon-Willard
bca1e63c3e
fix error when mod edits bundle data while a split-screen player is joining
2021-04-04 12:11:06 -04:00
Jesse Plamondon-Willard
c7db35818b
fix Context.IsMainPlayer incorrectly true when split-screen player is joining
2021-04-04 12:09:07 -04:00
Jesse Plamondon-Willard
2b1b3b19a5
improve error-handling during asset propagation
2021-04-04 11:40:08 -04:00
Jesse Plamondon-Willard
222183c651
standardize spelling of 'macOS'
2021-04-04 11:37:11 -04:00
Jesse Plamondon-Willard
2d8f916053
log failed root dependencies in their own group
2021-04-03 11:39:58 -04:00
Jesse Plamondon-Willard
3fa0433c98
add initial support for 64-bit Windows hack ( #767 )
2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard
62c1f11109
remove unneeded compile switch ( #767 )
...
This was originally added to reduce antivirus false positives, but they do it anyway at this point.
2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard
1a4cdd71a5
fix asset propagation for localized movie data
2021-04-02 21:18:18 -04:00
Jesse Plamondon-Willard
3dc344054a
don't overwrite .bin.osx file unnecessarily to avoid resetting file permissions ( #768 )
2021-04-02 20:35:02 -04:00
Jesse Plamondon-Willard
0d5b4e9983
update resource clump logic for SDV 1.5 ( #770 )
2021-04-02 20:13:23 -04:00
Jesse Plamondon-Willard
58dde207af
prepare for release
2021-03-30 20:11:49 -04:00
Jesse Plamondon-Willard
551153bb00
prepare mod build package for 64-bit SMAPI ( #767 )
2021-03-30 20:10:55 -04:00
Jesse Plamondon-Willard
74215e844a
prepare for release
2021-03-21 16:37:43 -04:00
Jesse Plamondon-Willard
ca67dcc920
add Constants.GameFramework field ( #767 )
2021-03-21 16:06:52 -04:00
Jesse Plamondon-Willard
73321eceb9
split compile flag into separate Windows + XNA flags ( #767 )
2021-03-21 16:05:15 -04:00
Jesse Plamondon-Willard
fdfb060795
remove unused code ( #767 )
2021-03-21 16:04:48 -04:00
Jesse Plamondon-Willard
d61bb78b2a
simplify creating keybind list for single key
2021-03-21 15:18:30 -04:00
Jesse Plamondon-Willard
c39b2b1766
update NPC pathfinding cache when map warps change
2021-03-19 20:16:13 -04:00
Jesse Plamondon-Willard
bb88e42f54
add console command to regenerate bundles
2021-03-16 19:20:37 -04:00
Jesse Plamondon-Willard
749f0321f0
avoid asset propagation into the world if it's unloaded
...
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-16 18:56:56 -04:00
Jesse Plamondon-Willard
6805c90e2c
add asset propagation for interior door sprites
2021-03-14 14:17:09 -04:00
Jesse Plamondon-Willard
04388fe7e3
fix some assets not reapplied correctly when playing in non-English and returning to title
2021-03-14 04:43:28 -04:00
Jesse Plamondon-Willard
77629a528a
disable aggressive memory optimizations by default
2021-03-13 23:51:55 -05:00
Jesse Plamondon-Willard
b8309e9017
prepare for release
2021-03-08 00:08:15 -05:00
Jesse Plamondon-Willard
35ba5cc585
fix installer error when Mods folder doesn't exist in 3.9.3 ( #764 )
2021-03-08 00:05:58 -05:00
Jesse Plamondon-Willard
00969f3b48
update the JSON schema for Content Patcher 1.21
2021-03-07 21:43:23 -05:00
Jesse Plamondon-Willard
a571f459f5
prepare for release
2021-03-07 20:02:25 -05:00
Jesse Plamondon-Willard
0ed46c0910
add descriptive error for PathTooLongException which crashes SMAPI or the installer
2021-03-07 18:04:48 -05:00
Jesse Plamondon-Willard
36cb8e8fcb
keep window open when installer crashes
2021-03-07 17:42:55 -05:00
Jesse Plamondon-Willard
5a2258f419
fix RewriteMods option ignored when rewriting mod for OS
2021-03-04 21:59:49 -05:00
Jesse Plamondon-Willard
5ce096c89a
fix edge case for non-English farmhands where content coordinator handled return to title too late
2021-02-28 14:22:30 -05:00
Jesse Plamondon-Willard
b2d47e29ff
add ReturningToTitle stage
2021-02-28 14:17:41 -05:00
Jesse Plamondon-Willard
403616b07c
fix mods with suppressed warnings counted for showing the log section
2021-02-28 12:39:37 -05:00
Jesse Plamondon-Willard
944c03737e
add load stages immediately after game adds initial locations
2021-02-28 12:01:11 -05:00
Jesse Plamondon-Willard
9c4c10d2d2
prepare for release
2021-02-21 21:58:37 -05:00
Jesse Plamondon-Willard
27accf55a5
update ambient light when setting game time
2021-02-21 18:29:14 -05:00
Jesse Plamondon-Willard
033b385641
add detailed error message when Stardew Valley.exe can't be loaded
2021-02-21 17:33:37 -05:00
Jesse Plamondon-Willard
8205b4bd35
use 'mod authors' instead of 'modders' in release notes for clarity
2021-02-21 13:54:29 -05:00
Jesse Plamondon-Willard
50d7e95920
fix errors parsing the mod compatibility list on the new wiki
2021-02-19 22:54:01 -05:00
Jesse Plamondon-Willard
b1876dec7a
fix asset propagation for map seats
2021-02-13 16:54:57 -05:00
Jesse Plamondon-Willard
fa3305e1d8
add error details when an event command fails
2021-02-08 19:32:48 -05:00
Jesse Plamondon-Willard
5173ddf535
fix compat list error if mod has no name field due to wiki rendering issues
2021-02-08 18:07:38 -05:00
Jesse Plamondon-Willard
67c52af72d
add early detection of disposed assets in error handler mod
2021-02-06 21:12:01 -05:00
Jesse Plamondon-Willard
5ea871fee5
update schema for Content Patcher 1.20
2021-02-06 19:46:34 -05:00
Jesse Plamondon-Willard
efec870657
fix edge case in non-English asset cache after returning to title screen
2021-02-06 13:03:37 -05:00
Jesse Plamondon-Willard
54e7b5b846
enable aggressive memory optimizations by default ( #757 )
...
The new approach should be safe, and no errors were reported so far by alpha testers.
2021-02-03 20:24:25 -05:00
Jesse Plamondon-Willard
7e8f451876
add experimental 'aggressive memory optimization' flag ( #757 )
2021-01-31 15:37:00 -05:00
Jesse Plamondon-Willard
b2a6933efb
fix mod type defaulted incorrectly in SMAPI toolkit
2021-01-28 21:21:18 -05:00
Jesse Plamondon-Willard
822cc71619
fix error running 'install on Windows.bat' for one user
2021-01-28 19:51:30 -05:00
Jesse Plamondon-Willard
0820280169
prepare for release
2021-01-25 21:52:51 -05:00
Jesse Plamondon-Willard
5129c361c9
fix interior door errors when reloading maps
2021-01-24 00:32:26 -05:00
Jesse Plamondon-Willard
66017a39d9
disable 'patched game code' warning for ErrorHandler
...
It doesn't really make sense for SMAPI to show a warning about itself.
2021-01-23 11:59:36 -05:00
Jesse Plamondon-Willard
6cd6eb43a1
link to 3.9 release highlights
2021-01-22 23:08:26 -05:00
Jesse Plamondon-Willard
733750fdc4
prepare for release
2021-01-22 21:04:48 -05:00
Jesse Plamondon-Willard
cea8e557ef
remove inf options for player_sethealth/money/stamina
2021-01-22 20:24:13 -05:00
Jesse Plamondon-Willard
8fd2a6fd3a
update for new map override logic in SDV 1.5.4
...
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-22 20:17:01 -05:00
Jesse Plamondon-Willard
546012da8c
add clearer error for empty Vortex folders to reduce confusion
2021-01-21 19:04:34 -05:00
Jesse Plamondon-Willard
7fc7a45102
fix some broken mods incorrectly listed as XNB mods
2021-01-21 19:01:57 -05:00
Jesse Plamondon-Willard
49666ac5bc
fix SDV 1.5 compatibility with content packs that still load XNB maps
2021-01-20 22:13:12 -05:00
Jesse Plamondon-Willard
4d95030ee9
correct links
2021-01-20 09:31:18 -05:00
Jesse Plamondon-Willard
e40483aab1
add method to suppress active keybindings ( #744 )
2021-01-19 23:50:46 -05:00
Jesse Plamondon-Willard
f251f0d06c
make buttonState.IsDown() extension public ( #744 )
2021-01-19 23:14:03 -05:00
Jesse Plamondon-Willard
7e280a066d
add Input.ButtonsChanged event ( #744 )
2021-01-19 21:47:05 -05:00
Jesse Plamondon-Willard
ff16a6567b
add multi-key binding API ( #744 )
2021-01-19 21:20:25 -05:00
Jesse Plamondon-Willard
5676d94fe6
reset some missed map cache fields ( #751 )
2021-01-19 01:05:15 -05:00
Jesse Plamondon-Willard
00e545715d
reset map overrides when reloading a map ( #751 )
2021-01-18 23:19:34 -05:00
Jesse Plamondon-Willard
9fb6d67417
add asset propagation for Strings\StringsFromCSFiles
2021-01-18 18:52:31 -05:00
Jesse Plamondon-Willard
bc71f994ec
improve game path detection
2021-01-17 15:11:45 -05:00
Jesse Plamondon-Willard
cfe2c3975f
prefer GOG/Steam registry paths when scanning for game folder
2021-01-17 15:06:04 -05:00
Jesse Plamondon-Willard
516b2fc010
don't send multiplayer broadcasts to players without SMAPI
2021-01-17 14:57:41 -05:00
Jesse Plamondon-Willard
b58d432a22
subclass chatbox to log game errors
2021-01-17 12:21:33 -05:00
Jesse Plamondon-Willard
a5ba931770
improve JSON validator schema for manifest update keys
2021-01-15 21:18:15 -05:00
Jesse Plamondon-Willard
56ca0f5e81
add split-screen info to multiplayer peer
2021-01-15 18:48:32 -05:00
Jesse Plamondon-Willard
812251e7ae
allow getting all active values from a PerScreen<T> field
2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard
a9b99c1206
allow resetting a PerScreen<T> field
2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard
95ad954fa4
allow get/setting PerScreen<T> values by screen ID
2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard
70edec6567
add detailed message for game error when parsing an item text description
2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard
666f7ad8f9
tweak recent changes, update release notes
2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard
8a475b3579
move error-handling Harmony patches into a new Error Handler bundled mod
2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard
415047bf8e
prepare for release
2021-01-15 18:33:52 -05:00
Jesse Plamondon-Willard
5db9b049a6
update for draw code changes in SDV 1.5.3
2021-01-15 18:30:59 -05:00
Jesse Plamondon-Willard
de789fb3e8
fix semantic version comparison returning wrong value in rare cases
2021-01-15 18:21:28 -05:00
Jesse Plamondon-Willard
aab4ddf05e
fix title screen music not stopping after save is loaded
2021-01-10 13:12:34 -05:00
Jesse Plamondon-Willard
df25368300
prepare for release
2021-01-08 21:01:17 -05:00
Jesse Plamondon-Willard
d100681be7
update for draw changes in SDV 1.5.2
2021-01-08 20:48:15 -05:00
Jesse Plamondon-Willard
c6b40fb591
add more helpful `help` command output
2021-01-07 00:05:27 -05:00
Jesse Plamondon-Willard
51de495ae4
add a way to send console commands to a specific screen
2021-01-06 23:43:48 -05:00
Jesse Plamondon-Willard
d5b00bec84
simplify tilesheet order warning
2021-01-06 02:14:44 -05:00
Jesse Plamondon-Willard
a179466e6b
remove experimental performance counters
...
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06 00:44:24 -05:00
Jesse Plamondon-Willard
c5be446701
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory
2021-01-06 00:29:39 -05:00
Jesse Plamondon-Willard
2b3f0506a1
prepare for release
2021-01-03 14:31:10 -05:00
Jesse Plamondon-Willard
397f338394
detect and block map replacements that would crash the game due to tilesheet changes
2021-01-02 22:24:45 -05:00
Jesse Plamondon-Willard
68bcf28e6c
update error text linking to renamed wiki section
2021-01-02 18:22:30 -05:00
Jesse Plamondon-Willard
76e08fc58b
detect flatpak Steam install paths ( #739 )
2021-01-02 15:49:25 -05:00
Jesse Plamondon-Willard
456480ef91
fix cursor position incorrectly handling UI mode ( #741 )
2021-01-02 15:02:58 -05:00
Jesse Plamondon-Willard
251ee2121a
fix players in split-screen mode sharing peer state ( #747 )
2021-01-02 12:33:19 -05:00
Jesse Plamondon-Willard
0fdb09f5f9
fix network messages not using same JSON serializer settings ( #745 )
2021-01-01 11:51:57 -05:00
Jesse Plamondon-Willard
f95292953f
fix repeated mods in 'skipped mods' section of console
2020-12-30 19:38:48 -05:00
Jesse Plamondon-Willard
847826198f
add status reason details to past mods, clean out some old blacklist entries
2020-12-30 00:25:32 -05:00
Jesse Plamondon-Willard
06c7e4e2b9
show details in TRACE logs when a mod is blocked by compatibility list
2020-12-29 23:58:54 -05:00
Jesse Plamondon-Willard
5ac46b7ab2
prepare for release
2020-12-26 11:22:09 -05:00
Jesse Plamondon-Willard
5cc069476e
deprecate ConsoleCommands.Trigger method
2020-12-26 11:20:47 -05:00
Jesse Plamondon-Willard
49c192fc47
detect & fix broken community center bundles
2020-12-26 02:08:53 -05:00
Jesse Plamondon-Willard
5a8a684e22
add apply_save_fix command
2020-12-26 01:30:27 -05:00
Jesse Plamondon-Willard
2406380495
fix SMAPI using a cached translation when the game asks for an untranslated asset
...
This mainly affects community center bundles in Stardew Valley 1.5,
2020-12-26 01:28:00 -05:00
Jesse Plamondon-Willard
9215f89825
fix edge cases in SMAPI log parsing ( #743 )
2020-12-23 21:38:19 -05:00
Jesse Plamondon-Willard
63111621c9
fix world events not raised for volcano levels
2020-12-23 19:11:41 -05:00
Jesse Plamondon-Willard
bbf2c3b020
link to 3.8 release highlights
2020-12-21 15:14:18 -05:00
Jesse Plamondon-Willard
872a1d5627
prepare for release
2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard
77002d3e99
Merge branch 'stardew-valley-1.5' into develop
...
# Conflicts:
# docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard
fb244dc936
update for location furniture changes
2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard
2e8c7e06c5
update for split-screen mode
...
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard
50a146d1c9
update game version
2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard
1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder
2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard
c627348c25
let players specify game path by running the installer from within it
2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard
a0cb83ed40
prepare for release
2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard
cfdf783c2d
split older release notes into a separate file
2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard
8a66532e74
update to TMXTile 1.5.8
2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard
03506fc72a
update to TMXTile 1.5.7
2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard
947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases
2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard
ec84ba07cc
apply fish pond rules for roe spawning
2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard
f9f3db7db0
add character-customization-only shirts to item repo
2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard
1cac389284
fix error in heuristic rewriting
2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard
4aecc2aaba
prepare for release
2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard
534142009d
reapply the game's town map changes in asset propagation
2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard
68e9733a85
prepare for release
2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard
d8f5e0bdf2
update dependencies
2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard
5c733af747
fix update-check error for Chucklefish mods due to site change
2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard
4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path
2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard
9edd3b901a
prepare mod build package for release
2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard
947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard
819b796e8d
streamline mod build config package creation
2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard
b5573a9331
update release notes, format code
2020-09-22 18:27:08 -04:00
Jesse Plamondon-Willard
e0b3f97f9e
fix asset propagation for Data\MoviesReactions
2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard
01c2824b5c
update JSON schema for Content Patcher 1.18
2020-09-18 21:16:22 -04:00
Jesse Plamondon-Willard
59974c18a6
prepare for release
2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard
5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump
2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard
f06b4dd610
fix conflict with PyTK's map display device
2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard
57bc71c7eb
make IContentPack file paths case-insensitive
2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard
4189e2f3fa
add support for renewing uploaded JSON/log files
2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard
39b9f363db
prepare for release
2020-09-11 17:38:04 -04:00
Jesse Plamondon-Willard
0b6b9b3766
fix default mods folder path in build package
2020-09-11 17:36:02 -04:00
Jesse Plamondon-Willard
1abc76a224
improve logging in mod build package
2020-09-11 17:25:38 -04:00
Jesse Plamondon-Willard
d53e033163
prepare for release
2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard
7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard
1b5e7da184
prepare for release
2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard
f9fac11028
Add 'release highlights' links to release notes
2020-09-07 13:05:34 -04:00
Jesse Plamondon-Willard
2022836b81
prepare for release
2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard
0b21357e37
fix asset propagation for title menu buttons
2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard
4f3d7eaafc
make PathUtilities available to mods
2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard
a9ec5a6e91
copyedit package readme
2020-09-05 14:55:40 -04:00
Jesse Plamondon-Willard
9ff6126a66
add dates to package release notes, add missing notes
2020-09-05 11:31:15 -04:00
Jesse Plamondon-Willard
220f3bc578
set max game version to prepare for upcoming SDV 1.5 update
2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard
4ce572fca6
add mod build package option to change the Mods path
2020-09-05 00:14:13 -04:00
Jesse Plamondon-Willard
e40e8dd42b
reorganize mod build package readme for readability
2020-09-04 23:40:16 -04:00
Jesse Plamondon-Willard
4088f4cb2b
simplify error shown for duplicate mods
2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard
f57feb7319
extend game's input logic instead of replacing it
2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard
a1e1b7d103
fix map tile rotation broken when you return to title
2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard
0bf692addc
add heuristic rewrite for field => const changes
2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard
54e7fb7a0b
fix some broken field references not detected
2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard
3a89040876
add rewriter for method references with missing optional parameters
2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard
1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter
2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard
94b8262692
add heuristic field-to-property rewriter
2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard
046deb2d56
simplify console interception flow
...
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard
58fd6c71a2
update release notes
2020-08-17 20:36:03 -04:00
Jesse Plamondon-Willard
d6dc1364be
update schema for Content Patcher 1.17
2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard
497192fab2
tweak update alert rules
2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard
d6a830f7e8
fix broken URL in update alerts for unofficial versions
2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard
544919ad13
remove experimental RewriteInParallel option
2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard
48eb5e6be0
add support for read/writing SDate to JSON
2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard
066f1857a1
fix error when mods add/remove events asynchronously
2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard
c03430ec7e
tweak release docs
2020-08-09 11:18:39 -04:00
Jesse Plamondon-Willard
e54a5d0569
update Content Patcher schema for 1.16
2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard
b96bcb2189
prepare for release
2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard
849c6da9ca
update dependencies
2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard
e96f4fb797
format new code, update release notes
2020-07-29 22:42:47 -04:00
Jesse Plamondon-Willard
7900a84bd6
use ordinal comparison/sorting instead of invariant
2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard
ee4c88f601
log GPU info to simplify troubleshooting
2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard
6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event
2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard
4b07e10520
ignore more content file types when detecting mods
2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard
4590b75bc3
add item repository fixes from CJB Cheats Menu code
2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard
174f8cb24b
update release notes
2020-06-23 20:09:49 -04:00
Jesse Plamondon-Willard
4f73fb5c33
prepare for release
2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard
c8f7269966
fix event priority sorting
2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard
cb9ff70199
prepare for release
2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard
e9b8df4618
fix reload_i18n not reloading content pack translations
2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard
ed3309e7bb
remember selected schema when editing a file
2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard
d02a40de99
change default JSON validator schema to none
2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard
b32cad4046
add i18n schema to JSON validator
2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard
067163da02
make parallel rewriting optional
2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard
a9ca7dcdc0
tweak 3.6 release notes
2020-06-20 00:19:45 -04:00
Jesse Plamondon-Willard
a7cf886b71
switch to custom build of Harmony 1.2.0.1
2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard
aeab19f4ac
backport harmony_summary command to Harmony 1.x ( #711 )
2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard
dcd2c647a2
temporarily restore Harmony 1.x support with compile flag ( #711 )
2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard
6d1cd7d9b8
fix merge, update release notes
2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard
2d19095169
add support for using a custom Harmony build ( #711 )
2020-06-14 11:29:07 -04:00
Jesse Plamondon-Willard
8036bcdf00
improve premultiplication performance
2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard
43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI
2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard
8c4edc2765
tweak new code, add release note ( #718 )
2020-06-03 18:52:16 -04:00
Jesse Plamondon-Willard
73e3735dcd
undo parallel loop ( #716 )
...
This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
Jesse Plamondon-Willard
6f4063cd86
add release note ( #716 )
2020-06-02 17:52:54 -04:00
Jesse Plamondon-Willard
10367a3eae
update TMXTile to fix void map issue on Android
2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard
01b6e4ac32
fix BadImageFormatException error handling
...
Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard
d9c2d242b9
add update key overrides
2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard
ea96fdf541
update ModDrop URLs
2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard
bb9cde8f2e
ignore MacOS files starting with ._
2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard
d97b11060c
add update subkeys
2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard
786077340f
refactor update check API
...
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard
d7add89441
drop MongoDB code
...
MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00
Jesse Plamondon-Willard
b074eb279a
add harmony_summary command
2020-05-22 20:00:33 -04:00
Jesse Plamondon-Willard
f8e0600672
load .pdb file when mod is loaded from bytes ( #711 )
2020-05-21 21:59:45 -04:00
Jesse Plamondon-Willard
310eb1fe9a
Merge branch 'mod/harmony-2.0' into develop
...
# Conflicts:
# docs/release-notes.md
# src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
2020-05-20 19:38:08 -04:00
Jesse Plamondon-Willard
9d86f20ca7
migrate subdomain redirects to Azure
2020-05-16 20:01:52 -04:00
Jesse Plamondon-Willard
5e6f1640dc
simplify single-instance deployment and make MongoDB server optional
2020-05-16 14:30:07 -04:00
Jesse Plamondon-Willard
1ff0968590
fixed generic types in method references not rewritten ( #711 )
2020-05-09 20:45:45 -04:00
Jesse Plamondon-Willard
df84df5ff1
add GitHub licenses to mod compatibility list, update release notes
2020-05-09 14:06:10 -04:00
Jesse Plamondon-Willard
719831c15a
sort mod warning lists
2020-05-09 10:58:10 -04:00
Jesse Plamondon-Willard
d8d8cac2d8
simplify logged paranoid warnings
2020-05-09 10:43:05 -04:00
Jesse Plamondon-Willard
3110339649
add attribute type rewriting ( #711 )
2020-05-09 00:51:56 -04:00
Jesse Plamondon-Willard
9728fe3f34
add Multiplayer.PeerConnected event
2020-05-04 17:53:48 -04:00
Jesse Plamondon-Willard
4eb68e96ed
fix asset propagation for Gil's portraits
2020-05-04 17:41:45 -04:00
Jesse Plamondon-Willard
f44151dbb4
prepare for release, tweak readme
2020-04-27 16:30:20 -04:00
Jesse Plamondon-Willard
cf7bba5453
fix asset propagation for maps loaded through a temporary content manager
2020-04-25 20:05:15 -04:00
Jesse Plamondon-Willard
beccea7efd
add support for getting a patch helper for arbitrary data
2020-04-24 17:53:58 -04:00
Jesse Plamondon-Willard
4fae0158ed
add map patching API
...
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat.
2020-04-24 17:49:25 -04:00
Jesse Plamondon-Willard
841f85a743
use better short date translations
2020-04-17 17:21:34 -04:00
Jesse Plamondon-Willard
3a247fa75c
tweak new code, update release notes
2020-04-15 19:20:53 -04:00
Jesse Plamondon-Willard
97821362da
prevent object.loadDisplayName errors due to invalid/missing item data
2020-04-15 18:06:37 -04:00
Jesse Plamondon-Willard
5f73d47fb9
add config option to disable console colors ( #707 )
2020-04-12 12:35:34 -04:00
Jesse Plamondon-Willard
f635c09095
update release notes
2020-04-11 22:57:52 -04:00
Jesse Plamondon-Willard
c9b6b04a75
fix rare intermittent "CGI application encountered an error" errors
2020-04-05 13:38:59 -04:00
Jesse Plamondon-Willard
96ec4de727
fix marriage dialogue left in invalid state after dialogue propagation
2020-04-01 20:09:44 -04:00
Jesse Plamondon-Willard
6f8fb2a68b
fix AutoQualityPatch version in compatibility list
2020-03-29 14:40:17 -04:00
Jesse Plamondon-Willard
3e54ac8857
fix path segmenting on Linux/Mac in asset propagation
2020-03-29 12:08:56 -04:00
Jesse Plamondon-Willard
cecd17ec3c
update schema for Content Patcher 1.13
2020-03-27 21:03:47 -04:00
Jesse Plamondon-Willard
31db04f4a0
prepare for release
2020-03-24 21:02:05 -04:00
Jesse Plamondon-Willard
68def4aa8a
fix mouse input suppression broken in SMAPI 3.4 ( #705 )
2020-03-24 19:16:51 -04:00
Jesse Plamondon-Willard
93475bab7f
fix asset changes not propagating to NPCs in an event
2020-03-23 22:32:57 -04:00
Jesse Plamondon-Willard
6d1494a56c
prepare for release
2020-03-22 19:36:49 -04:00
Jesse Plamondon-Willard
737e31b531
remove invalid-location check now handled by the game
2020-03-22 19:27:08 -04:00
Jesse Plamondon-Willard
a50e78efd8
add monitor.LogOnce method
2020-03-22 17:40:31 -04:00
Jesse Plamondon-Willard
8d88ce8a16
fix player_add error if the player has broken XNB mods
2020-03-22 14:22:16 -04:00
Jesse Plamondon-Willard
dfb1235133
fix semi-transparency issues on Linux/Mac
...
Apparently Mono no longer premultiplies loaded PNGs by default.
2020-03-14 18:47:19 -04:00
Jesse Plamondon-Willard
e39b9e0d69
fix log parse issues
2020-03-08 14:38:24 -04:00
Jesse Plamondon-Willard
5ba53cb390
optimize log parser for very long multi-line messages
2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard
29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
...
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520 ). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard
1b282f950a
update translation docs
2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard
db4254513e
add support for flipped and rotated map tiles
2020-03-07 12:56:48 -05:00
Jesse Plamondon-Willard
c6947682b0
update packages
2020-03-06 21:41:20 -05:00
Jesse Plamondon-Willard
a6b1103596
add file pickers to web UI for mobile users
2020-02-24 20:29:03 -05:00
Jesse Plamondon-Willard
d03f77dd35
prepare for release
2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard
02a96b54b5
fix mods receiving their own broadcasts
2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard
f9ffde9a34
prepare for release
2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard
e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
...
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard
585b23797e
prepare for release
2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard
b8636fdf2f
update draw logic for recent game updates
2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard
d3ec98fec8
update packages
2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard
03c3ab3711
update SMAPI/game version mapping, add older versions
2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard
f19722e021
tweak release notes
2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard
6a9bf10a81
migrate to new method in SMAPI 3.3
2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard
eff29d94fb
don't premultiply fully opaque pixels
2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard
2cc786907b
call IAssetEditor with actual type if applicable
2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard
2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files
2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard
4ce2747567
update compatibility list
2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard
2319c8e19e
make compatibility list header sticky
2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard
6294b27317
fix update-check error for SMAPI on Android with four-part versions
2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard
c649572db8
fix dialogue propagation clearing marriage dialogue
2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard
801eaa7087
improve save backup logic
2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard
136773678e
add helper.Input.GetStatus method
2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard
f3acc0b07c
add Italian translations
2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard
65180f86d8
update CP schema for .tmx support
2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard
4991b4d6af
prefix OS name in log on Android
2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard
0a2b15d3c3
add support for self-broadcasts, optimize network messages
2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard
bd959442ea
+ credit in release notes
2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard
aeb72586fd
prepare for release
2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard
d0885831c3
ignore Harmony DLL in mod build package
2020-02-01 11:09:21 -05:00
Jesse Plamondon-Willard
0fddc7f510
polish release notes
2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard
70a1334f2c
add JSON converter for Vector2
2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard
c8191449a0
add support for *.tmx map files
2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard
125b38c6e6
improve Save Backup compatibility on Android
2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard
e5d8acf240
rework asset editor/loader tracking so they're affected by load order
2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard
9f36b2b3d6
update release notes
2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard
fc0b98be45
add user settings that override defaults ( #693 )
2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard
7a6dab7548
fix dialogue asset propagation
2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard
4db7ca28f6
fix error building/demolishing buildings for some players
2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard
e33386abcc
prevent load crashes due to invalid building types
2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard
d1935e686c
add full internal support for non-standard four-part versions
2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard
381de5eba9
add test_input console command
2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard
1670a2f3a6
fix global data stored in saves folder
2020-01-22 19:06:33 -05:00
Jesse Plamondon-Willard
25a22f5d7c
update community links
2020-01-18 16:21:16 -05:00
Jesse Plamondon-Willard
700ea3cf1b
update release note ( #691 )
2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard
d68e4f9766
drop pre-3.0 update-check support
2020-01-12 19:41:14 -05:00
Jesse Plamondon-Willard
8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player)
2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard
5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps
2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard
2b68be4ebb
add version mappings from the wiki to API data
2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard
bffc7f28e9
fix update-check error for Chucklefish pages with no version
2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard
219696275d
fix errors due to async threads creating content managers
2020-01-11 13:20:37 -05:00
Jesse Plamondon-Willard
ceff27c9a8
update min game version
...
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard
18c69c5587
intercept schedule errors
2020-01-07 21:26:58 -05:00
kchapelier
b8a566a060
Add french translation
2020-01-06 19:59:32 -05:00
Jesse Plamondon-Willard
48959375b9
prepare for release
2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard
d804526d52
remove DumpMetadata option
2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard
aef2550d23
add Japanese translations, update translation docs
2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard
b6aef499d3
update release notes
2020-01-01 18:55:07 -05:00
Jesse Plamondon-Willard
dca60f42b2
fix XNA keeping loaded assets alive forever ( #685 )
2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard
3818d53752
fix main sidebar link pointing to wiki instead of home page
2019-12-30 10:33:07 -05:00
Jesse Plamondon-Willard
c5d452478d
fix outdated section in technical docs
2019-12-27 01:01:27 -05:00
Jesse Plamondon-Willard
c3e86c048f
update release notes ( #684 )
2019-12-26 23:49:33 -05:00
Jesse Plamondon-Willard
eee65ad0b6
update translation docs ( #682 )
2019-12-25 12:21:31 -05:00
Jesse Plamondon-Willard
d932a11f51
list broken dependencies first in 'skipped mods' list
2019-12-24 13:51:21 -05:00
Jesse Plamondon-Willard
4c471ea215
fix CP schema not requiring Default field if AllowBlank is omitted
2019-12-22 18:46:03 -05:00
Jesse Plamondon-Willard
d6901ed496
add asset propagation for winter flooring ( #679 )
2019-12-22 12:52:34 -05:00
Jesse Plamondon-Willard
d6ef6f627a
configure MongoDB connection string directly
2019-12-22 12:08:01 -05:00
Jesse Plamondon-Willard
139e267aaa
update item spawning code, detect ring type automatically to support custom rings, minor refactor
2019-12-22 12:04:40 -05:00
Jesse Plamondon-Willard
082f285bc7
streamline local environments, update technical docs & privacy page
2019-12-22 00:44:13 -05:00
Jesse Plamondon-Willard
c1b15fb372
allow local dev environments without an Azure account
2019-12-21 23:52:47 -05:00
Jesse Plamondon-Willard
ba46491ebc
drop Amazon S3 support
2019-12-21 23:14:15 -05:00
Jesse Plamondon-Willard
9dc6054479
fix typo in asset propagation
2019-12-20 20:29:02 -05:00
Jesse Plamondon-Willard
0a00c70397
add console warning in paranoid mode
2019-12-20 20:27:21 -05:00
Jesse Plamondon-Willard
4da65cf4c0
update schemas for Content Patcher 1.11
2019-12-16 21:51:55 -05:00
Jesse Plamondon-Willard
c4e2e94eed
add option to edit & reupload in the JSON validator
2019-12-16 21:39:37 -05:00
Jesse Plamondon-Willard
c7426a191a
add Spanish translations
...
Thanks to PlussRolf!
2019-12-15 21:47:42 -05:00
Jesse Plamondon-Willard
9018750eb3
fix Linux systems with libhybris-utils installed incorrectly detected as Android ( #668 )
2019-12-15 11:27:46 -05:00
Jesse Plamondon-Willard
6275821288
add friendly log message for save file-not-found errors
2019-12-15 01:08:35 -05:00
Jesse Plamondon-Willard
d662ea858c
improve error message for TargetParameterCountException in the reflection API
2019-12-15 00:33:08 -05:00
Jesse Plamondon-Willard
4aa2c0c3ec
update release notes ( #676 , #678 )
2019-12-14 22:22:10 -05:00
Jesse Plamondon-Willard
5ea5932661
add asset propagation for bundles
2019-12-14 22:11:25 -05:00
Jesse Plamondon-Willard
6dc442803f
fix private assets from content packs not having tracking info
2019-12-14 10:38:17 -05:00
Jesse Plamondon-Willard
e4a7ca5826
batch asset editor/loader changes
2019-12-12 23:22:19 -05:00
Jesse Plamondon-Willard
238fbfe569
let mods use Read/WriteSaveData while a save is being loaded
2019-12-08 12:20:59 -05:00
Jesse Plamondon-Willard
04b9a810dd
add asset propagation for grass textures
2019-12-08 11:27:23 -05:00
Jesse Plamondon-Willard
47beb2f534
fix launcher compatibility on Arch Linux
...
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-07 19:24:27 -05:00
Jesse Plamondon-Willard
49080501d3
fix link in package readme ( #677 )
2019-12-07 10:24:01 -05:00