Jesse Plamondon-Willard
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423f2352af
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rework aggressive memory optimization to minimize mod impact (#757)
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2021-01-31 22:08:03 -05:00 |
Jesse Plamondon-Willard
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7e8f451876
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add experimental 'aggressive memory optimization' flag (#757)
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2021-01-31 15:37:00 -05:00 |
Jesse Plamondon-Willard
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b2a6933efb
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fix mod type defaulted incorrectly in SMAPI toolkit
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2021-01-28 21:21:18 -05:00 |
Jesse Plamondon-Willard
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822cc71619
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fix error running 'install on Windows.bat' for one user
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2021-01-28 19:51:30 -05:00 |
Jesse Plamondon-Willard
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f1505b0ebe
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Merge branch 'develop' into stable
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2021-01-25 21:53:11 -05:00 |
Jesse Plamondon-Willard
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0820280169
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prepare for release
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2021-01-25 21:52:51 -05:00 |
Jesse Plamondon-Willard
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0058267c36
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minor cleanup
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2021-01-24 01:05:40 -05:00 |
Jesse Plamondon-Willard
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5129c361c9
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fix interior door errors when reloading maps
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2021-01-24 00:32:26 -05:00 |
Jesse Plamondon-Willard
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4c0272c0aa
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remove unused AlternativeUrl field in metadata model
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2021-01-23 12:01:46 -05:00 |
Jesse Plamondon-Willard
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66017a39d9
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disable 'patched game code' warning for ErrorHandler
It doesn't really make sense for SMAPI to show a warning about itself.
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2021-01-23 11:59:36 -05:00 |
Jesse Plamondon-Willard
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6cd6eb43a1
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link to 3.9 release highlights
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2021-01-22 23:08:26 -05:00 |
Jesse Plamondon-Willard
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d0dc3ea6f6
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Merge branch 'develop' into stable
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2021-01-22 21:05:04 -05:00 |
Jesse Plamondon-Willard
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733750fdc4
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prepare for release
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2021-01-22 21:04:48 -05:00 |
Jesse Plamondon-Willard
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4b5dd0f2c9
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rename TrainerCommand to ConsoleCommand to match the rest of the code
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2021-01-22 20:29:08 -05:00 |
Jesse Plamondon-Willard
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cea8e557ef
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remove inf options for player_sethealth/money/stamina
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2021-01-22 20:24:13 -05:00 |
Jesse Plamondon-Willard
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8fd2a6fd3a
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update for new map override logic in SDV 1.5.4
Special thanks to the Stardew Valley developers for making the requested changes!
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2021-01-22 20:17:01 -05:00 |
Jesse Plamondon-Willard
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546012da8c
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add clearer error for empty Vortex folders to reduce confusion
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2021-01-21 19:04:34 -05:00 |
Jesse Plamondon-Willard
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7fc7a45102
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fix some broken mods incorrectly listed as XNB mods
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2021-01-21 19:01:57 -05:00 |
Jesse Plamondon-Willard
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ebc8cd4c7f
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add ErrorHandler to bundled mod list
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2021-01-20 23:28:48 -05:00 |
Jesse Plamondon-Willard
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342fc80394
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rewrite C# 9 code not supported in Linux build tools yet
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2021-01-20 23:22:24 -05:00 |
Jesse Plamondon-Willard
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49666ac5bc
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fix SDV 1.5 compatibility with content packs that still load XNB maps
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2021-01-20 22:13:12 -05:00 |
Jesse Plamondon-Willard
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4d95030ee9
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correct links
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2021-01-20 09:31:18 -05:00 |
Jesse Plamondon-Willard
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48f6857892
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fix null handling in keybind list parsing (#744)
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2021-01-20 01:22:29 -05:00 |
Jesse Plamondon-Willard
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587d60495e
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add unit tests for KeybindList (#744)
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2021-01-20 01:02:49 -05:00 |
Jesse Plamondon-Willard
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e40483aab1
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add method to suppress active keybindings (#744)
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2021-01-19 23:50:46 -05:00 |
Jesse Plamondon-Willard
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f251f0d06c
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make buttonState.IsDown() extension public (#744)
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2021-01-19 23:14:03 -05:00 |
Jesse Plamondon-Willard
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7e90b1c60a
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add shortcut method to create a keybind list for a single default keybind (#744)
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2021-01-19 21:47:31 -05:00 |
Jesse Plamondon-Willard
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7e280a066d
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add Input.ButtonsChanged event (#744)
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2021-01-19 21:47:05 -05:00 |
Jesse Plamondon-Willard
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ff16a6567b
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add multi-key binding API (#744)
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2021-01-19 21:20:25 -05:00 |
Jesse Plamondon-Willard
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5676d94fe6
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reset some missed map cache fields (#751)
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2021-01-19 01:05:15 -05:00 |
Jesse Plamondon-Willard
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00e545715d
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reset map overrides when reloading a map (#751)
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2021-01-18 23:19:34 -05:00 |
Jesse Plamondon-Willard
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9fb6d67417
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add asset propagation for Strings\StringsFromCSFiles
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2021-01-18 18:52:31 -05:00 |
Jesse Plamondon-Willard
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47df90f67c
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merge sections in asset propagator
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2021-01-18 18:19:46 -05:00 |
Jesse Plamondon-Willard
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bc71f994ec
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improve game path detection
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2021-01-17 15:11:45 -05:00 |
Jesse Plamondon-Willard
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cfe2c3975f
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prefer GOG/Steam registry paths when scanning for game folder
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2021-01-17 15:06:04 -05:00 |
Jesse Plamondon-Willard
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516b2fc010
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don't send multiplayer broadcasts to players without SMAPI
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2021-01-17 14:57:41 -05:00 |
Jesse Plamondon-Willard
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b58d432a22
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subclass chatbox to log game errors
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2021-01-17 12:21:33 -05:00 |
Jesse Plamondon-Willard
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a5ba931770
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improve JSON validator schema for manifest update keys
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2021-01-15 21:18:15 -05:00 |
Jesse Plamondon-Willard
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1b52adb4fb
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fix build order for new ErrorHandler project
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2021-01-15 18:48:32 -05:00 |
Jesse Plamondon-Willard
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56ca0f5e81
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add split-screen info to multiplayer peer
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2021-01-15 18:48:32 -05:00 |
Jesse Plamondon-Willard
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812251e7ae
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allow getting all active values from a PerScreen<T> field
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2021-01-15 18:48:31 -05:00 |
Jesse Plamondon-Willard
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a9b99c1206
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allow resetting a PerScreen<T> field
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2021-01-15 18:48:31 -05:00 |
Jesse Plamondon-Willard
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95ad954fa4
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allow get/setting PerScreen<T> values by screen ID
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2021-01-15 18:48:30 -05:00 |
Jesse Plamondon-Willard
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70edec6567
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add detailed message for game error when parsing an item text description
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2021-01-15 18:48:30 -05:00 |
Jesse Plamondon-Willard
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666f7ad8f9
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tweak recent changes, update release notes
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2021-01-15 18:48:29 -05:00 |
David Camp
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f945349ed4
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(feat) Disable Mod rewrites if requested
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2021-01-15 18:48:29 -05:00 |
Jesse Plamondon-Willard
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8a475b3579
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move error-handling Harmony patches into a new Error Handler bundled mod
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2021-01-15 18:48:29 -05:00 |
Jesse Plamondon-Willard
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5953fc3bd0
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Merge branch 'develop' into stable
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2021-01-15 18:34:05 -05:00 |
Jesse Plamondon-Willard
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415047bf8e
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prepare for release
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2021-01-15 18:33:52 -05:00 |
Jesse Plamondon-Willard
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5db9b049a6
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update for draw code changes in SDV 1.5.3
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2021-01-15 18:30:59 -05:00 |