Jesse Plamondon-Willard
5b31be76dd
Merge branch 'develop' into stable
2021-08-01 13:11:51 -04:00
Jesse Plamondon-Willard
d688cdf8c3
prepare for release
2021-08-01 13:11:27 -04:00
Jesse Plamondon-Willard
edfb3c9929
Merge pull request #794 from bladeoflight16/monoandprojectfixes
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Fix Mono build error and duplicate targets import
2021-08-01 13:10:36 -04:00
Jesse Plamondon-Willard
c15d43049a
fix map reload not correctly reloading interior doors
2021-07-31 19:22:14 -04:00
bladeoflight16
db06291fdb
Removing duplicate import of common.targets, eliminates several warnings
2021-07-31 15:30:27 -04:00
bladeoflight16
f7f49aa8df
Target typed constructors are not yet supported by Mono. Adding explicit class name to resolve build error.
2021-07-31 15:28:22 -04:00
Jesse Plamondon-Willard
80d5672cdb
fix crash when farm name contains invalid-in-file-path characters ( #791 )
2021-07-31 01:50:31 -04:00
Jesse Plamondon-Willard
dc78d944e8
recover save when mods leave null objects in the world
2021-07-30 01:48:22 -04:00
Jesse Plamondon-Willard
940bf92241
refactor save game patcher to minimize repeated iterations
2021-07-30 01:40:43 -04:00
Jesse Plamondon-Willard
10b7758bd2
fix build error on Linux
2021-07-30 00:56:37 -04:00
Jesse Plamondon-Willard
948c800a98
migrate to the new Harmony patch pattern used in my mods
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That improves validation and error-handling.
2021-07-30 00:54:15 -04:00
Jesse Plamondon-Willard
4074f697d7
rename patch classes for consistency
2021-07-30 00:40:12 -04:00
Jesse Plamondon-Willard
aa65b2e2f6
split patch classes which target multiple types
2021-07-30 00:34:53 -04:00
Jesse Plamondon-Willard
737a434ad6
reduce ErrorHandler's direct references to internal SMAPI code
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That will allow removing the InternalsVisibleTo attribute to avoid namespace conflicts in an upcoming commit.
2021-07-29 22:50:50 -04:00
Jesse Plamondon-Willard
880cd7b8ba
fix handling of Unicode characters in console
2021-07-28 21:20:44 -04:00
Jesse Plamondon-Willard
e8ad5d0a24
fix Data\Movies error regression when patching dictionary ( #711 )
2021-07-28 18:03:49 -04:00
Jesse Plamondon-Willard
b4f307e1ba
fix rewritten Harmony 1.x code not raising 'detected game patch' flag ( #711 )
2021-07-28 00:51:45 -04:00
Jesse Plamondon-Willard
6a6c484b98
add accessed key to dictionary KeyNotFoundException message
2021-07-28 00:49:54 -04:00
Jesse Plamondon-Willard
b2a1a51dea
Merge pull request #793 from bladeoflight16/clearremoveable
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Add an option to world_clear that leaves permanent objects alone
2021-07-28 00:38:26 -04:00
Jesse Plamondon-Willard
e3010f7c41
refactor new code a bit
2021-07-28 00:36:34 -04:00
Jesse Plamondon-Willard
507154bf34
Merge pull request #792 from bladeoflight16/monofix
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Fix build error in MonoDevelop
2021-07-28 00:28:23 -04:00
bladeoflight16
428f0c5880
world_clear: Adding 'removeable' option that includes everything except permanent bushes
2021-07-27 17:23:54 -04:00
bladeoflight16
ec7af3e2ee
world_clear: Lining up parameter descriptions
2021-07-27 17:23:54 -04:00
bladeoflight16
97710d6f47
Fixing mono incompatibility (case exception type statement without variable)
2021-07-27 17:17:56 -04:00
Jesse Plamondon-Willard
bdae52c9ae
fix rewriting for Harmony ExceptionBlock type ( #711 )
2021-07-26 22:28:32 -04:00
Jesse Plamondon-Willard
175eaad683
remove now-unneeded Mono.Cecil aliases ( #711 )
2021-07-23 20:37:26 -04:00
Jesse Plamondon-Willard
167d5831d1
use unmerged Harmony assembly ( #711 )
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Harmony merges Mono.Cecil and MonoMod.Common into its DLL, and keeps some (but not all) of the merged types public. That causes type conflicts in SMAPI's code since it uses both Harmony and Mono.Cecil, and extern aliases break on Linux due to IDE/compiler limitations. This commit uses a custom build of Harmony without the assembly merging, so SMAPI can use and manage Mono.Cecil itself.
2021-07-23 20:29:44 -04:00
Jesse Plamondon-Willard
88be0cee94
fix new validation checks
2021-07-21 23:28:18 -04:00
Jesse Plamondon-Willard
163511e68e
merge release note sections
2021-07-21 23:08:18 -04:00
Jesse Plamondon-Willard
92bcb8405c
Merge branch 'harmony-2' into develop
2021-07-21 22:49:53 -04:00
Jesse Plamondon-Willard
7e5d77fb8c
add error if some SMAPI DLLs have mismatched versions
2021-07-21 00:43:43 -04:00
Jesse Plamondon-Willard
c74702b027
fix error loading .xnb files from the local mod folder since SMAPI 3.0
2021-07-20 22:18:57 -04:00
Jesse Plamondon-Willard
defa1b9a95
fix concurrency issue in interface proxying
2021-07-20 18:43:56 -04:00
Jesse Plamondon-Willard
735893c1d5
add error if player manually installs wrong SMAPI bitness
2021-07-17 18:52:06 -04:00
Jesse Plamondon-Willard
72b3c9d143
add workaround for Harmony 2.x breaking XNA content pipeline for some assets ( #711 , #722 )
2021-07-14 18:02:13 -04:00
Jesse Plamondon-Willard
8df578edb6
migrate to Harmony 2.1 ( #711 )
2021-07-13 09:14:07 -04:00
Jesse Plamondon-Willard
bd20c2e137
alias Mono.Cecil references ( #711 )
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This is needed to migrate to Harmony 2.0 because it uses MonoMod, which has a copy of Mono.Cecil merged into its assembly, which leads to "type X exists in both 0Harmony.dll and Mono.Cecil.dll" errors. We can't use the version bundled with MonoMod since only some of the types are publicly accessible.
2021-07-11 01:44:02 -04:00
Jesse Plamondon-Willard
8f96a97f07
Merge branch 'develop' into stable
2021-07-09 22:30:13 -04:00
Jesse Plamondon-Willard
60af28760a
prepare for release
2021-07-09 22:29:43 -04:00
Jesse Plamondon-Willard
40a4992170
update launch script on macOS for 1.4.5 multiplayer hotfix ( #789 )
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Thanks to Mr. Podunkian for his help investigating this on macOS!
2021-07-07 13:10:55 -04:00
Jesse Plamondon-Willard
7b097c4f6f
update launch script on Linux for 1.4.5 multiplayer hotfix ( #789 )
2021-07-02 20:52:22 -04:00
Jesse Plamondon-Willard
5e3a1abbd4
improve error if SMAPI fails to dispose on exit
2021-06-26 11:16:12 -04:00
Jesse Plamondon-Willard
66f8920c29
log trace message if conflicting software is detected
2021-06-24 20:17:34 -04:00
Jesse Plamondon-Willard
4df8f4a656
fix edge case where save constants aren't set correctly
2021-06-11 19:14:59 -04:00
Jesse Plamondon-Willard
c212ff15d2
fix installer error for some Windows players
2021-06-11 18:39:38 -04:00
Jesse Plamondon-Willard
dfa3beb6a6
fix i18n schema requiring wrong $schema value
2021-05-28 20:24:29 -04:00
Jesse Plamondon-Willard
03f8777afd
add asset propagation for paint masks
2021-05-27 22:59:06 -04:00
Jesse Plamondon-Willard
be93327a80
update release notes
2021-05-26 20:11:01 -04:00
Jesse Plamondon-Willard
ce84bbd9ae
Merge pull request #779 from DiscipleOfEris/develop
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Add `World.FurnitureListChanged` event
2021-05-26 20:04:46 -04:00
DiscipleOfEris
9d7b31afc4
Update FurnitureListChangedEventArgs.cs
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Prune unnecessary `using` statements
2021-05-26 11:57:52 -07:00