Commit Graph

260 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard e69d1615c4 throw more useful error when JSON file is invalid (#314) 2017-07-02 19:32:40 -04:00
Jesse Plamondon-Willard f904b3da97 add unified player_add command which adds any item type (#302) 2017-07-02 18:17:20 -04:00
Jesse Plamondon-Willard 40e8d3da0e migrate list_items command to new item repository (#302) 2017-07-02 17:37:30 -04:00
Jesse Plamondon-Willard 6364e162f2 update release notes (#255) 2017-07-01 23:39:23 -04:00
Jesse Plamondon-Willard 306c044c4a group skipped mods in console log 2017-07-01 13:39:31 -04:00
Jesse Plamondon-Willard 7b6b2742f6 fix corrupted state exceptions not being logged by SMAPI 2017-06-27 11:37:50 -04:00
Jesse Plamondon-Willard a9958dac6a clean up log output when loading mods 2017-06-27 11:22:36 -04:00
Jesse Plamondon-Willard 6073d24cab change manifest.MinimumApiVersion to ISemanticVersion 2017-06-26 11:08:45 -04:00
Jesse Plamondon-Willard 8d7b5b3726 improve logging when SMAPI loads mods 2017-06-26 11:01:47 -04:00
Jesse Plamondon-Willard 640a523eb4 when the ObjectInformation.xnb file is broken, print one error instead of a warning flood 2017-06-19 02:12:18 -04:00
Jesse Plamondon-Willard a011c28d40 make version parsing stricter, add unit tests for parsing (#309) 2017-06-19 01:05:43 -04:00
Jesse Plamondon-Willard b46776a4fb enable string versions in manifest.json (#308) 2017-06-18 22:08:56 -04:00
Jesse Plamondon-Willard 3c3953a7fd add support for minimum dependency versions (#286) 2017-06-18 18:18:04 -04:00
Jesse Plamondon-Willard cdac6dad7d enable C# 7 tuples 2017-06-18 18:01:15 -04:00
Jesse Plamondon-Willard a4713ea882 add separate list of obsolete mods 2017-06-12 18:44:36 -04:00
Jesse Plamondon-Willard f8718e044b tweak 1.14 release notes 2017-06-02 19:06:24 -04:00
Jesse Plamondon-Willard 995225f318 fix release notes log links 2017-06-02 18:45:29 -04:00
Jesse Plamondon-Willard 9610ccb519 add TimeSpeed <2.2.1 to incompatibility list 2017-06-02 18:00:57 -04:00
Jesse Plamondon-Willard 798439ea34 deprecate TimeEvents.DayOfMonthChanged, SeasonOfYearChanged, and YearOfGameChanged 2017-05-29 23:52:33 -04:00
Jesse Plamondon-Willard bbfd42eeb3 bump minimum game version to 1.2.30 2017-05-28 20:31:50 -04:00
Jesse Plamondon-Willard 698930820c log debug command output (#297) 2017-05-28 00:39:01 -04:00
Jesse Plamondon-Willard 173dd8cd03 add Context.IsPlayerFree 2017-05-27 23:48:16 -04:00
Jesse Plamondon-Willard 55fa8198ff fix content API not matching XNB files with two dots (like 'a.b.xnb') if extension isn't specified 2017-05-27 01:01:45 -04:00
Jesse Plamondon-Willard e92dbc41df improve libgdiplus.dylib fix for Mono players 2017-05-27 00:21:48 -04:00
Jesse Plamondon-Willard 8fd087d8cd update release notes for map changes 2017-05-25 21:36:58 -04:00
Jesse Plamondon-Willard 56919271fc fix Context.IsInDrawLoop having a public setter 2017-05-23 23:31:34 -04:00
Jesse Plamondon-Willard 8f1379e273 fix rare crash when window loses focus for some players 2017-05-23 16:51:03 -04:00
Jesse Plamondon-Willard 5fa13459d3 show friendly error when running install.exe from within zip file 2017-05-22 18:55:09 -04:00
Jesse Plamondon-Willard 51d56f1eec add Context.IsInDrawLoop for specialised mods 2017-05-22 16:41:50 -04:00
Jesse Plamondon-Willard ec19c85d66 reimplement event deprecation warnings to fix "unknown mod" warnings 2017-05-21 18:22:21 -04:00
Jesse Plamondon-Willard bf3ed26a8b fix smapi-crash.txt being copied from default log even if --log-path is specified 2017-05-21 17:58:17 -04:00
Jesse Plamondon-Willard 9e7c77f1f4 enable mod dependencies (#285) 2017-05-21 17:29:40 -04:00
Jesse Plamondon-Willard d47e55d040 show friendly errors when the game is missing or pre-1.2 2017-05-20 15:11:36 -04:00
Jesse Plamondon-Willard 9ef4876c5e add metadata to internal mod registry & use mod display name everywhere 2017-05-20 00:29:04 -04:00
Jesse Plamondon-Willard 2781c27786 fix error when loading a mod with no version 2017-05-19 23:49:59 -04:00
Jesse Plamondon-Willard def73fceaf improve game install path detection 2017-05-18 17:02:34 -04:00
Jesse Plamondon-Willard 0b853ca18d clarify release note 2017-05-17 13:12:31 -04:00
Jesse Plamondon-Willard 8439594b10 fix errors during overridden update loop immediately crashing the game with no log entry 2017-05-17 11:45:17 -04:00
Jesse Plamondon-Willard b977a8e48f add internal refactoring to release notes 2017-05-16 23:44:33 -04:00
Jesse Plamondon-Willard a0e9fa9f3e tweak release notes 2017-05-16 19:22:09 -04:00
Jesse Plamondon-Willard 11569dac31 fix maps not recognising custom tilesheets added through the SMAPI content API 2017-05-16 19:15:28 -04:00
Jesse Plamondon-Willard f4a2d8100f add warning for mods that don't have a name or version 2017-05-16 01:15:02 -04:00
Jesse Plamondon-Willard bca78cd682 add Context.IsWorldReady flag 2017-05-15 22:51:49 -04:00
Jesse Plamondon-Willard aafb3315cb update compatibility blacklist for SDV 1.2 2017-05-15 22:41:44 -04:00
Jesse Plamondon-Willard fec67fe6fd fix world/player events being raised when the player loads a save due to values being initialised 2017-05-14 22:04:32 -04:00
Jesse Plamondon-Willard 17ff230d8e streamline crossplatform build with Mono 5.0, update readme, tweak release notes 2017-05-13 15:14:32 -04:00
Jesse Plamondon-Willard 588b42742d fix error on Linux/Mac when a mod tries to load content immediately after save is loaded 2017-05-12 21:09:20 -04:00
Jesse Plamondon-Willard 48c5c9e367 overhaul save handling to fix save events not triggering on Linux/Mac (#284) 2017-05-11 00:34:01 -04:00
Jesse Plamondon-Willard d88050fcee deprecate GameEvents.GameLoaded and GameEvents.FirstUpdateTick 2017-05-10 23:44:58 -04:00
Jesse Plamondon-Willard 0d8009b231 fix installer finding redundant game paths on Linux 2017-05-09 22:37:05 -04:00
Jesse Plamondon-Willard 3fa71385e5 add warning for mods that don't set the UniqueID manifest field 2017-05-09 22:12:02 -04:00
Jesse Plamondon-Willard 494f9366a8 let mods dispose unmanaged resources when SMAPI is disposing (#282) 2017-05-09 22:02:17 -04:00
Jesse Plamondon-Willard 7ba0518bfd add 'debug' console command 2017-05-09 17:16:13 -04:00
Jesse Plamondon-Willard 3d73227587 when a fatal crash happens, keep a copy of the log and notify the player on relaunch 2017-05-09 01:46:40 -04:00
Jesse Plamondon-Willard 85f609dc6c add optional verbose context logging 2017-05-08 02:18:58 -04:00
Jesse Plamondon-Willard 72a0b4fc6d detect unrecoverable draw errors (#283) 2017-05-08 01:57:07 -04:00
Jesse Plamondon-Willard 6557c5241b bundle libgdiplus into SMAPI on Linux/Mac to fix errors loading PNGs (#277) 2017-05-03 12:28:05 -04:00
Jesse Plamondon-Willard dfa4bbaa39 adopt pufferchick as SMAPI icon 2017-05-03 11:58:33 -04:00
Jesse Plamondon-Willard 3ed16a8ea6 recover game after draw errors to prevent crash 2017-05-03 11:36:36 -04:00
Jesse Plamondon-Willard e6d5883224 fix mods on Linux/Mac no longer working after the game saves (#281) 2017-05-03 01:23:24 -04:00
Jesse Plamondon-Willard 0ef31f0b9e support players with multiple copies of the game when installing (#274) 2017-05-03 00:40:21 -04:00
Jesse Plamondon-Willard 45613b4851 store unknown fields in IManifest::ExtraFields (#275) 2017-05-02 23:53:15 -04:00
Jesse Plamondon-Willard 24aa8bb64d default content API to ContentSource.ModFolder (#276) 2017-05-02 23:45:25 -04:00
Jesse Plamondon-Willard 8503bf9cd9 fix XNBs loaded from the mod folder through the content API never being found on Mac (#278) 2017-05-02 23:25:23 -04:00
Jesse Plamondon-Willard e4357c3c7d fix error when using content API to load a PNG during early game init (#280) 2017-05-02 00:43:15 -04:00
Jesse Plamondon-Willard b56a3f5bc2 update release notes (#257) 2017-04-30 01:17:56 -04:00
Jesse Plamondon-Willard f52edf9e0b fix mod events triggering during game save in Stardew Valley 1.2 2017-04-29 21:46:01 -04:00
Jesse Plamondon-Willard 6b9372237c fix errors in the game's update causing the game to freeze until the player presses a key in the SMAPI console 2017-04-29 12:23:38 -04:00
Jesse Plamondon-Willard ee5351c38e detect broken ObjectInformation.xnb data 2017-04-28 00:58:54 -04:00
Jesse Plamondon-Willard 0cf15d36d9 revamp 'exit immediately' to abort ongoing SMAPI tasks 2017-04-26 18:25:59 -04:00
Jesse Plamondon-Willard 971bfd32d2 detect exceptions logged directly to the console and log them as errors 2017-04-26 16:22:41 -04:00
Jesse Plamondon-Willard afc8ae69fe No longer suppress console output from the log file
Console messages appear in the console (in developer mode only), but weren't saved to the log file based on the argument that they weren't relevant. However, that also suppresses the game's load-game errors in Stardew Valley 1.2, which makes troubleshooting save issues more complicated. To avoid any such issues in the future, they're now always logged to the file. If you need to log a message that isn't shown to the user, use System.Diagnostics.Debug instead.
2017-04-26 16:21:03 -04:00
Jesse Plamondon-Willard 4ef957c191 optimise console interception for the way Stardew Valley logs messages 2017-04-26 16:04:20 -04:00
Jesse Plamondon-Willard fee89a99da remove new manifest field for minimum game version (#264)
This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed.
2017-04-24 12:39:06 -04:00
Jesse Plamondon-Willard 4e7733ba2d update for SDV 1.2 non-beta release 2017-04-24 12:36:20 -04:00
Jesse Plamondon-Willard 1de8895642 fixed `Constants.SaveFolderName` not set for a new game until the save is created (#261) 2017-04-23 23:58:08 -04:00
Jesse Plamondon-Willard 8ec607ba3c ensure SMAPI resources are disposed on exit (#268) 2017-04-23 23:00:13 -04:00
Jesse Plamondon-Willard 07197fac9d add support for non-melee weapons to TrainerMod (#259) 2017-04-23 22:46:14 -04:00
Jesse Plamondon-Willard c1926f263c add world_setyear command to TrainerMod 2017-04-23 22:13:49 -04:00
Jesse Plamondon-Willard 085ae07251 add string overloads for version methods (#263) 2017-04-23 22:04:56 -04:00
Jesse Plamondon-Willard 01917e70a2 fix rare issue where installer crashes trying to delete a bundled mod from %appdata% (#266) 2017-04-23 21:55:01 -04:00
Jesse Plamondon-Willard 86ef70feec revamp startup process (#265)
This revamps SMAPI's startup process to simplify mod development by ensuring that core components are ready by the time mods are loaded (which is also needed for the upcoming content API), and eliminate or reduce SEHExceptions some players experience.
2017-04-23 21:51:49 -04:00
Jesse Plamondon-Willard 5f595d8a46 let mods specify a minimum game version in their manifest.json (#264) 2017-04-23 20:34:47 -04:00
Jesse Plamondon-Willard 6f43a3dae5 unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where needed (#264) 2017-04-23 20:27:55 -04:00
Jesse Plamondon-Willard ceabb05a84 Merge branch for Stardew Valley 1.2 beta into develop
# Conflicts:
#	src/StardewModdingAPI/Framework/SGame.cs
2017-04-23 19:56:07 -04:00
Jesse Plamondon-Willard a35fe47447 fix monitor.ExitGameImmediately not working correctly 2017-04-23 19:21:48 -04:00
Jesse Plamondon-Willard 4f87a2b478 fix mouse-changed event never updating prior mouse position 2017-04-22 23:59:38 -04:00
Jesse Plamondon-Willard 37d5390ed0 unbackport for SDV 1.2 branch (#258) 2017-04-05 15:00:14 -04:00
Jesse Plamondon-Willard 4675da0600 add --log-path argument to specify SMAPI log path during testing 2017-04-01 16:08:31 -04:00
Jesse Plamondon-Willard b4b4689f00 remove old error logs when installing a new version to avoid confusion 2017-03-30 19:48:01 -04:00
Jesse Plamondon-Willard df1e748629 backport SMAPI 1.9 to Stardew Valley 1.11 (#258) 2017-03-30 18:59:01 -04:00
Jesse Plamondon-Willard 04cae4ef46 fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252) 2017-03-26 20:15:48 -04:00
Jesse Plamondon-Willard 45d2ed7054 add another default game path for Linux
Thanks to ShneekeyTheLost on the Stardew Valley forums.
2017-03-16 19:01:22 -04:00
Jesse Plamondon-Willard abfa2022aa validate XNA 4.0+ is installed on Windows in SMAPI installer 2017-03-16 17:06:53 -04:00
Jesse Plamondon-Willard 3d4c603bd3 polish release notes 2017-03-16 16:51:30 -04:00
Jesse Plamondon-Willard 79e63fde9a validate .NET Framework 4.5+ is installed on Windows in SMAPI installer 2017-03-14 19:36:18 -04:00
Jesse Plamondon-Willard 307304a03e revert all projects except installer to .NET Framework 4.5
This caused obscure invalid-IL crashes when compiled through MonoDevelop on Linux.
2017-03-14 18:16:44 -04:00
Jesse Plamondon-Willard da630efc1d downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1 2017-03-14 14:15:50 -04:00
Jesse Plamondon-Willard dd694dae27 add release notes for compatibility finders (#247) 2017-03-12 19:06:56 -04:00
Jesse Plamondon-Willard 95e5197967 fix SaveEvents.AfterLoad being raised during the new-game intro before the player is initialised 2017-03-11 17:28:39 -05:00