Commit Graph

664 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 9dc6054479
fix typo in asset propagation 2019-12-20 20:29:02 -05:00
Jesse Plamondon-Willard 0a00c70397
add console warning in paranoid mode 2019-12-20 20:27:21 -05:00
Jesse Plamondon-Willard 4da65cf4c0
update schemas for Content Patcher 1.11 2019-12-16 21:51:55 -05:00
Jesse Plamondon-Willard c4e2e94eed
add option to edit & reupload in the JSON validator 2019-12-16 21:39:37 -05:00
Jesse Plamondon-Willard c7426a191a
add Spanish translations
Thanks to PlussRolf!
2019-12-15 21:47:42 -05:00
Jesse Plamondon-Willard 9018750eb3
fix Linux systems with libhybris-utils installed incorrectly detected as Android (#668) 2019-12-15 11:27:46 -05:00
Jesse Plamondon-Willard 6275821288
add friendly log message for save file-not-found errors 2019-12-15 01:08:35 -05:00
Jesse Plamondon-Willard d662ea858c
improve error message for TargetParameterCountException in the reflection API 2019-12-15 00:33:08 -05:00
Jesse Plamondon-Willard 4aa2c0c3ec
update release notes (#676, #678) 2019-12-14 22:22:10 -05:00
Jesse Plamondon-Willard 5ea5932661
add asset propagation for bundles 2019-12-14 22:11:25 -05:00
Jesse Plamondon-Willard 6dc442803f
fix private assets from content packs not having tracking info 2019-12-14 10:38:17 -05:00
Jesse Plamondon-Willard e4a7ca5826
batch asset editor/loader changes 2019-12-12 23:22:19 -05:00
Jesse Plamondon-Willard 238fbfe569
let mods use Read/WriteSaveData while a save is being loaded 2019-12-08 12:20:59 -05:00
Jesse Plamondon-Willard 04b9a810dd
add asset propagation for grass textures 2019-12-08 11:27:23 -05:00
Jesse Plamondon-Willard 47beb2f534
fix launcher compatibility on Arch Linux
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-07 19:24:27 -05:00
Jesse Plamondon-Willard 49080501d3
fix link in package readme (#677) 2019-12-07 10:24:01 -05:00
Jesse Plamondon-Willard 9c9a0a41b0
update for 'force off' gamepad option added in Stardew Valley 1.4.0.1 2019-12-05 22:10:57 -05:00
Jesse Plamondon-Willard 9465628eff
fix JSON validator format selector no longer working since URL changes 2019-12-04 20:52:40 -05:00
Jesse Plamondon-Willard 2b1f607d41
encapsulate file storage, also handle Pastebin rate limits in JSON validator 2019-12-03 21:21:28 -05:00
Jesse Plamondon-Willard 0aad3f545a
update Content Patcher schema 2019-12-03 19:36:56 -05:00
Jesse Plamondon-Willard 1128451acf
prepare for release 2019-12-02 22:47:42 -05:00
Jesse Plamondon-Willard abf5f27454
add support for semver 2.0 build metadata, update for SDV 1.4.0.1 2019-12-02 22:37:03 -05:00
Jesse Plamondon-Willard d07495c2dc
fix JSON Validator issues 2019-12-02 21:23:41 -05:00
Jesse Plamondon-Willard 5f532c259d
migrate from AWS to Azure
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02 20:14:07 -05:00
Jesse Plamondon-Willard 8766a79408
update readme and release notes 2019-12-02 20:13:58 -05:00
Jesse Plamondon-Willard d7948fbe1c
update translation docs (#664, #671) 2019-11-30 16:44:34 -05:00
Jesse Plamondon-Willard b1400bcb68
fallback to Amazon S3 if saving a log to Pastebin fails 2019-11-27 21:49:36 -05:00
Jesse Plamondon-Willard 6b04758642
polish release notes 2019-11-24 13:43:38 -05:00
Jesse Plamondon-Willard f0f348bd5f
update packages 2019-11-24 12:13:34 -05:00
Jesse Plamondon-Willard 730d978395
drop mod build package change which sets the x86 platform
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead.
2019-11-23 22:39:57 -05:00
Jesse Plamondon-Willard 41a809a2e0
fix render events not raised during minigames 2019-11-16 17:31:20 -05:00
Jesse Plamondon-Willard fd6a719b02
overhaul update checks
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09 21:18:06 -05:00
Jesse Plamondon-Willard a03137372d
update release notes (#605) 2019-11-08 14:44:12 -05:00
Jesse Plamondon-Willard 8b09a2776d
add support for CurseForge update keys (#605) 2019-11-07 13:51:45 -05:00
Eren Kemer f2ab7b506d
Correct README for translated language
#664
2019-11-07 19:39:23 +01:00
Jesse Plamondon-Willard 88dce820d5
no longer omit zero patch numbers when formatting versions 2019-11-04 16:50:00 -05:00
Jesse Plamondon-Willard 01c612bc4a
add friendly error for BadImageFormatException on launch 2019-11-04 13:59:34 -05:00
Jesse Plamondon-Willard df7e814286
add support for using environment variables instead of command-line arguments (#665) 2019-11-03 18:24:34 -05:00
Jesse Plamondon-Willard be79a04206
make item spawn commands more robust 2019-10-29 10:45:34 -04:00
Jesse Plamondon-Willard 175ebf9071
fix non-generic GetAPI not checking that all mods are loaded (#662) 2019-10-03 12:08:22 -04:00
Jesse Plamondon-Willard b2bcda83d9
tweak docs 2019-10-02 01:08:42 -04:00
Jesse Plamondon-Willard 65997c1243
auto-fix save data when a custom location mod is removed 2019-10-01 21:41:15 -04:00
Jesse Plamondon-Willard 845deb43d6
add support for core translation files 2019-10-01 21:27:49 -04:00
Jesse Plamondon-Willard 673510b394
remove unused translation field & method 2019-10-01 20:04:58 -04:00
Jesse Plamondon-Willard 7a1f178188
document short URLs 2019-10-01 13:48:52 -04:00
Jesse Plamondon-Willard 52914515a2
add community short url 2019-10-01 13:48:23 -04:00
Jesse Plamondon-Willard 9461494a35
auto-fix save data when a custom NPC mod is removed 2019-09-26 19:48:01 -04:00
Jesse Plamondon-Willard 1b5055dfaa
make console colors configurable 2019-09-23 17:09:35 -04:00
Jesse Plamondon-Willard 4e7a67bc6d
log custom SMAPI settings to simplify troubleshooting 2019-09-16 16:28:12 -04:00
Jesse Plamondon-Willard 3cf3df8ffb
fix ICursorPosition.AbsolutePixels not adjusted for zoom 2019-09-14 23:18:03 -04:00
Jesse Plamondon-Willard 8271c15d6a
update release notes for asset changes 2019-09-14 19:22:31 -04:00
Jesse Plamondon-Willard 4b3a593941
track texture asset keys, fix NPC portrait propagation 2019-09-14 19:22:08 -04:00
Jesse Plamondon-Willard 449d793979
reorganise 3.0 release notes, add release highlights 2019-09-14 19:21:23 -04:00
Jesse Plamondon-Willard f5b46e8f3d
add asset propagation for Data\FarmAnimals (#618) 2019-09-14 19:20:12 -04:00
Jesse Plamondon-Willard 2f9884c47b
update packages 2019-09-14 19:19:34 -04:00
Jesse Plamondon-Willard 1db1a8fa23
update SMAPI/game version map 2019-09-14 19:19:23 -04:00
Jesse Plamondon-Willard 8cb190de08
add Android detection 2019-09-14 19:19:08 -04:00
Jesse Plamondon-Willard a36426296a
Merge pull request #658 from danvolchek/log-parser-user-agent-detection
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly
2019-09-14 19:16:44 -04:00
Jesse Plamondon-Willard 98a56169e7
update release notes 2019-09-14 19:15:29 -04:00
Jesse Plamondon-Willard 7ca168269f
log skipped loose files 2019-09-14 19:14:42 -04:00
Jesse Plamondon-Willard 15fd868f59
fix 'unknown file extension' error not listing .json as a valid extension 2019-09-14 19:13:42 -04:00
Jesse Plamondon-Willard 1003116f7f
fix asset changes not affecting cached asset loads in a specific case 2019-09-14 19:13:35 -04:00
Jesse Plamondon-Willard 25e4aa14d8
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assembly names 2019-09-14 19:12:40 -04:00
Jesse Plamondon-Willard fd77ae93d5
fix typos and inconsistent spelling 2019-09-14 19:08:06 -04:00
Jesse Plamondon-Willard 3f6865e830
add footer tip about using schema directly, add details to page title (#654) 2019-09-14 19:06:34 -04:00
Jesse Plamondon-Willard 6036fbf050
make 'then' blocks transparent by default (#654) 2019-09-14 19:06:29 -04:00
Jesse Plamondon-Willard 807868f440
add support for transparent schema errors with multiple child errors (#654) 2019-09-14 19:06:19 -04:00
Jesse Plamondon-Willard 674ceea74e
add support for transparent schema errors (#654) 2019-09-14 19:06:14 -04:00
Jesse Plamondon-Willard e51638948f
add support for @value token in custom schema errors (#654) 2019-09-14 19:05:54 -04:00
Jesse Plamondon-Willard 3331beb17a
integrate Content Patcher schema into validator, update docs (#654) 2019-09-14 19:05:45 -04:00
Jesse Plamondon-Willard 84ad8b2a92
fix manifest error if neither EntryDll nor ContentPackFor are specified (#654) 2019-09-14 19:03:44 -04:00
Jesse Plamondon-Willard 5e8991bfcf
tweak button names, update release notes (#654) 2019-09-14 19:03:26 -04:00
Jesse Plamondon-Willard ee0ff5687d
add user-friendly doc link & error messages, document validator, improve manifest schema (#654) 2019-09-14 19:00:54 -04:00
Jesse Plamondon-Willard 85715988f9
fix error when Chucklefish page doesn't exist for update checks 2019-09-14 18:59:50 -04:00
Jesse Plamondon-Willard 1d085df5b7
track license info for mod GitHub repos (#651) 2019-09-14 18:59:29 -04:00
Jesse Plamondon-Willard 2b4bc2c282
back up saves in a background thread 2019-09-14 18:59:23 -04:00
Jesse Plamondon-Willard 95f261b1f3
fetch mod info from Nexus API if the web page is hidden due to adult content (#651) 2019-09-14 18:59:15 -04:00
Jesse Plamondon-Willard e856d5efeb
add remote mod status to update check info (#651) 2019-09-14 18:54:11 -04:00
Jesse Plamondon-Willard 4b9ba35a19
apply tilesheet fixes to XNB map files too 2019-09-14 18:54:01 -04:00
Jesse Plamondon-Willard dc1c9bf036
normalise custom map's tilesheet paths for the OS 2019-09-14 18:53:42 -04:00
Jesse Plamondon-Willard 673ef91cc7
show versions in duplicate-mod errors, make folder paths in trace logs clearer 2019-09-14 18:53:37 -04:00
Jesse Plamondon-Willard ce6cedaf4b
add background fetch for mod compatibility list (#651) 2019-09-14 18:52:58 -04:00
Jesse Plamondon-Willard 79622d79b8
Update Mono.Cecil package 2019-09-14 18:52:27 -04:00
Jesse Plamondon-Willard b2134035b7
update NuGet packages 2019-09-14 18:52:22 -04:00
Jesse Plamondon-Willard 1bf399ec23
add dev note field to compatibility list 2019-09-14 18:52:14 -04:00
Jesse Plamondon-Willard 48f211f544
add metadata links to mod compatibility list 2019-09-14 18:51:57 -04:00
Jesse Plamondon-Willard 1053232c20
add asset propagation for DayTimeMoneyBox buttons 2019-09-14 18:49:28 -04:00
Jesse Plamondon-Willard 4f7d861ce4
make SemanticVersion.TryParse public 2019-09-14 18:48:54 -04:00
Jesse Plamondon-Willard e2f545484e
add asset propagation for critter textures (#652) 2019-09-14 18:48:40 -04:00
Jesse Plamondon-Willard a731f5ea9a
use better index type (#651) 2019-09-14 18:47:25 -04:00
Jesse Plamondon-Willard 2b3f0e740b
make MongoDB database name configurable (#651) 2019-09-14 18:47:21 -04:00
Jesse Plamondon-Willard e00fb85ee7
migrate compatibility list's wiki data to MongoDB cache (#651) 2019-09-14 18:47:16 -04:00
Jesse Plamondon-Willard f18ad1210c
update project name 2019-09-14 18:46:41 -04:00
Jesse Plamondon-Willard 9162f41462
add redirect for old links until NuGet package is updated (#651) 2019-09-14 18:45:19 -04:00
Jesse Plamondon-Willard 1dde811c36
group technical docs, add general shortcut for mod build package docs (#651) 2019-09-14 18:43:59 -04:00
Jesse Plamondon-Willard a352b1101c
reorganise docs to support more detailed technical docs (#651) 2019-09-14 18:19:14 -04:00
Jesse Plamondon-Willard a54db1b330
add optional Harmony reference to mod build package 2019-09-14 18:16:13 -04:00
Jesse Plamondon-Willard a07e2de9a0
keep true/false capitalisation consistent in mod build package 2019-09-14 18:16:06 -04:00
Jesse Plamondon-Willard 6a951d29ae
add $(GameExecutableName) to mod build package 2019-09-14 18:11:25 -04:00
Jesse Plamondon-Willard 601f22b296
overhaul mod build package readme 2019-09-14 18:11:15 -04:00
Jesse Plamondon-Willard 4eab734c81
reorganise and partly rewrite mod build config readme 2019-09-14 18:11:10 -04:00
Jesse Plamondon-Willard ffe5bc1d4d
remove temporary backwards-compat in mod build package 2019-09-14 18:11:05 -04:00
Jesse Plamondon-Willard 2cf2b6706f
move game detection into toolkit for reuse 2019-09-14 18:10:59 -04:00
Jesse Plamondon-Willard 1a8c7345c3
add stardewvalley.targets support to toolkit 2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard 480b307e62
include PDB files in mod builds by default 2019-09-14 18:04:58 -04:00
Jesse Plamondon-Willard d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly (#648) 2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard 31c882c8ce
fix map reloads not updating door warps (#643) 2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard 93551c0941
add temporary backwards compatibility for SDV 1.3.36 in mod build package 2019-09-14 18:03:48 -04:00
Jesse Plamondon-Willard d5a7465b02
add mod build features for new csproj format 2019-09-14 18:03:23 -04:00
Jesse Plamondon-Willard b47329d5b8
fix year edge case in date calculations 2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard b9dec73469
disable mod-level asset caching (#644)
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager (#644)
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard fff5e8c939
move most mod asset loading logic into content managers (#644)
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard bf3738eacb
add separate LogNetworkTraffic option 2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard d4e09c5a85
fix tilesheets seasonalised when loading an indoor map 2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard 24160cacdc
fix tilesheets not seasonalised when a map is reloaded (#642) 2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard 2b12bb32f6
batch reload assets in some cases 2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard 5cd5e2416d
fix cache misses for non-English players 2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save 2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard 83ae036e09
improve XNB mod and ignore file matching 2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard 30cc7ac916
consolidate XNB mods when scanning mods 2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard a450b0ebef
drop monitor.ExitGameImmediately method
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard e18ffc009d
update mods + mod build package for smapi-internal changes 2019-09-14 17:49:49 -04:00
Jesse Plamondon-Willard c15785a68d
simplify config.json and metadata.json names 2019-09-14 17:46:57 -04:00
Jesse Plamondon-Willard f8e32f4433
update release notes, tweak launch script comments (#640) 2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard 3080c4fff4
clarify path formatting in <IgnoreModFilePatterns> 2019-09-14 17:16:45 -04:00
Jesse Plamondon-Willard b887ecb30b
fix <IgnoreModFilePatterns> not applied to files matched by convention, update readme 2019-09-14 17:14:56 -04:00
Jesse Plamondon-Willard 78f28357e4
update code for SDV 1.4 (#638) 2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard ee13282843
update for new DLL in SDV 1.4 (#638) 2019-09-14 17:14:37 -04:00
Jesse Plamondon-Willard 6c220453e1
fix translatable assets not updated when switching language (#586) 2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard 09d1c5a601
list all detected issues in trace logs for incompatible mods 2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard d10ded0fcc
update compatibility list 2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard 80741d3d2d
update NuGet package version & release notes 2019-09-14 17:05:38 -04:00
Jesse Plamondon-Willard 4689eeb6a3
load mods much earlier so they can intercept all content assets 2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard 34633cfed9
bundle assets folder into mods by default 2019-09-14 17:02:11 -04:00
Jesse Plamondon-Willard f78502a3a4
fix incorrect input check, update release notes 2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard 332bcfa5a1
add content pack translations 2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard dc0556ff5f
fix log level for multiplayer 'received message' logs 2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard bad2ac2a29
remove deprecated APIs (#606) 2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard 4a297e29eb
better handle player reconnecting before disconnection is registered 2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard 6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed 2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard 6fdb29d806
drop support for old versions of SMAPI and Visual Studio in mod build package 2019-09-14 16:57:38 -04:00
Jesse Plamondon-Willard 31a49b83c2
update NuGet packages 2019-09-14 16:57:15 -04:00
Jesse Plamondon-Willard e55295385b
add HasFile content pack method 2019-09-14 16:56:53 -04:00
Jesse Plamondon-Willard b7b8b001c5
update for release 2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard e4d5b1d0db
fix 'unknown file extension' error not listing .json as a valid extension 2019-09-13 16:21:27 -04:00
Jesse Plamondon-Willard 6285c79548
prevent mods from crashing the game with invalid dialogue in more cases 2019-09-13 16:13:38 -04:00
Jesse Plamondon-Willard b02c5459e1
add Android instructions to log parser 2019-09-13 16:09:23 -04:00
Jesse Plamondon-Willard 7d755da3e2
fix log parser failing for logs with dot-delimited time formats 2019-09-13 15:52:30 -04:00
Jesse Plamondon-Willard 77f85a701a
update mod list filters to always display clicked mod link 2019-09-13 15:49:34 -04:00