Commit Graph

664 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 4eab734c81
reorganise and partly rewrite mod build config readme 2019-09-14 18:11:10 -04:00
Jesse Plamondon-Willard ffe5bc1d4d
remove temporary backwards-compat in mod build package 2019-09-14 18:11:05 -04:00
Jesse Plamondon-Willard 2cf2b6706f
move game detection into toolkit for reuse 2019-09-14 18:10:59 -04:00
Jesse Plamondon-Willard 1a8c7345c3
add stardewvalley.targets support to toolkit 2019-09-14 18:10:41 -04:00
Jesse Plamondon-Willard 480b307e62
include PDB files in mod builds by default 2019-09-14 18:04:58 -04:00
Jesse Plamondon-Willard d3209b17de
decouple updating watchers & raising event to fix some mod changes not being tracked correctly (#648) 2019-09-14 18:04:11 -04:00
Jesse Plamondon-Willard 31c882c8ce
fix map reloads not updating door warps (#643) 2019-09-14 18:03:54 -04:00
Jesse Plamondon-Willard 93551c0941
add temporary backwards compatibility for SDV 1.3.36 in mod build package 2019-09-14 18:03:48 -04:00
Jesse Plamondon-Willard d5a7465b02
add mod build features for new csproj format 2019-09-14 18:03:23 -04:00
Jesse Plamondon-Willard b47329d5b8
fix year edge case in date calculations 2019-09-14 18:03:11 -04:00
Jesse Plamondon-Willard b9dec73469
disable mod-level asset caching (#644)
This fixes an issue where some asset references could be shared between content managers, causing changes to propagate unintentionally.
2019-09-14 18:01:38 -04:00
Jesse Plamondon-Willard c37fe62ca2
no longer forward managed asset keys loaded through a mod content manager (#644)
That isn't needed for any documented functionality, and allowed mods to load (and in some cases edit) a different mod's local assets.
2019-09-14 18:01:26 -04:00
Jesse Plamondon-Willard fff5e8c939
move most mod asset loading logic into content managers (#644)
This fixes mods needing to load Map assets manually before the game could load them via internal key.
2019-09-14 18:01:19 -04:00
Jesse Plamondon-Willard bf3738eacb
add separate LogNetworkTraffic option 2019-09-14 18:00:49 -04:00
Jesse Plamondon-Willard d4e09c5a85
fix tilesheets seasonalised when loading an indoor map 2019-09-14 17:59:13 -04:00
Jesse Plamondon-Willard 24160cacdc
fix tilesheets not seasonalised when a map is reloaded (#642) 2019-09-14 17:59:03 -04:00
Jesse Plamondon-Willard 2b12bb32f6
batch reload assets in some cases 2019-09-14 17:58:39 -04:00
Jesse Plamondon-Willard 5cd5e2416d
fix cache misses for non-English players 2019-09-14 17:58:33 -04:00
Jesse Plamondon-Willard f2dd11fe3f
fix inconsistent LoadStage behavior when creating a new save 2019-09-14 17:57:42 -04:00
Jesse Plamondon-Willard 83ae036e09
improve XNB mod and ignore file matching 2019-09-14 17:52:02 -04:00
Jesse Plamondon-Willard 30cc7ac916
consolidate XNB mods when scanning mods 2019-09-14 17:50:45 -04:00
Jesse Plamondon-Willard a450b0ebef
drop monitor.ExitGameImmediately method
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14 17:50:26 -04:00
Jesse Plamondon-Willard e18ffc009d
update mods + mod build package for smapi-internal changes 2019-09-14 17:49:49 -04:00
Jesse Plamondon-Willard c15785a68d
simplify config.json and metadata.json names 2019-09-14 17:46:57 -04:00
Jesse Plamondon-Willard f8e32f4433
update release notes, tweak launch script comments (#640) 2019-09-14 17:20:34 -04:00
Jesse Plamondon-Willard 3080c4fff4
clarify path formatting in <IgnoreModFilePatterns> 2019-09-14 17:16:45 -04:00
Jesse Plamondon-Willard b887ecb30b
fix <IgnoreModFilePatterns> not applied to files matched by convention, update readme 2019-09-14 17:14:56 -04:00
Jesse Plamondon-Willard 78f28357e4
update code for SDV 1.4 (#638) 2019-09-14 17:14:43 -04:00
Jesse Plamondon-Willard ee13282843
update for new DLL in SDV 1.4 (#638) 2019-09-14 17:14:37 -04:00
Jesse Plamondon-Willard 6c220453e1
fix translatable assets not updated when switching language (#586) 2019-09-14 17:13:53 -04:00
Jesse Plamondon-Willard 09d1c5a601
list all detected issues in trace logs for incompatible mods 2019-09-14 17:12:17 -04:00
Jesse Plamondon-Willard d10ded0fcc
update compatibility list 2019-09-14 17:08:49 -04:00
Jesse Plamondon-Willard 80741d3d2d
update NuGet package version & release notes 2019-09-14 17:05:38 -04:00
Jesse Plamondon-Willard 4689eeb6a3
load mods much earlier so they can intercept all content assets 2019-09-14 17:03:15 -04:00
Jesse Plamondon-Willard 34633cfed9
bundle assets folder into mods by default 2019-09-14 17:02:11 -04:00
Jesse Plamondon-Willard f78502a3a4
fix incorrect input check, update release notes 2019-09-14 17:01:33 -04:00
Jesse Plamondon-Willard 332bcfa5a1
add content pack translations 2019-09-14 17:00:55 -04:00
Jesse Plamondon-Willard dc0556ff5f
fix log level for multiplayer 'received message' logs 2019-09-14 17:00:05 -04:00
Jesse Plamondon-Willard bad2ac2a29
remove deprecated APIs (#606) 2019-09-14 16:59:29 -04:00
Jesse Plamondon-Willard 4a297e29eb
better handle player reconnecting before disconnection is registered 2019-09-14 16:58:52 -04:00
Jesse Plamondon-Willard 6b347b83a7
fix Save Backup not pruning old backups if they're uncompressed 2019-09-14 16:58:25 -04:00
Jesse Plamondon-Willard 6fdb29d806
drop support for old versions of SMAPI and Visual Studio in mod build package 2019-09-14 16:57:38 -04:00
Jesse Plamondon-Willard 31a49b83c2
update NuGet packages 2019-09-14 16:57:15 -04:00
Jesse Plamondon-Willard e55295385b
add HasFile content pack method 2019-09-14 16:56:53 -04:00
Jesse Plamondon-Willard b7b8b001c5
update for release 2019-09-13 18:20:27 -04:00
Jesse Plamondon-Willard e4d5b1d0db
fix 'unknown file extension' error not listing .json as a valid extension 2019-09-13 16:21:27 -04:00
Jesse Plamondon-Willard 6285c79548
prevent mods from crashing the game with invalid dialogue in more cases 2019-09-13 16:13:38 -04:00
Jesse Plamondon-Willard b02c5459e1
add Android instructions to log parser 2019-09-13 16:09:23 -04:00
Jesse Plamondon-Willard 7d755da3e2
fix log parser failing for logs with dot-delimited time formats 2019-09-13 15:52:30 -04:00
Jesse Plamondon-Willard 77f85a701a
update mod list filters to always display clicked mod link 2019-09-13 15:49:34 -04:00
Jesse Plamondon-Willard e3a2c56a6d
fix 'location list changed' verbose log not correctly listing changes 2019-09-13 15:44:57 -04:00
Jesse Plamondon-Willard 36efdcfce2
update release notes (#636) 2019-09-13 15:28:47 -04:00
Jesse Plamondon-Willard 20912724a0
fix errors during early startup not shown before exit 2019-09-13 15:27:06 -04:00
Jesse Plamondon-Willard 29d11a72c2
fix release note 2019-09-13 15:26:15 -04:00
Jesse Plamondon-Willard 64331ffe8c
default Monitor.Log to trace 2019-09-13 15:25:07 -04:00
Jesse Plamondon-Willard 26cac2c12a
prevent invalid items from breaking menus on hover 2019-09-13 15:21:59 -04:00
Jesse Plamondon-Willard 575eb8c525
update release notes 2019-09-13 15:17:51 -04:00
Jesse Plamondon-Willard 98f58c353e
prepare for 2.11.2 release 2019-04-22 22:05:36 -04:00
Jesse Plamondon-Willard 5d0cba90a1
fix error on Mac when a custom map references a vanilla tilesheet that only exists under Content/Maps 2019-04-22 22:02:14 -04:00
Jesse Plamondon-Willard 2800f7a931
add release note (#633) 2019-04-22 22:01:02 -04:00
Jesse Plamondon-Willard 4a494c67bd
prepare for 2.11.1 release 2019-03-17 21:34:44 -04:00
Jesse Plamondon-Willard 2a976f7236
add crops to world_clear 2019-03-17 19:42:49 -04:00
Jesse Plamondon-Willard 552886a0f3
fix world_clear removing chests that match a debris name 2019-03-17 19:22:03 -04:00
Jesse Plamondon-Willard 0d762faf60
add support for suppressing warnings in mod DB 2019-03-16 22:17:58 -04:00
Jesse Plamondon-Willard ebc6911301
update support list & release notes 2019-03-16 19:34:24 -04:00
Jesse Plamondon-Willard d8cf910347
set max game version to prepare for 1.4 release 2019-03-16 19:09:45 -04:00
Jesse Plamondon-Willard ec0039ff7f
add release note (#627) 2019-03-14 20:17:16 -04:00
danvolchek f836caec33
fix typos and update release notes 2019-03-10 01:42:27 -05:00
Jesse Plamondon-Willard 460b440c2e
prepare for 2.11 release 2019-03-01 14:10:29 -05:00
Jesse Plamondon-Willard c7cb7ebb81
fix smapi.io linking to an archived download in rare cases 2019-02-24 18:44:24 -05:00
Jesse Plamondon-Willard a743d461ce
bump deprecation levels for upcoming SMAPI 3.0 release (#606) 2019-02-24 18:43:24 -05:00
danvolchek 69aea77cdb
update release notes 2019-02-24 18:40:48 -05:00
Jesse Plamondon-Willard 4baad0ec8d
cross out mod links on compat page if outdated to prevent confusion 2019-02-24 18:37:12 -05:00
Jesse Plamondon-Willard b0d0146a45
update for Stardew Valley 1.3.35-beta support
SDV 1.3.35 changes the signature for a utility method related to text width checks. SMAPI just needs to be recompiled, but the build won't work with previous versions of the game.
2019-02-24 18:32:35 -05:00
Jesse Plamondon-Willard 41f77f51c0
prepare for 2.10.2 release 2019-02-08 18:19:47 -05:00
Jesse Plamondon-Willard 215574f2b9
fix error when swapping maps mid-session for a location with interior doors 2019-02-08 18:19:28 -05:00
Jesse Plamondon-Willard f540d2ab29
add locale to context trace logs 2019-02-07 22:45:12 -05:00
Jesse Plamondon-Willard 6b6ccb87de
fix error with custom map tilesheets in some cases
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07 22:44:31 -05:00
Jesse Plamondon-Willard 1556a04a54
add beta status filter to compatibility list 2019-02-07 22:43:12 -05:00
Jesse Plamondon-Willard 8133d75bba
tweak XNB mod message for clarity 2019-02-07 22:42:19 -05:00
Jesse Plamondon-Willard 59bc63cab6
propagate asset changes into the save file being loaded 2019-02-07 22:42:02 -05:00
Jesse Plamondon-Willard 782dc6f306
correct readme 2019-02-07 22:41:12 -05:00
Jesse Plamondon-Willard 3c3aac382a
fix broken ModDrop links 2019-02-07 22:40:57 -05:00
Jesse Plamondon-Willard adac125312
update mod build package release notes in readme 2019-02-07 22:40:47 -05:00
Jesse Plamondon-Willard e3a0bd7e29
deprecate entry DLL with case-insensitive match 2019-02-07 22:40:39 -05:00
Jesse Plamondon-Willard 60cca13d53
update compatibility list 2019-02-07 22:40:19 -05:00
Jesse Plamondon-Willard 5d9a618bec
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event 2019-02-07 22:40:02 -05:00
Jesse Plamondon-Willard 11c080962b
fix cursor position not updated in edge case 2019-02-07 22:39:54 -05:00
Jesse Plamondon-Willard 2287aeeb65
improve save backup error-handling, keep first backup of the day 2019-02-07 22:39:03 -05:00
Jesse Plamondon-Willard 0f926ca1c9
fix 'unknown mod' deprecation warnings when they occur in the Mod constructor 2019-02-07 22:37:59 -05:00
Jesse Plamondon-Willard c4a76df4b0
fix 'unknown mod' deprecation warnings showing stack trace in non-developer mode 2019-02-07 22:37:42 -05:00
Jesse Plamondon-Willard e064be0c7b
fix 'unknown mod' deprecation warnings showing wrong stack trace 2019-02-07 22:36:49 -05:00
Jesse Plamondon-Willard 1db640d295
add mod page link to 'missing dependency' errors for the most common dependencies 2019-02-07 22:35:25 -05:00
Jesse Plamondon-Willard ce060f30e6
set max game version to avoid confusion when 1.3.35 releases 2019-02-07 22:34:18 -05:00
Jesse Plamondon-Willard d8dd4b4c18
fix LoadStage.SaveParsed raised before save data available 2019-02-07 22:30:09 -05:00
Jesse Plamondon-Willard 9240bdbf9b
fix save folder constants not available during early load stages 2019-02-07 22:28:55 -05:00
Jesse Plamondon-Willard 72888fe2ed
update for release 2018-12-30 17:02:56 -05:00
Jesse Plamondon-Willard b3b1b143ba
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably 2018-12-30 16:56:35 -05:00
Jesse Plamondon-Willard ca18a2867b
update for release 2018-12-29 20:09:19 -05:00
Jesse Plamondon-Willard e77f17d809
increase deprecation levels for the upcoming SMAPI 3.0 2018-12-29 19:03:16 -05:00
Jesse Plamondon-Willard dae12c16e5
add IsCurrentLocation event arg to World events 2018-12-29 18:31:23 -05:00
Jesse Plamondon-Willard 3a5356b039
add dates & compatible game versions to release notes, standardise inconsistent older notes 2018-12-29 18:16:12 -05:00
Jesse Plamondon-Willard 5db5ca1c88
reduce cache time for mod compatibility list 2018-12-29 15:53:11 -05:00
Jesse Plamondon-Willard 2990784433
tweak release notes 2018-12-27 21:54:03 -05:00
Jesse Plamondon-Willard 382b5fe914
minor performance optimisation 2018-12-25 15:12:58 -05:00
Jesse Plamondon-Willard 8e0573d7d9
add GameLoop.OneSecondUpdateTicking/Ticked 2018-12-25 15:10:22 -05:00
Jesse Plamondon-Willard 6ad52d607c
add Specialised.LoadStageChanged event 2018-12-24 17:28:58 -05:00
Jesse Plamondon-Willard 041bd2d6ba
add Specialised.SavePreloaded event 2018-12-23 19:26:02 -05:00
Jesse Plamondon-Willard 4b325f61b3
allow Read/WriteSaveFile as soon as the save is loaded 2018-12-23 16:51:38 -05:00
Jesse Plamondon-Willard 7294cb3cc5
add world_clear console command 2018-12-22 16:08:52 -05:00
Jesse Plamondon-Willard 270d436a17
remove shell code in Windows installer to reduce antivirus false positives 2018-12-18 20:15:39 -05:00
Jesse Plamondon-Willard 22297e2ee4
fix host peer not cleared when a multiplayer session ends 2018-12-16 20:28:02 -05:00
Jesse Plamondon-Willard 8dd94ac7f1
fix error when hovering items in some cases 2018-12-16 19:58:11 -05:00
Jesse Plamondon-Willard fd0af5f3c1
polish release notes 2018-12-16 17:25:46 -05:00
Jesse Plamondon-Willard 803f9f439c
fix messages not sent correctly to farmhands connected via Steam friends 2018-12-16 02:55:41 -05:00
Jesse Plamondon-Willard ce4593fb30
update release notes 2018-12-15 14:46:09 -05:00
Jesse Plamondon-Willard 39341d772e
prevent invalid items from crashing the game 2018-12-15 13:33:22 -05:00
Jesse Plamondon-Willard 5f620e14fa
add SMAPI 3.0 readiness to API data (#606) 2018-12-15 00:18:51 -05:00
Jesse Plamondon-Willard 567c216161
fix unix launcher included in Windows installer 2018-12-14 18:59:49 -05:00
Jesse Plamondon-Willard 0d26285da1
add friendly error when the game can't find its Content\XACT folder 2018-12-14 00:42:00 -05:00
Jesse Plamondon-Willard 8eee91c67d
fix game launch error logged as 'SMAPI' 2018-12-14 00:23:48 -05:00
Jesse Plamondon-Willard fd47e992db
deprecate assetData.AsDictionary().Set 2018-12-13 02:01:23 -05:00
Jesse Plamondon-Willard e447ce225f
add content pack API 2018-12-13 01:16:38 -05:00
Jesse Plamondon-Willard cd277e915f
fix NPCDisposition asset propagation breaking NPC data 2018-12-13 00:34:28 -05:00
Jesse Plamondon-Willard 3fef9bb2a5
fix 'begin must be called' sprite batch errors when using Display.RenderedWorld event 2018-12-09 19:35:38 -05:00
Jesse Plamondon-Willard 441ded8c9a
fix error when a mod makes invalid changes to an NPC schedule 2018-12-09 18:52:21 -05:00
Jesse Plamondon-Willard 085b1be28c
fix error when a location doesn't have a map asset key 2018-12-07 16:29:06 -05:00
Jesse Plamondon-Willard 8ff4111027
fix crash when constucting buildings that have an interior 2018-12-07 16:17:45 -05:00
Jesse Plamondon-Willard 8901218418
update for release 2018-12-07 13:40:13 -05:00
Jesse Plamondon-Willard 2b97b9f701
disable paranoid detection if paranoid warnings are disabled 2018-12-06 18:27:44 -05:00
Jesse Plamondon-Willard 0a009d6fda
add friendly error when Steam isn't loaded 2018-12-05 22:49:49 -05:00
Jesse Plamondon-Willard aba15074b3
add helper.CreateTemporaryContentPack to replace deprecated transitional method 2018-12-05 00:18:13 -05:00
Jesse Plamondon-Willard 699fc41a7d
cleanup, add release note 2018-12-04 23:49:09 -05:00
Jesse Plamondon-Willard 94d5d8e106
add IsLocalPlayer flag to player events 2018-12-04 23:49:08 -05:00
Jesse Plamondon-Willard d87eff4fbf
update release notes (#606) 2018-12-04 23:49:07 -05:00
Jesse Plamondon-Willard 3744e2f1e5
add SMAPI 3.0 compatibility strict mode (#606) 2018-12-04 23:49:06 -05:00
Jesse Plamondon-Willard ebfed7147c
update release notes (#604) 2018-12-02 15:40:54 -05:00
Jesse Plamondon-Willard 84c406ce36
add ModDrop support in API & update checks (#604) 2018-11-30 00:15:24 -05:00
Jesse Plamondon-Willard dd15416d55
fix RenderedWorld event not invoked before overlays are rendered 2018-11-29 23:06:36 -05:00
Jesse Plamondon-Willard e58681f1bc
fix some map tilesheets not editable if not playing in English 2018-11-28 18:37:46 -05:00
Jesse Plamondon-Willard 924c3a5d3f
add support for propagating NPCDisposition asset changes 2018-11-25 15:19:12 -05:00
Jesse Plamondon-Willard b34cbb5b86
fix error when leaving & rejoining a server in the same session 2018-11-25 13:14:45 -05:00
Jesse Plamondon-Willard cbd63b9a87
fix Console Commands' handling of tool upgrade levels for item commands 2018-11-25 13:12:57 -05:00
Jesse Plamondon-Willard fb253941df
add support for propagating map asset changes 2018-11-25 00:07:26 -05:00
Jesse Plamondon-Willard 43f11cfe51
strip newlines in manifest display fields 2018-11-23 17:33:30 -05:00
Jesse Plamondon-Willard d1fb273d20
fix cryptic error when running installer from inside a zip in Windows 2018-11-23 11:57:25 -05:00
Jesse Plamondon-Willard ba7d6a0e51
add compatibility stats to mod page 2018-11-22 16:16:59 -05:00
Jesse Plamondon-Willard aeca48c419
fix beta header shown on compat list when there's no current beta 2018-11-19 19:22:55 -05:00
Jesse Plamondon-Willard 845d38169c
fix game crash in MacOS
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
2018-11-19 15:05:44 -05:00
Jesse Plamondon-Willard ad612da1a2
fix installer errors on Windows (#602) 2018-11-19 13:37:46 -05:00
Jesse Plamondon-Willard 5aed53e943
polish release notes 2018-11-19 00:55:21 -05:00
Jesse Plamondon-Willard ebbbf6fd58
shorten bundle file names (#602) 2018-11-18 01:45:36 -05:00
Jesse Plamondon-Willard 48b9acb074
add build logic from the custom scripts (#602) 2018-11-18 00:51:30 -05:00
Jesse Plamondon-Willard e5bc00e7a2
hide installer's bundled files to avoid confusion (#602) 2018-11-18 00:47:35 -05:00
Jesse Plamondon-Willard 41e3c28021
fix installer allowing custom mods to be bundled with the install (#602)
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
2018-11-18 00:44:56 -05:00
Jesse Plamondon-Willard 3a4ad38e05
fix broken link in docs, rm unneeded using 2018-11-17 11:12:11 -05:00
Jesse Plamondon-Willard 04886afd29
fix update-check errors sometimes being overwritten with a generic error message 2018-11-16 21:32:48 -05:00
Jesse Plamondon-Willard dcfae980bf
fix content packs always failing to load if they declare a dependency on a SMAPI mod 2018-11-16 21:29:28 -05:00
Jesse Plamondon-Willard ba0acf89c1
update for release 2018-11-14 21:13:48 -05:00
Jesse Plamondon-Willard 1f578ed890
update release notes (#601) 2018-11-13 18:44:46 -05:00
Jesse Plamondon-Willard 9560baeb71
add filters to mod compatibility list (#597) 2018-11-09 17:35:56 -05:00
Jesse Plamondon-Willard 6f569c5794
add verbose logging as a monitor feature 2018-11-07 13:33:56 -05:00
Jesse Plamondon-Willard c073829627
deprecate version build field 2018-11-07 12:17:53 -05:00
Jesse Plamondon-Willard 0b03b4f16a
deprecate old manifest version format 2018-11-07 12:04:20 -05:00
Jesse Plamondon-Willard 6a1994b850
fix crash log deleted immediately on game relaunch 2018-11-06 21:24:46 -05:00
Jesse Plamondon-Willard e1e02357af add privacy page 2018-11-05 02:13:44 -05:00
Jesse Plamondon-Willard 49e944d06f update HTTP URLs to HTTPS 2018-11-04 23:52:59 -05:00
Jesse Plamondon-Willard a4a1777ca4 update Mono.Cecil 2018-11-04 23:47:17 -05:00
Jesse Plamondon-Willard 8f32c87aa1 migrate to new Harmony NuGet package 2018-11-04 23:22:33 -05:00
Jesse Plamondon-Willard 02a46bf13f add APIs to send/receive messages in multiplayer (#480) 2018-11-03 01:29:01 -04:00
Jesse Plamondon-Willard 2872cad9fe fix Context.IsPlayerFree being true before player finishes transitioning to a new location in multiplayer 2018-10-28 19:31:12 -04:00
Jesse Plamondon-Willard 88ea1eae13 add support for ignored mod folders 2018-10-27 22:08:00 -04:00
Jesse Plamondon-Willard db88738666 fix friendly error no longer shown when SMAPI isn't run from the game folder 2018-10-27 13:08:15 -04:00
Jesse Plamondon-Willard 2430b9c4ef add troubleshooting guide link to intro, update release notes (#597) 2018-10-21 12:24:18 -04:00
Jesse Plamondon-Willard e09499f628 recommend compatible SMAPI version in game version check error 2018-10-20 14:43:09 -04:00
Jesse Plamondon-Willard 4814d11488 tweak release note (#595) 2018-10-08 22:19:16 -04:00
danvolchek 40f0a53f8f display author of content packs 2018-10-08 19:58:53 -05:00
Jesse Plamondon-Willard 7829df45cb track game logs separately in log parser 2018-10-08 20:10:12 -04:00
Jesse Plamondon-Willard 6053b8c01f prevent game crash caused by invalid dialogue 2018-10-08 19:50:09 -04:00
Jesse Plamondon-Willard ea3d3a6648 make duplicate-mod more intuitive
The error now shows the relative folder paths (instead of manifest IDs), and only one error will be logged instead of one per duplicate.
2018-10-08 19:13:03 -04:00
Jesse Plamondon-Willard ec6025aad3 add more events (#310) 2018-10-08 18:57:09 -04:00
Jesse Plamondon-Willard 6c39a31f72 special-case '-unofficial' when comparing versions 2018-10-01 19:32:49 -04:00
Jesse Plamondon-Willard f5386fcf60 add error if player has wrong version of SMAPI installed for their OS 2018-10-01 18:43:14 -04:00
Jesse Plamondon-Willard c531acb659 fix command errors logged as SMAPI instead of the affected mod 2018-09-29 18:30:14 -04:00
Jesse Plamondon-Willard 91b3344fea fix mod web API returning a concatenated name for mods with alternate names 2018-09-29 18:18:01 -04:00
Jesse Plamondon-Willard 074f730329 add separate error when player puts an XNB mod in Mods 2018-09-27 00:36:31 -04:00
Jesse Plamondon-Willard b9844c4acd add support for semi-transparency when overlaying images 2018-09-25 00:58:46 -04:00
Jesse Plamondon-Willard 99e4a4a1cc fix crash when mods add an invalid location with no name 2018-09-21 18:25:33 -04:00
Jesse Plamondon-Willard f56636d2c8 fix trace logs not showing path for invalid mods 2018-09-18 21:03:05 -04:00
Jesse Plamondon-Willard 239173558c fix dependencies not enforced if the dependency failed in the load phase 2018-09-18 18:49:07 -04:00
Jesse Plamondon-Willard 8b2fd0bab7 fix translation issues not shown as warnings 2018-09-18 17:52:48 -04:00
Jesse Plamondon-Willard 43a3af1a67 prefer xterm when launching SMAPI 2018-09-18 17:49:36 -04:00
Jesse Plamondon-Willard f2cb952dd1 add support for parallel stable/beta unofficial versions (#594) 2018-09-06 21:41:02 -04:00
Jesse Plamondon-Willard 47bc21109c update compatibility list 2018-09-04 01:49:12 -04:00
Jesse Plamondon-Willard af6c273d8a fix transparency issues on Linux/Mac due to MonoGame bug (#279) 2018-09-03 19:40:05 -04:00
Jesse Plamondon-Willard 047091a1a4 rewrite PNG premultiplication so mods can load PNGs during a draw cycle 2018-09-03 19:32:36 -04:00
Jesse Plamondon-Willard c94f3e7c63 only use valid update keys in update-check logic (#592) 2018-09-02 19:19:13 -04:00
Jesse Plamondon-Willard ff8ffbdef0 add paranoid warnings mode (#590) 2018-08-31 00:48:34 -04:00
Jesse Plamondon-Willard b5adfd8bce add more default game install paths 2018-08-26 20:42:31 -04:00
Jesse Plamondon-Willard cd83782ef9 fetch mod update keys from wiki when available 2018-08-24 20:35:13 -04:00
Jesse Plamondon-Willard 04778dcb26 suppress the game's 'added cricket' debug output 2018-08-24 20:16:03 -04:00
Jesse Plamondon-Willard aabd76f38c fix path init error-handling using monitor before it's initialised 2018-08-24 20:10:57 -04:00
Jesse Plamondon-Willard ceac1de6ec change mod registry to return a container interface (#534) 2018-08-22 23:03:09 -04:00
Jesse Plamondon-Willard d2b6a71aa4 fix crash when a mod manifest is corrupted 2018-08-22 01:36:11 -04:00
Jesse Plamondon-Willard 9f64dd2abb add installer logic to detect if player moved the bundled mods (#583) 2018-08-19 21:50:42 -04:00
Jesse Plamondon-Willard 307bf6ce55 adjust SaveBackup mod to simplify installer logic (#583) 2018-08-19 21:08:58 -04:00
Jesse Plamondon-Willard 100e303b48 add recursive mod search (#583) 2018-08-19 20:27:28 -04:00
Jesse Plamondon-Willard 826dd53ab5 move most SMAPI files into subfolder (#582) 2018-08-19 18:28:16 -04:00
Jesse Plamondon-Willard 417c040766 add data API (#468) 2018-08-19 01:53:35 -04:00
Jesse Plamondon-Willard 944b2995f1 no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468) 2018-08-18 23:33:38 -04:00
Jesse Plamondon-Willard d918ceb224 add IContentPack.WriteJsonFile method (#468) 2018-08-18 23:00:01 -04:00
Jesse Plamondon-Willard c916cc5a10 mark old SpaceCore versions incompatible 2018-08-18 13:25:08 -04:00
Jesse Plamondon-Willard 4dd4efc96f update for SMAPI 2.7 release 2018-08-14 12:21:31 -04:00
Jesse Plamondon-Willard 3299d25ee3 drop backwards compatibility in update-check API
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game.
2018-08-14 12:07:15 -04:00
Jesse Plamondon-Willard f7111a2488 add asset propagation for map tilesheets (#570) 2018-08-12 01:31:52 -04:00
Jesse Plamondon-Willard a6f6b9cad7 fix asset propagation for child sprites (#573) 2018-08-12 00:41:53 -04:00
Jesse Plamondon-Willard 99ebac7e07 add asset propagation for dialogue changes (#580) 2018-08-11 23:52:45 -04:00
Jesse Plamondon-Willard 4e49ce8547 let Linux/Mac players choose the console scheme when installing (#554) 2018-08-11 23:19:21 -04:00
Jesse Plamondon-Willard 9029633f7f overhaul installer display (#554)
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps.
2018-08-11 23:17:36 -04:00
Jesse Plamondon-Willard b790729334 add support for loading unpacked .json files through content API (#576) 2018-08-11 20:33:21 -04:00
Jesse Plamondon-Willard ef731de831 add --mods-path CLI argument to allow switching between mod folders (#579) 2018-08-11 14:18:52 -04:00
Jesse Plamondon-Willard 04404952c8 bump next release number 2018-08-11 13:10:39 -04:00
Jesse Plamondon-Willard 3d7ce99d79 revamp how mod skips & issues are displayed (#571) 2018-08-10 00:59:48 -04:00
Jesse Plamondon-Willard 9488d6482b fix some log files not deleted on startup 2018-08-09 16:32:00 -04:00
Jesse Plamondon-Willard 03e679d66c serialise all enums to string in JSON by default 2018-08-08 00:12:47 -04:00
Jesse Plamondon-Willard 8df5d79c9e fix ConsoleCommands item search code 2018-08-06 22:23:18 -04:00
Jesse Plamondon-Willard a1a93ac4bf fix spring tilesheets always used for custom festival maps (#577) 2018-08-06 22:21:10 -04:00
Jesse Plamondon-Willard 7eca78426e mark Everytime Submarine incompatible (#574) 2018-08-05 22:11:11 -04:00
Jesse Plamondon-Willard a0f7a24474 fixed false compat error when constructing multidimensional arrays 2018-08-04 16:32:46 -04:00
Jesse Plamondon-Willard 433261e7d5 fix ToSButton() methods not public 2018-08-04 16:18:23 -04:00
Jesse Plamondon-Willard dde0c89f52 remove 'beta' suffix in release notes 2018-07-31 20:41:06 -04:00
Jesse Plamondon-Willard 09990d95eb polish SMAPI 2.6 release notes (#569) 2018-07-29 13:35:52 -04:00
Jesse Plamondon-Willard 76e1fd3905 fix console commands being invoked asynchronously (#562) 2018-07-13 20:19:02 -04:00
Jesse Plamondon-Willard e71cfc63b5 add GitHub issue templates 2018-07-11 12:19:04 -04:00
Jesse Plamondon-Willard edb44cdb40 fix error reading empty translation files 2018-07-09 20:59:39 -04:00
Jesse Plamondon-Willard d8ee422405 add support for reloading NPC schedules through the content API 2018-07-01 17:37:19 -04:00
Jesse Plamondon-Willard 274aa9f775 polish 2.6 release notes a bit 2018-07-01 17:33:11 -04:00
Jesse Plamondon-Willard 5357de4219 add game path to assembly definition resolution search paths for rare edge cases where it's not added automatically 2018-07-01 15:15:33 -04:00
Jesse Plamondon-Willard 34b0fd2870 detect broken assembly references not covered by a dependency, and flag as incompatible (#356) 2018-06-30 18:00:32 -04:00
Jesse Plamondon-Willard 599f585192 remove player_setlevel and player_setspeed commands (#415) 2018-06-30 17:09:29 -04:00
Jesse Plamondon-Willard 8b9d1baaea fix Context.IsPlayerFree being false during festivals (#550) 2018-06-30 16:55:59 -04:00
Jesse Plamondon-Willard 4b646e4f92 generalise NuGet package's non-mod project feature (#555) 2018-06-30 14:54:15 -04:00
Jesse Plamondon-Willard 79ad322a8e tweak world-ready events to handle edge cases
In particular:
- world was never considered ready if the player's name was blank;
- AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545).
2018-06-30 13:40:48 -04:00
Jesse Plamondon-Willard 4dbbe36323 update technical docs for web API (#532) 2018-06-29 01:27:48 -04:00
Jesse Plamondon-Willard c9fedebaf3 add support for unofficial version in update checks (#532) 2018-06-28 22:30:34 -04:00
Jesse Plamondon-Willard 89ad599561 add support for writing versions to JSON 2018-06-28 21:41:00 -04:00
Jesse Plamondon-Willard 583cb91f4a use mod DB in web API to get default update keys for mod IDs (#532) 2018-06-28 20:59:39 -04:00
Jesse Plamondon-Willard 3e5c109df1 add log parser option to view raw log 2018-06-27 09:47:31 -04:00
Jesse Plamondon-Willard c99237e745 add mod build config option to ignore custom files by regex (#549) 2018-06-24 23:33:21 -04:00
Jesse Plamondon-Willard ebc603844a update to Mono.Cecil 0.10 2018-06-24 19:49:34 -04:00