Commit Graph

1198 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 944c03737e
add load stages immediately after game adds initial locations 2021-02-28 12:01:11 -05:00
Jesse Plamondon-Willard 9c4c10d2d2
prepare for release 2021-02-21 21:58:37 -05:00
Jesse Plamondon-Willard 27accf55a5
update ambient light when setting game time 2021-02-21 18:29:14 -05:00
Jesse Plamondon-Willard 033b385641
add detailed error message when Stardew Valley.exe can't be loaded 2021-02-21 17:33:37 -05:00
Jesse Plamondon-Willard 8205b4bd35
use 'mod authors' instead of 'modders' in release notes for clarity 2021-02-21 13:54:29 -05:00
Jesse Plamondon-Willard 50d7e95920
fix errors parsing the mod compatibility list on the new wiki 2021-02-19 22:54:01 -05:00
Jesse Plamondon-Willard b1876dec7a
fix asset propagation for map seats 2021-02-13 16:54:57 -05:00
Jesse Plamondon-Willard fa3305e1d8
add error details when an event command fails 2021-02-08 19:32:48 -05:00
Jesse Plamondon-Willard 5173ddf535
fix compat list error if mod has no name field due to wiki rendering issues 2021-02-08 18:07:38 -05:00
Jesse Plamondon-Willard 67c52af72d
add early detection of disposed assets in error handler mod 2021-02-06 21:12:01 -05:00
Jesse Plamondon-Willard 5ea871fee5
update schema for Content Patcher 1.20 2021-02-06 19:46:34 -05:00
Jesse Plamondon-Willard efec870657
fix edge case in non-English asset cache after returning to title screen 2021-02-06 13:03:37 -05:00
Jesse Plamondon-Willard 54e7b5b846
enable aggressive memory optimizations by default (#757)
The new approach should be safe, and no errors were reported so far by alpha testers.
2021-02-03 20:24:25 -05:00
Jesse Plamondon-Willard 7e8f451876
add experimental 'aggressive memory optimization' flag (#757) 2021-01-31 15:37:00 -05:00
Jesse Plamondon-Willard b2a6933efb
fix mod type defaulted incorrectly in SMAPI toolkit 2021-01-28 21:21:18 -05:00
Jesse Plamondon-Willard 822cc71619
fix error running 'install on Windows.bat' for one user 2021-01-28 19:51:30 -05:00
Jesse Plamondon-Willard 0820280169
prepare for release 2021-01-25 21:52:51 -05:00
Jesse Plamondon-Willard 5129c361c9
fix interior door errors when reloading maps 2021-01-24 00:32:26 -05:00
Jesse Plamondon-Willard 66017a39d9
disable 'patched game code' warning for ErrorHandler
It doesn't really make sense for SMAPI to show a warning about itself.
2021-01-23 11:59:36 -05:00
Jesse Plamondon-Willard 6cd6eb43a1
link to 3.9 release highlights 2021-01-22 23:08:26 -05:00
Jesse Plamondon-Willard 733750fdc4
prepare for release 2021-01-22 21:04:48 -05:00
Jesse Plamondon-Willard cea8e557ef
remove inf options for player_sethealth/money/stamina 2021-01-22 20:24:13 -05:00
Jesse Plamondon-Willard 8fd2a6fd3a
update for new map override logic in SDV 1.5.4
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-22 20:17:01 -05:00
Jesse Plamondon-Willard 546012da8c
add clearer error for empty Vortex folders to reduce confusion 2021-01-21 19:04:34 -05:00
Jesse Plamondon-Willard 7fc7a45102
fix some broken mods incorrectly listed as XNB mods 2021-01-21 19:01:57 -05:00
Jesse Plamondon-Willard 49666ac5bc
fix SDV 1.5 compatibility with content packs that still load XNB maps 2021-01-20 22:13:12 -05:00
Jesse Plamondon-Willard 4d95030ee9
correct links 2021-01-20 09:31:18 -05:00
Jesse Plamondon-Willard e40483aab1
add method to suppress active keybindings (#744) 2021-01-19 23:50:46 -05:00
Jesse Plamondon-Willard f251f0d06c
make buttonState.IsDown() extension public (#744) 2021-01-19 23:14:03 -05:00
Jesse Plamondon-Willard 7e280a066d
add Input.ButtonsChanged event (#744) 2021-01-19 21:47:05 -05:00
Jesse Plamondon-Willard ff16a6567b
add multi-key binding API (#744) 2021-01-19 21:20:25 -05:00
Jesse Plamondon-Willard 5676d94fe6
reset some missed map cache fields (#751) 2021-01-19 01:05:15 -05:00
Jesse Plamondon-Willard 00e545715d
reset map overrides when reloading a map (#751) 2021-01-18 23:19:34 -05:00
Jesse Plamondon-Willard 9fb6d67417
add asset propagation for Strings\StringsFromCSFiles 2021-01-18 18:52:31 -05:00
Jesse Plamondon-Willard bc71f994ec
improve game path detection 2021-01-17 15:11:45 -05:00
Jesse Plamondon-Willard cfe2c3975f
prefer GOG/Steam registry paths when scanning for game folder 2021-01-17 15:06:04 -05:00
Jesse Plamondon-Willard 516b2fc010
don't send multiplayer broadcasts to players without SMAPI 2021-01-17 14:57:41 -05:00
Jesse Plamondon-Willard b58d432a22
subclass chatbox to log game errors 2021-01-17 12:21:33 -05:00
Jesse Plamondon-Willard a5ba931770
improve JSON validator schema for manifest update keys 2021-01-15 21:18:15 -05:00
Jesse Plamondon-Willard 56ca0f5e81
add split-screen info to multiplayer peer 2021-01-15 18:48:32 -05:00
Jesse Plamondon-Willard 812251e7ae
allow getting all active values from a PerScreen<T> field 2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard a9b99c1206
allow resetting a PerScreen<T> field 2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard 95ad954fa4
allow get/setting PerScreen<T> values by screen ID 2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard 70edec6567
add detailed message for game error when parsing an item text description 2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard 666f7ad8f9
tweak recent changes, update release notes 2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard 8a475b3579
move error-handling Harmony patches into a new Error Handler bundled mod 2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard 415047bf8e
prepare for release 2021-01-15 18:33:52 -05:00
Jesse Plamondon-Willard 5db9b049a6
update for draw code changes in SDV 1.5.3 2021-01-15 18:30:59 -05:00
Jesse Plamondon-Willard de789fb3e8
fix semantic version comparison returning wrong value in rare cases 2021-01-15 18:21:28 -05:00
Jesse Plamondon-Willard aab4ddf05e
fix title screen music not stopping after save is loaded 2021-01-10 13:12:34 -05:00
Jesse Plamondon-Willard df25368300
prepare for release 2021-01-08 21:01:17 -05:00
Jesse Plamondon-Willard d100681be7
update for draw changes in SDV 1.5.2 2021-01-08 20:48:15 -05:00
Jesse Plamondon-Willard c6b40fb591
add more helpful `help` command output 2021-01-07 00:05:27 -05:00
Jesse Plamondon-Willard 51de495ae4
add a way to send console commands to a specific screen 2021-01-06 23:43:48 -05:00
Jesse Plamondon-Willard d5b00bec84
simplify tilesheet order warning 2021-01-06 02:14:44 -05:00
Jesse Plamondon-Willard a179466e6b
remove experimental performance counters
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06 00:44:24 -05:00
Jesse Plamondon-Willard c5be446701
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory 2021-01-06 00:29:39 -05:00
Jesse Plamondon-Willard 2b3f0506a1
prepare for release 2021-01-03 14:31:10 -05:00
Jesse Plamondon-Willard 397f338394
detect and block map replacements that would crash the game due to tilesheet changes 2021-01-02 22:24:45 -05:00
Jesse Plamondon-Willard 68bcf28e6c
update error text linking to renamed wiki section 2021-01-02 18:22:30 -05:00
Jesse Plamondon-Willard 76e08fc58b
detect flatpak Steam install paths (#739) 2021-01-02 15:49:25 -05:00
Jesse Plamondon-Willard 456480ef91
fix cursor position incorrectly handling UI mode (#741) 2021-01-02 15:02:58 -05:00
Jesse Plamondon-Willard 251ee2121a
fix players in split-screen mode sharing peer state (#747) 2021-01-02 12:33:19 -05:00
Jesse Plamondon-Willard 0fdb09f5f9
fix network messages not using same JSON serializer settings (#745) 2021-01-01 11:51:57 -05:00
Jesse Plamondon-Willard f95292953f
fix repeated mods in 'skipped mods' section of console 2020-12-30 19:38:48 -05:00
Jesse Plamondon-Willard 847826198f
add status reason details to past mods, clean out some old blacklist entries 2020-12-30 00:25:32 -05:00
Jesse Plamondon-Willard 06c7e4e2b9
show details in TRACE logs when a mod is blocked by compatibility list 2020-12-29 23:58:54 -05:00
Jesse Plamondon-Willard 5ac46b7ab2
prepare for release 2020-12-26 11:22:09 -05:00
Jesse Plamondon-Willard 5cc069476e
deprecate ConsoleCommands.Trigger method 2020-12-26 11:20:47 -05:00
Jesse Plamondon-Willard 49c192fc47
detect & fix broken community center bundles 2020-12-26 02:08:53 -05:00
Jesse Plamondon-Willard 5a8a684e22
add apply_save_fix command 2020-12-26 01:30:27 -05:00
Jesse Plamondon-Willard 2406380495
fix SMAPI using a cached translation when the game asks for an untranslated asset
This mainly affects community center bundles in Stardew Valley 1.5,
2020-12-26 01:28:00 -05:00
Jesse Plamondon-Willard 9215f89825
fix edge cases in SMAPI log parsing (#743) 2020-12-23 21:38:19 -05:00
Jesse Plamondon-Willard 63111621c9
fix world events not raised for volcano levels 2020-12-23 19:11:41 -05:00
Jesse Plamondon-Willard bbf2c3b020
link to 3.8 release highlights 2020-12-21 15:14:18 -05:00
Jesse Plamondon-Willard 872a1d5627
prepare for release 2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard 77002d3e99
Merge branch 'stardew-valley-1.5' into develop
# Conflicts:
#	docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard fb244dc936
update for location furniture changes 2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard 2e8c7e06c5
update for split-screen mode
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard 50a146d1c9
update game version 2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard 1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder 2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard c627348c25
let players specify game path by running the installer from within it 2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard a0cb83ed40
prepare for release 2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard cfdf783c2d
split older release notes into a separate file 2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard 8a66532e74
update to TMXTile 1.5.8 2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard 03506fc72a
update to TMXTile 1.5.7 2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard 947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases 2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard ec84ba07cc
apply fish pond rules for roe spawning 2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard f9f3db7db0
add character-customization-only shirts to item repo 2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard 1cac389284
fix error in heuristic rewriting 2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard 4aecc2aaba
prepare for release 2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard 534142009d
reapply the game's town map changes in asset propagation 2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard 68e9733a85
prepare for release 2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard d8f5e0bdf2
update dependencies 2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard 5c733af747
fix update-check error for Chucklefish mods due to site change 2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard 4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path 2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard 9edd3b901a
prepare mod build package for release 2020-09-23 20:38:01 -04:00
Jesse Plamondon-Willard 947d9c87e0
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list 2020-09-23 20:33:38 -04:00
Jesse Plamondon-Willard 819b796e8d
streamline mod build config package creation 2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard b5573a9331
update release notes, format code 2020-09-22 18:27:08 -04:00
Jesse Plamondon-Willard e0b3f97f9e
fix asset propagation for Data\MoviesReactions 2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard 01c2824b5c
update JSON schema for Content Patcher 1.18 2020-09-18 21:16:22 -04:00
Jesse Plamondon-Willard 59974c18a6
prepare for release 2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard 5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump 2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard f06b4dd610
fix conflict with PyTK's map display device 2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard 57bc71c7eb
make IContentPack file paths case-insensitive 2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard 4189e2f3fa
add support for renewing uploaded JSON/log files 2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard 39b9f363db
prepare for release 2020-09-11 17:38:04 -04:00
Jesse Plamondon-Willard 0b6b9b3766
fix default mods folder path in build package 2020-09-11 17:36:02 -04:00
Jesse Plamondon-Willard 1abc76a224
improve logging in mod build package 2020-09-11 17:25:38 -04:00
Jesse Plamondon-Willard d53e033163
prepare for release 2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard 7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases 2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard 1b5e7da184
prepare for release 2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard f9fac11028
Add 'release highlights' links to release notes 2020-09-07 13:05:34 -04:00
Jesse Plamondon-Willard 2022836b81
prepare for release 2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard 0b21357e37
fix asset propagation for title menu buttons 2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard 4f3d7eaafc
make PathUtilities available to mods 2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard a9ec5a6e91
copyedit package readme 2020-09-05 14:55:40 -04:00
Jesse Plamondon-Willard 9ff6126a66
add dates to package release notes, add missing notes 2020-09-05 11:31:15 -04:00
Jesse Plamondon-Willard 220f3bc578
set max game version to prepare for upcoming SDV 1.5 update 2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard 4ce572fca6
add mod build package option to change the Mods path 2020-09-05 00:14:13 -04:00
Jesse Plamondon-Willard e40e8dd42b
reorganize mod build package readme for readability 2020-09-04 23:40:16 -04:00
Jesse Plamondon-Willard 4088f4cb2b
simplify error shown for duplicate mods 2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard f57feb7319
extend game's input logic instead of replacing it 2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard a1e1b7d103
fix map tile rotation broken when you return to title 2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard 0bf692addc
add heuristic rewrite for field => const changes 2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard 54e7fb7a0b
fix some broken field references not detected 2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard 3a89040876
add rewriter for method references with missing optional parameters 2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard 1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter 2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard 94b8262692
add heuristic field-to-property rewriter 2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard 046deb2d56
simplify console interception flow
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard 58fd6c71a2
update release notes 2020-08-17 20:36:03 -04:00
Jesse Plamondon-Willard d6dc1364be
update schema for Content Patcher 1.17 2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard 497192fab2
tweak update alert rules 2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard d6a830f7e8
fix broken URL in update alerts for unofficial versions 2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard 544919ad13
remove experimental RewriteInParallel option 2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard 48eb5e6be0
add support for read/writing SDate to JSON 2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard 066f1857a1
fix error when mods add/remove events asynchronously 2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard c03430ec7e
tweak release docs 2020-08-09 11:18:39 -04:00
Jesse Plamondon-Willard e54a5d0569
update Content Patcher schema for 1.16 2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard b96bcb2189
prepare for release 2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard 849c6da9ca
update dependencies 2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard e96f4fb797
format new code, update release notes 2020-07-29 22:42:47 -04:00
Jesse Plamondon-Willard 7900a84bd6
use ordinal comparison/sorting instead of invariant 2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard ee4c88f601
log GPU info to simplify troubleshooting 2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard 6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event 2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard 4b07e10520
ignore more content file types when detecting mods 2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard 4590b75bc3
add item repository fixes from CJB Cheats Menu code 2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard 174f8cb24b
update release notes 2020-06-23 20:09:49 -04:00
Jesse Plamondon-Willard 4f73fb5c33
prepare for release 2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard c8f7269966
fix event priority sorting 2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard cb9ff70199
prepare for release 2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard e9b8df4618
fix reload_i18n not reloading content pack translations 2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard ed3309e7bb
remember selected schema when editing a file 2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard d02a40de99
change default JSON validator schema to none 2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard b32cad4046
add i18n schema to JSON validator 2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard 067163da02
make parallel rewriting optional 2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard a9ca7dcdc0
tweak 3.6 release notes 2020-06-20 00:19:45 -04:00
Jesse Plamondon-Willard a7cf886b71
switch to custom build of Harmony 1.2.0.1 2020-06-20 00:13:23 -04:00
Jesse Plamondon-Willard aeab19f4ac
backport harmony_summary command to Harmony 1.x (#711) 2020-06-19 21:28:44 -04:00
Jesse Plamondon-Willard dcd2c647a2
temporarily restore Harmony 1.x support with compile flag (#711) 2020-06-15 22:17:32 -04:00
Jesse Plamondon-Willard 6d1cd7d9b8
fix merge, update release notes 2020-06-15 22:14:17 -04:00
Jesse Plamondon-Willard 2d19095169
add support for using a custom Harmony build (#711) 2020-06-14 11:29:07 -04:00
Jesse Plamondon-Willard 8036bcdf00
improve premultiplication performance 2020-06-07 12:33:48 -04:00
Jesse Plamondon-Willard 43a9ee42aa
don't prevent mods from accessing game methods/properties extended by SMAPI 2020-06-03 19:02:24 -04:00
Jesse Plamondon-Willard 8c4edc2765
tweak new code, add release note (#718) 2020-06-03 18:52:16 -04:00
Jesse Plamondon-Willard 73e3735dcd
undo parallel loop (#716)
This caused errors during rewriting to be obfuscated with null reference exceptions.
2020-06-02 22:05:00 -04:00
Jesse Plamondon-Willard 6f4063cd86
add release note (#716) 2020-06-02 17:52:54 -04:00
Jesse Plamondon-Willard 10367a3eae
update TMXTile to fix void map issue on Android 2020-05-31 17:41:17 -04:00
Jesse Plamondon-Willard 01b6e4ac32
fix BadImageFormatException error handling
Thanks to mouse for pointing it out!
2020-05-27 00:44:26 -04:00
Jesse Plamondon-Willard d9c2d242b9
add update key overrides 2020-05-24 16:39:56 -04:00
Jesse Plamondon-Willard ea96fdf541
update ModDrop URLs 2020-05-24 14:35:16 -04:00
Jesse Plamondon-Willard bb9cde8f2e
ignore MacOS files starting with ._ 2020-05-24 00:31:15 -04:00
Jesse Plamondon-Willard d97b11060c
add update subkeys 2020-05-24 00:21:51 -04:00
Jesse Plamondon-Willard 786077340f
refactor update check API
This simplifies the logic for individual clients, centralises common logic, and prepares for upcoming features.
2020-05-23 21:55:11 -04:00
Jesse Plamondon-Willard d7add89441
drop MongoDB code
MongoDB support unnecessarily complicated the code and there's no need to run distributed servers in the foreseeable future. This keeps the abstract storage interface so we can wrap a distributed cache in the future.
2020-05-23 19:25:34 -04:00
Jesse Plamondon-Willard b074eb279a
add harmony_summary command 2020-05-22 20:00:33 -04:00
Jesse Plamondon-Willard f8e0600672
load .pdb file when mod is loaded from bytes (#711) 2020-05-21 21:59:45 -04:00
Jesse Plamondon-Willard 310eb1fe9a
Merge branch 'mod/harmony-2.0' into develop
# Conflicts:
#	docs/release-notes.md
#	src/SMAPI/Framework/ModLoading/AssemblyLoader.cs
2020-05-20 19:38:08 -04:00
Jesse Plamondon-Willard 9d86f20ca7
migrate subdomain redirects to Azure 2020-05-16 20:01:52 -04:00
Jesse Plamondon-Willard 5e6f1640dc
simplify single-instance deployment and make MongoDB server optional 2020-05-16 14:30:07 -04:00
Jesse Plamondon-Willard 1ff0968590
fixed generic types in method references not rewritten (#711) 2020-05-09 20:45:45 -04:00
Jesse Plamondon-Willard df84df5ff1
add GitHub licenses to mod compatibility list, update release notes 2020-05-09 14:06:10 -04:00
Jesse Plamondon-Willard 719831c15a
sort mod warning lists 2020-05-09 10:58:10 -04:00
Jesse Plamondon-Willard d8d8cac2d8
simplify logged paranoid warnings 2020-05-09 10:43:05 -04:00
Jesse Plamondon-Willard 3110339649
add attribute type rewriting (#711) 2020-05-09 00:51:56 -04:00
Jesse Plamondon-Willard 9728fe3f34
add Multiplayer.PeerConnected event 2020-05-04 17:53:48 -04:00
Jesse Plamondon-Willard 4eb68e96ed
fix asset propagation for Gil's portraits 2020-05-04 17:41:45 -04:00
Jesse Plamondon-Willard f44151dbb4
prepare for release, tweak readme 2020-04-27 16:30:20 -04:00
Jesse Plamondon-Willard cf7bba5453
fix asset propagation for maps loaded through a temporary content manager 2020-04-25 20:05:15 -04:00
Jesse Plamondon-Willard beccea7efd
add support for getting a patch helper for arbitrary data 2020-04-24 17:53:58 -04:00
Jesse Plamondon-Willard 4fae0158ed
add map patching API
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat.
2020-04-24 17:49:25 -04:00
Jesse Plamondon-Willard 841f85a743
use better short date translations 2020-04-17 17:21:34 -04:00
Jesse Plamondon-Willard 3a247fa75c
tweak new code, update release notes 2020-04-15 19:20:53 -04:00
Jesse Plamondon-Willard 97821362da
prevent object.loadDisplayName errors due to invalid/missing item data 2020-04-15 18:06:37 -04:00
Jesse Plamondon-Willard 5f73d47fb9
add config option to disable console colors (#707) 2020-04-12 12:35:34 -04:00
Jesse Plamondon-Willard f635c09095
update release notes 2020-04-11 22:57:52 -04:00
Jesse Plamondon-Willard c9b6b04a75
fix rare intermittent "CGI application encountered an error" errors 2020-04-05 13:38:59 -04:00
Jesse Plamondon-Willard 96ec4de727
fix marriage dialogue left in invalid state after dialogue propagation 2020-04-01 20:09:44 -04:00
Jesse Plamondon-Willard 6f8fb2a68b
fix AutoQualityPatch version in compatibility list 2020-03-29 14:40:17 -04:00
Jesse Plamondon-Willard 3e54ac8857
fix path segmenting on Linux/Mac in asset propagation 2020-03-29 12:08:56 -04:00
Jesse Plamondon-Willard cecd17ec3c
update schema for Content Patcher 1.13 2020-03-27 21:03:47 -04:00
Jesse Plamondon-Willard 31db04f4a0
prepare for release 2020-03-24 21:02:05 -04:00
Jesse Plamondon-Willard 68def4aa8a
fix mouse input suppression broken in SMAPI 3.4 (#705) 2020-03-24 19:16:51 -04:00
Jesse Plamondon-Willard 93475bab7f
fix asset changes not propagating to NPCs in an event 2020-03-23 22:32:57 -04:00
Jesse Plamondon-Willard 6d1494a56c
prepare for release 2020-03-22 19:36:49 -04:00
Jesse Plamondon-Willard 737e31b531
remove invalid-location check now handled by the game 2020-03-22 19:27:08 -04:00
Jesse Plamondon-Willard a50e78efd8
add monitor.LogOnce method 2020-03-22 17:40:31 -04:00
Jesse Plamondon-Willard 8d88ce8a16
fix player_add error if the player has broken XNB mods 2020-03-22 14:22:16 -04:00
Jesse Plamondon-Willard dfb1235133
fix semi-transparency issues on Linux/Mac
Apparently Mono no longer premultiplies loaded PNGs by default.
2020-03-14 18:47:19 -04:00
Jesse Plamondon-Willard e39b9e0d69
fix log parse issues 2020-03-08 14:38:24 -04:00
Jesse Plamondon-Willard 5ba53cb390
optimize log parser for very long multi-line messages 2020-03-08 14:07:42 -04:00
Jesse Plamondon-Willard 29fdf9ae4a
rework input handling to allow sending custom input to the game/mods
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520). It might also be useful as a public API in future versions.
2020-03-08 11:45:55 -04:00
Jesse Plamondon-Willard 1b282f950a
update translation docs 2020-03-07 13:03:06 -05:00
Jesse Plamondon-Willard db4254513e
add support for flipped and rotated map tiles 2020-03-07 12:56:48 -05:00
Jesse Plamondon-Willard c6947682b0
update packages 2020-03-06 21:41:20 -05:00
Jesse Plamondon-Willard a6b1103596
add file pickers to web UI for mobile users 2020-02-24 20:29:03 -05:00
Jesse Plamondon-Willard d03f77dd35
prepare for release 2020-02-22 23:03:18 -05:00
Jesse Plamondon-Willard 02a96b54b5
fix mods receiving their own broadcasts 2020-02-22 23:01:43 -05:00
Jesse Plamondon-Willard f9ffde9a34
prepare for release 2020-02-22 17:54:37 -05:00
Jesse Plamondon-Willard e8bb80af26
fix errors loading spouse room content packs in SMAPI 3.3
The new logic for loading map tilesheets incorrectly changed vanilla tilesheets like "townInterior" to "Maps/townInterior". While the game itself handled that, mods like Content Patcher which compared tilesheet paths would incorrectly decide that "townInterior" and "Maps/townInterior" were different files, and add a new tilesheet for it; that in turn would cause errors when patching spouse rooms, since it doesn't copy tilesheets.
2020-02-22 17:53:22 -05:00
Jesse Plamondon-Willard 585b23797e
prepare for release 2020-02-22 12:03:09 -05:00
Jesse Plamondon-Willard b8636fdf2f
update draw logic for recent game updates 2020-02-22 11:59:10 -05:00
Jesse Plamondon-Willard d3ec98fec8
update packages 2020-02-22 11:26:05 -05:00
Jesse Plamondon-Willard 03c3ab3711
update SMAPI/game version mapping, add older versions 2020-02-22 10:39:54 -05:00
Jesse Plamondon-Willard f19722e021
tweak release notes 2020-02-20 21:54:39 -05:00
Jesse Plamondon-Willard 6a9bf10a81
migrate to new method in SMAPI 3.3 2020-02-20 21:12:00 -05:00
Jesse Plamondon-Willard eff29d94fb
don't premultiply fully opaque pixels 2020-02-20 19:52:52 -05:00
Jesse Plamondon-Willard 2cc786907b
call IAssetEditor with actual type if applicable 2020-02-19 23:42:44 -05:00
Jesse Plamondon-Willard 2e9807a034
rework tilesheet loading to improve errors, allow future validation, and drop support for legacy content files 2020-02-19 23:20:55 -05:00
Jesse Plamondon-Willard 4ce2747567
update compatibility list 2020-02-18 00:12:24 -05:00
Jesse Plamondon-Willard 2319c8e19e
make compatibility list header sticky 2020-02-17 23:55:28 -05:00
Jesse Plamondon-Willard 6294b27317
fix update-check error for SMAPI on Android with four-part versions 2020-02-13 21:03:04 -05:00
Jesse Plamondon-Willard c649572db8
fix dialogue propagation clearing marriage dialogue 2020-02-10 19:37:59 -05:00
Jesse Plamondon-Willard 801eaa7087
improve save backup logic 2020-02-10 19:14:06 -05:00
Jesse Plamondon-Willard 136773678e
add helper.Input.GetStatus method 2020-02-09 01:04:55 -05:00
Jesse Plamondon-Willard f3acc0b07c
add Italian translations 2020-02-08 23:34:43 -05:00
Jesse Plamondon-Willard 65180f86d8
update CP schema for .tmx support 2020-02-03 19:12:39 -05:00
Jesse Plamondon-Willard 4991b4d6af
prefix OS name in log on Android 2020-02-02 15:01:03 -05:00
Jesse Plamondon-Willard 0a2b15d3c3
add support for self-broadcasts, optimize network messages 2020-02-02 14:20:41 -05:00
Jesse Plamondon-Willard bd959442ea
+ credit in release notes 2020-02-01 18:10:56 -05:00
Jesse Plamondon-Willard aeb72586fd
prepare for release 2020-02-01 11:11:44 -05:00
Jesse Plamondon-Willard d0885831c3
ignore Harmony DLL in mod build package 2020-02-01 11:09:21 -05:00
Jesse Plamondon-Willard 0fddc7f510
polish release notes 2020-02-01 01:11:46 -05:00
Jesse Plamondon-Willard 70a1334f2c
add JSON converter for Vector2 2020-02-01 01:08:29 -05:00
Jesse Plamondon-Willard c8191449a0
add support for *.tmx map files 2020-02-01 00:27:53 -05:00
Jesse Plamondon-Willard 125b38c6e6
improve Save Backup compatibility on Android 2020-02-01 00:18:56 -05:00
Jesse Plamondon-Willard e5d8acf240
rework asset editor/loader tracking so they're affected by load order 2020-01-30 22:10:16 -05:00
Jesse Plamondon-Willard 9f36b2b3d6
update release notes 2020-01-26 20:48:29 -05:00
Jesse Plamondon-Willard fc0b98be45
add user settings that override defaults (#693) 2020-01-25 18:22:50 -05:00
Jesse Plamondon-Willard 7a6dab7548
fix dialogue asset propagation 2020-01-25 15:21:40 -05:00
Jesse Plamondon-Willard 4db7ca28f6
fix error building/demolishing buildings for some players 2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard e33386abcc
prevent load crashes due to invalid building types 2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard d1935e686c
add full internal support for non-standard four-part versions 2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard 381de5eba9
add test_input console command 2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard 1670a2f3a6
fix global data stored in saves folder 2020-01-22 19:06:33 -05:00
Jesse Plamondon-Willard 25a22f5d7c
update community links 2020-01-18 16:21:16 -05:00
Jesse Plamondon-Willard 700ea3cf1b
update release note (#691) 2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard d68e4f9766
drop pre-3.0 update-check support 2020-01-12 19:41:14 -05:00
Jesse Plamondon-Willard 8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player) 2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard 5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps 2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard 2b68be4ebb
add version mappings from the wiki to API data 2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard bffc7f28e9
fix update-check error for Chucklefish pages with no version 2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard 219696275d
fix errors due to async threads creating content managers 2020-01-11 13:20:37 -05:00
Jesse Plamondon-Willard ceff27c9a8
update min game version
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard 18c69c5587
intercept schedule errors 2020-01-07 21:26:58 -05:00
kchapelier b8a566a060
Add french translation 2020-01-06 19:59:32 -05:00
Jesse Plamondon-Willard 48959375b9
prepare for release 2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard d804526d52
remove DumpMetadata option 2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard aef2550d23
add Japanese translations, update translation docs 2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard b6aef499d3
update release notes 2020-01-01 18:55:07 -05:00
Jesse Plamondon-Willard dca60f42b2
fix XNA keeping loaded assets alive forever (#685) 2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard 3818d53752
fix main sidebar link pointing to wiki instead of home page 2019-12-30 10:33:07 -05:00
Jesse Plamondon-Willard c5d452478d
fix outdated section in technical docs 2019-12-27 01:01:27 -05:00
Jesse Plamondon-Willard c3e86c048f
update release notes (#684) 2019-12-26 23:49:33 -05:00
Jesse Plamondon-Willard eee65ad0b6
update translation docs (#682) 2019-12-25 12:21:31 -05:00
Jesse Plamondon-Willard d932a11f51
list broken dependencies first in 'skipped mods' list 2019-12-24 13:51:21 -05:00
Jesse Plamondon-Willard 4c471ea215
fix CP schema not requiring Default field if AllowBlank is omitted 2019-12-22 18:46:03 -05:00
Jesse Plamondon-Willard d6901ed496
add asset propagation for winter flooring (#679) 2019-12-22 12:52:34 -05:00
Jesse Plamondon-Willard d6ef6f627a
configure MongoDB connection string directly 2019-12-22 12:08:01 -05:00
Jesse Plamondon-Willard 139e267aaa
update item spawning code, detect ring type automatically to support custom rings, minor refactor 2019-12-22 12:04:40 -05:00
Jesse Plamondon-Willard 082f285bc7
streamline local environments, update technical docs & privacy page 2019-12-22 00:44:13 -05:00
Jesse Plamondon-Willard c1b15fb372
allow local dev environments without an Azure account 2019-12-21 23:52:47 -05:00
Jesse Plamondon-Willard ba46491ebc
drop Amazon S3 support 2019-12-21 23:14:15 -05:00
Jesse Plamondon-Willard 9dc6054479
fix typo in asset propagation 2019-12-20 20:29:02 -05:00
Jesse Plamondon-Willard 0a00c70397
add console warning in paranoid mode 2019-12-20 20:27:21 -05:00
Jesse Plamondon-Willard 4da65cf4c0
update schemas for Content Patcher 1.11 2019-12-16 21:51:55 -05:00
Jesse Plamondon-Willard c4e2e94eed
add option to edit & reupload in the JSON validator 2019-12-16 21:39:37 -05:00
Jesse Plamondon-Willard c7426a191a
add Spanish translations
Thanks to PlussRolf!
2019-12-15 21:47:42 -05:00
Jesse Plamondon-Willard 9018750eb3
fix Linux systems with libhybris-utils installed incorrectly detected as Android (#668) 2019-12-15 11:27:46 -05:00
Jesse Plamondon-Willard 6275821288
add friendly log message for save file-not-found errors 2019-12-15 01:08:35 -05:00
Jesse Plamondon-Willard d662ea858c
improve error message for TargetParameterCountException in the reflection API 2019-12-15 00:33:08 -05:00
Jesse Plamondon-Willard 4aa2c0c3ec
update release notes (#676, #678) 2019-12-14 22:22:10 -05:00
Jesse Plamondon-Willard 5ea5932661
add asset propagation for bundles 2019-12-14 22:11:25 -05:00
Jesse Plamondon-Willard 6dc442803f
fix private assets from content packs not having tracking info 2019-12-14 10:38:17 -05:00
Jesse Plamondon-Willard e4a7ca5826
batch asset editor/loader changes 2019-12-12 23:22:19 -05:00
Jesse Plamondon-Willard 238fbfe569
let mods use Read/WriteSaveData while a save is being loaded 2019-12-08 12:20:59 -05:00
Jesse Plamondon-Willard 04b9a810dd
add asset propagation for grass textures 2019-12-08 11:27:23 -05:00
Jesse Plamondon-Willard 47beb2f534
fix launcher compatibility on Arch Linux
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-07 19:24:27 -05:00
Jesse Plamondon-Willard 49080501d3
fix link in package readme (#677) 2019-12-07 10:24:01 -05:00
Jesse Plamondon-Willard 9c9a0a41b0
update for 'force off' gamepad option added in Stardew Valley 1.4.0.1 2019-12-05 22:10:57 -05:00
Jesse Plamondon-Willard 9465628eff
fix JSON validator format selector no longer working since URL changes 2019-12-04 20:52:40 -05:00
Jesse Plamondon-Willard 2b1f607d41
encapsulate file storage, also handle Pastebin rate limits in JSON validator 2019-12-03 21:21:28 -05:00
Jesse Plamondon-Willard 0aad3f545a
update Content Patcher schema 2019-12-03 19:36:56 -05:00
Jesse Plamondon-Willard 1128451acf
prepare for release 2019-12-02 22:47:42 -05:00
Jesse Plamondon-Willard abf5f27454
add support for semver 2.0 build metadata, update for SDV 1.4.0.1 2019-12-02 22:37:03 -05:00
Jesse Plamondon-Willard d07495c2dc
fix JSON Validator issues 2019-12-02 21:23:41 -05:00
Jesse Plamondon-Willard 5f532c259d
migrate from AWS to Azure
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02 20:14:07 -05:00
Jesse Plamondon-Willard 8766a79408
update readme and release notes 2019-12-02 20:13:58 -05:00
Jesse Plamondon-Willard d7948fbe1c
update translation docs (#664, #671) 2019-11-30 16:44:34 -05:00
Jesse Plamondon-Willard b1400bcb68
fallback to Amazon S3 if saving a log to Pastebin fails 2019-11-27 21:49:36 -05:00
Jesse Plamondon-Willard 6b04758642
polish release notes 2019-11-24 13:43:38 -05:00
Jesse Plamondon-Willard f0f348bd5f
update packages 2019-11-24 12:13:34 -05:00
Jesse Plamondon-Willard 730d978395
drop mod build package change which sets the x86 platform
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead.
2019-11-23 22:39:57 -05:00
Jesse Plamondon-Willard 41a809a2e0
fix render events not raised during minigames 2019-11-16 17:31:20 -05:00
Jesse Plamondon-Willard fd6a719b02
overhaul update checks
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09 21:18:06 -05:00
Jesse Plamondon-Willard a03137372d
update release notes (#605) 2019-11-08 14:44:12 -05:00
Jesse Plamondon-Willard 8b09a2776d
add support for CurseForge update keys (#605) 2019-11-07 13:51:45 -05:00
Eren Kemer f2ab7b506d
Correct README for translated language
#664
2019-11-07 19:39:23 +01:00
Jesse Plamondon-Willard 88dce820d5
no longer omit zero patch numbers when formatting versions 2019-11-04 16:50:00 -05:00
Jesse Plamondon-Willard 01c612bc4a
add friendly error for BadImageFormatException on launch 2019-11-04 13:59:34 -05:00
Jesse Plamondon-Willard df7e814286
add support for using environment variables instead of command-line arguments (#665) 2019-11-03 18:24:34 -05:00
Jesse Plamondon-Willard be79a04206
make item spawn commands more robust 2019-10-29 10:45:34 -04:00
Jesse Plamondon-Willard 175ebf9071
fix non-generic GetAPI not checking that all mods are loaded (#662) 2019-10-03 12:08:22 -04:00
Jesse Plamondon-Willard b2bcda83d9
tweak docs 2019-10-02 01:08:42 -04:00
Jesse Plamondon-Willard 65997c1243
auto-fix save data when a custom location mod is removed 2019-10-01 21:41:15 -04:00
Jesse Plamondon-Willard 845deb43d6
add support for core translation files 2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard 673510b394
remove unused translation field & method 2019-10-01 20:04:58 -04:00
Jesse Plamondon-Willard 7a1f178188
document short URLs 2019-10-01 13:48:52 -04:00
Jesse Plamondon-Willard 52914515a2
add community short url 2019-10-01 13:48:23 -04:00
Jesse Plamondon-Willard 9461494a35
auto-fix save data when a custom NPC mod is removed 2019-09-26 19:48:01 -04:00
Jesse Plamondon-Willard 1b5055dfaa
make console colors configurable 2019-09-23 17:09:35 -04:00
Jesse Plamondon-Willard 4e7a67bc6d
log custom SMAPI settings to simplify troubleshooting 2019-09-16 16:28:12 -04:00
Jesse Plamondon-Willard 3cf3df8ffb
fix ICursorPosition.AbsolutePixels not adjusted for zoom 2019-09-14 23:18:03 -04:00
Jesse Plamondon-Willard 8271c15d6a
update release notes for asset changes 2019-09-14 19:22:31 -04:00
Jesse Plamondon-Willard 4b3a593941
track texture asset keys, fix NPC portrait propagation 2019-09-14 19:22:08 -04:00
Jesse Plamondon-Willard 449d793979
reorganise 3.0 release notes, add release highlights 2019-09-14 19:21:23 -04:00
Jesse Plamondon-Willard f5b46e8f3d
add asset propagation for Data\FarmAnimals (#618) 2019-09-14 19:20:12 -04:00
Jesse Plamondon-Willard 2f9884c47b
update packages 2019-09-14 19:19:34 -04:00
Jesse Plamondon-Willard 1db1a8fa23
update SMAPI/game version map 2019-09-14 19:19:23 -04:00
Jesse Plamondon-Willard 8cb190de08
add Android detection 2019-09-14 19:19:08 -04:00
Jesse Plamondon-Willard a36426296a
Merge pull request #658 from danvolchek/log-parser-user-agent-detection
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly
2019-09-14 19:16:44 -04:00
Jesse Plamondon-Willard 98a56169e7
update release notes 2019-09-14 19:15:29 -04:00
Jesse Plamondon-Willard 7ca168269f
log skipped loose files 2019-09-14 19:14:42 -04:00
Jesse Plamondon-Willard 15fd868f59
fix 'unknown file extension' error not listing .json as a valid extension 2019-09-14 19:13:42 -04:00
Jesse Plamondon-Willard 1003116f7f
fix asset changes not affecting cached asset loads in a specific case 2019-09-14 19:13:35 -04:00
Jesse Plamondon-Willard 25e4aa14d8
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assembly names 2019-09-14 19:12:40 -04:00
Jesse Plamondon-Willard fd77ae93d5
fix typos and inconsistent spelling 2019-09-14 19:08:06 -04:00
Jesse Plamondon-Willard 3f6865e830
add footer tip about using schema directly, add details to page title (#654) 2019-09-14 19:06:34 -04:00
Jesse Plamondon-Willard 6036fbf050
make 'then' blocks transparent by default (#654) 2019-09-14 19:06:29 -04:00
Jesse Plamondon-Willard 807868f440
add support for transparent schema errors with multiple child errors (#654) 2019-09-14 19:06:19 -04:00
Jesse Plamondon-Willard 674ceea74e
add support for transparent schema errors (#654) 2019-09-14 19:06:14 -04:00
Jesse Plamondon-Willard e51638948f
add support for @value token in custom schema errors (#654) 2019-09-14 19:05:54 -04:00
Jesse Plamondon-Willard 3331beb17a
integrate Content Patcher schema into validator, update docs (#654) 2019-09-14 19:05:45 -04:00
Jesse Plamondon-Willard 84ad8b2a92
fix manifest error if neither EntryDll nor ContentPackFor are specified (#654) 2019-09-14 19:03:44 -04:00
Jesse Plamondon-Willard 5e8991bfcf
tweak button names, update release notes (#654) 2019-09-14 19:03:26 -04:00
Jesse Plamondon-Willard ee0ff5687d
add user-friendly doc link & error messages, document validator, improve manifest schema (#654) 2019-09-14 19:00:54 -04:00
Jesse Plamondon-Willard 85715988f9
fix error when Chucklefish page doesn't exist for update checks 2019-09-14 18:59:50 -04:00
Jesse Plamondon-Willard 1d085df5b7
track license info for mod GitHub repos (#651) 2019-09-14 18:59:29 -04:00
Jesse Plamondon-Willard 2b4bc2c282
back up saves in a background thread 2019-09-14 18:59:23 -04:00
Jesse Plamondon-Willard 95f261b1f3
fetch mod info from Nexus API if the web page is hidden due to adult content (#651) 2019-09-14 18:59:15 -04:00
Jesse Plamondon-Willard e856d5efeb
add remote mod status to update check info (#651) 2019-09-14 18:54:11 -04:00
Jesse Plamondon-Willard 4b9ba35a19
apply tilesheet fixes to XNB map files too 2019-09-14 18:54:01 -04:00
Jesse Plamondon-Willard dc1c9bf036
normalise custom map's tilesheet paths for the OS 2019-09-14 18:53:42 -04:00
Jesse Plamondon-Willard 673ef91cc7
show versions in duplicate-mod errors, make folder paths in trace logs clearer 2019-09-14 18:53:37 -04:00
Jesse Plamondon-Willard ce6cedaf4b
add background fetch for mod compatibility list (#651) 2019-09-14 18:52:58 -04:00
Jesse Plamondon-Willard 79622d79b8
Update Mono.Cecil package 2019-09-14 18:52:27 -04:00
Jesse Plamondon-Willard b2134035b7
update NuGet packages 2019-09-14 18:52:22 -04:00
Jesse Plamondon-Willard 1bf399ec23
add dev note field to compatibility list 2019-09-14 18:52:14 -04:00
Jesse Plamondon-Willard 48f211f544
add metadata links to mod compatibility list 2019-09-14 18:51:57 -04:00
Jesse Plamondon-Willard 1053232c20
add asset propagation for DayTimeMoneyBox buttons 2019-09-14 18:49:28 -04:00
Jesse Plamondon-Willard 4f7d861ce4
make SemanticVersion.TryParse public 2019-09-14 18:48:54 -04:00
Jesse Plamondon-Willard e2f545484e
add asset propagation for critter textures (#652) 2019-09-14 18:48:40 -04:00
Jesse Plamondon-Willard a731f5ea9a
use better index type (#651) 2019-09-14 18:47:25 -04:00
Jesse Plamondon-Willard 2b3f0e740b
make MongoDB database name configurable (#651) 2019-09-14 18:47:21 -04:00
Jesse Plamondon-Willard e00fb85ee7
migrate compatibility list's wiki data to MongoDB cache (#651) 2019-09-14 18:47:16 -04:00
Jesse Plamondon-Willard f18ad1210c
update project name 2019-09-14 18:46:41 -04:00
Jesse Plamondon-Willard 9162f41462
add redirect for old links until NuGet package is updated (#651) 2019-09-14 18:45:19 -04:00
Jesse Plamondon-Willard 1dde811c36
group technical docs, add general shortcut for mod build package docs (#651) 2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard a352b1101c
reorganise docs to support more detailed technical docs (#651) 2019-09-14 18:19:14 -04:00
Jesse Plamondon-Willard a54db1b330
add optional Harmony reference to mod build package 2019-09-14 18:16:13 -04:00
Jesse Plamondon-Willard a07e2de9a0
keep true/false capitalisation consistent in mod build package 2019-09-14 18:16:06 -04:00
Jesse Plamondon-Willard 6a951d29ae
add $(GameExecutableName) to mod build package 2019-09-14 18:11:25 -04:00
Jesse Plamondon-Willard 601f22b296
overhaul mod build package readme 2019-09-14 18:11:15 -04:00
Jesse Plamondon-Willard 4eab734c81
reorganise and partly rewrite mod build config readme 2019-09-14 18:11:10 -04:00
Jesse Plamondon-Willard ffe5bc1d4d
remove temporary backwards-compat in mod build package 2019-09-14 18:11:05 -04:00
Jesse Plamondon-Willard 2cf2b6706f
move game detection into toolkit for reuse 2019-09-14 18:10:59 -04:00
Jesse Plamondon-Willard 1a8c7345c3
add stardewvalley.targets support to toolkit 2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard 480b307e62
include PDB files in mod builds by default 2019-09-14 18:04:58 -04:00
Jesse Plamondon-Willard d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly (#648) 2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard 31c882c8ce
fix map reloads not updating door warps (#643) 2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard 93551c0941
add temporary backwards compatibility for SDV 1.3.36 in mod build package 2019-09-14 18:03:48 -04:00
Jesse Plamondon-Willard d5a7465b02
add mod build features for new csproj format 2019-09-14 18:03:23 -04:00
Jesse Plamondon-Willard b47329d5b8
fix year edge case in date calculations 2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard b9dec73469
disable mod-level asset caching (#644)
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager (#644)
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard fff5e8c939
move most mod asset loading logic into content managers (#644)
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard bf3738eacb
add separate LogNetworkTraffic option 2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard d4e09c5a85
fix tilesheets seasonalised when loading an indoor map 2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard 24160cacdc
fix tilesheets not seasonalised when a map is reloaded (#642) 2019-09-14 17:59:03 -04:00