Jesse Plamondon-Willard
|
b945fcf555
|
fix player_setlevel command not also changing XP (#359)
|
2017-10-27 02:44:53 -04:00 |
Jesse Plamondon-Willard
|
7f16ebdb19
|
hide the game's test messages from the console & log (#364)
|
2017-10-27 01:42:54 -04:00 |
Jesse Plamondon-Willard
|
f63484e5e7
|
minor cleanup (#373)
|
2017-10-27 01:17:25 -04:00 |
Jesse Plamondon-Willard
|
801f25a51e
|
update release notes (#373)
|
2017-10-27 01:01:55 -04:00 |
Jesse Plamondon-Willard
|
a7fcfd6424
|
fix incorrect search path when loading a mod file (#373)
|
2017-10-27 01:00:03 -04:00 |
Jesse Plamondon-Willard
|
a1eeece49b
|
centralise most content-loading logic to fix map tilesheet edge case (#373)
|
2017-10-25 17:14:58 -04:00 |
Jesse Plamondon-Willard
|
fd2b9c72a8
|
Merge branch 'optimise-property-reflection' into develop
|
2017-10-24 20:28:59 -04:00 |
Jesse Plamondon-Willard
|
f6a86e5849
|
minor cleanup
|
2017-10-24 20:28:18 -04:00 |
Entoarox
|
7e02310a8e
|
Fix object cast being needed - use closed instead of open delegate
The API does not allow the user to modify the `this` after the fact anyhow, so it isnt needed.
|
2017-10-24 20:18:23 -04:00 |
Entoarox
|
191d65f8d9
|
Fix: Instance type is required
|
2017-10-24 20:18:23 -04:00 |
Entoarox
|
ded647aad4
|
PrivateProperty.cs ~ Use delegates for performance
|
2017-10-24 20:18:23 -04:00 |
Jesse Plamondon-Willard
|
749ebb912b
|
fix inconsistent ASCII art letter sizes in readme
Thanks to Raven on Discord!
|
2017-10-24 19:54:38 -04:00 |
Jesse Plamondon-Willard
|
68e33c653a
|
suppress BeforeSave, AfterSave, and AfterDayStarted events during new-game intro (#374)
|
2017-10-24 19:27:00 -04:00 |
Jesse Plamondon-Willard
|
8c97a63a82
|
improve content manager thread safety, create content cache wrapper (#373)
|
2017-10-23 03:24:53 -04:00 |
Jesse Plamondon-Willard
|
ed56cb714d
|
replace input events' e.IsClick with better-designed e.IsActionButton and e.IsUseToolButton
|
2017-10-22 15:09:36 -04:00 |
Jesse Plamondon-Willard
|
99c8dd7940
|
add InputButton.ToSButton() extension
|
2017-10-22 15:07:06 -04:00 |
Jesse Plamondon-Willard
|
f74321addc
|
fix SMAPI blocking reflection access to vanilla members on overridden types (#371)
|
2017-10-22 13:13:14 -04:00 |
Jesse Plamondon-Willard
|
85a8959e97
|
fix mods which implement IAssetLoader being marked as conflicting with themselves
|
2017-10-21 21:51:48 -04:00 |
Jesse Plamondon-Willard
|
53df85f312
|
enable access to public members using reflection API
|
2017-10-20 16:37:22 -04:00 |
Jesse Plamondon-Willard
|
36b4e550f1
|
fix e.SuppressButton() in input events not suppressing keyboard buttons
|
2017-10-19 21:26:00 -04:00 |
Jesse Plamondon-Willard
|
a4fb2331fe
|
simplify JSON converter name
|
2017-10-18 16:58:42 -04:00 |
Jesse Plamondon-Willard
|
51a2c3991f
|
simplify SelectiveStringEnumConverter implementation
|
2017-10-18 16:47:32 -04:00 |
Jesse Plamondon-Willard
|
2ff9373971
|
fix compatibility check crashing for players with SDV 1.08
|
2017-10-18 10:59:57 -04:00 |
Jesse Plamondon-Willard
|
7911831606
|
Merge branch 'develop' into stable
|
2017-10-14 11:44:02 -04:00 |
Jesse Plamondon-Willard
|
8aec1eff99
|
update for 2.0 release
|
2017-10-14 11:39:52 -04:00 |
Jesse Plamondon-Willard
|
11b889992c
|
move SButtons into root
|
2017-10-13 23:29:24 -04:00 |
Jesse Plamondon-Willard
|
b71601a252
|
fix recipe data not being reloaded when needed
|
2017-10-13 23:26:27 -04:00 |
Jesse Plamondon-Willard
|
c5932233eb
|
update mod data
|
2017-10-13 23:13:31 -04:00 |
Jesse Plamondon-Willard
|
f663ed3359
|
fix assets not being reloaded when mods implement IAssetEditor or IAssetLoader directly
|
2017-10-13 23:13:06 -04:00 |
Jesse Plamondon-Willard
|
ff718d7993
|
update Json.NET
|
2017-10-13 13:17:58 -04:00 |
Jesse Plamondon-Willard
|
42d1024e04
|
update HTML agility pack
|
2017-10-13 13:14:24 -04:00 |
Jesse Plamondon-Willard
|
0fa552e2b9
|
update test launch URL for web API
|
2017-10-13 13:11:10 -04:00 |
Jesse Plamondon-Willard
|
f04a68697a
|
update unit test dependencies
|
2017-10-13 12:58:18 -04:00 |
Jesse Plamondon-Willard
|
aa5c5b2783
|
fix SDate.Now() crashing during new-game intro (#369)
|
2017-10-13 00:33:05 -04:00 |
Jesse Plamondon-Willard
|
b3ac93a0dc
|
bump version for 2.0-beta.2
|
2017-10-12 22:20:56 -04:00 |
Jesse Plamondon-Willard
|
1e19a170be
|
refuse to load custom map tilesheets with absolute or directory-climbing paths (#368)
|
2017-10-12 22:20:19 -04:00 |
Jesse Plamondon-Willard
|
61a8b7bf2d
|
update mod data
|
2017-10-12 00:48:03 -04:00 |
Jesse Plamondon-Willard
|
8ce43241b1
|
bump mod build package version for update
|
2017-10-11 15:31:42 -04:00 |
Jesse Plamondon-Willard
|
3cfc272453
|
fix mod deploy failing to create subfolders if they don't already exist
|
2017-10-11 15:31:29 -04:00 |
Jesse Plamondon-Willard
|
127b36dedd
|
rm artifact
|
2017-10-11 15:30:37 -04:00 |
Jesse Plamondon-Willard
|
f2ac6fbb49
|
bump mod build package version for release
|
2017-10-10 22:48:06 -04:00 |
Jesse Plamondon-Willard
|
1c7dfb519d
|
move validation back into .targets for MonoDevelop compatibility
|
2017-10-10 22:33:45 -04:00 |
Jesse Plamondon-Willard
|
1c0d22e82c
|
validate build context before build
|
2017-10-10 21:59:05 -04:00 |
Jesse Plamondon-Willard
|
5dfb12c278
|
fix input events having decimal tile coordinates (#367)
|
2017-10-10 02:22:06 -04:00 |
Jesse Plamondon-Willard
|
c74b21141c
|
work around race condition in game code
|
2017-10-10 00:49:54 -04:00 |
Jesse Plamondon-Willard
|
54128ab482
|
update mod data
|
2017-10-10 00:02:31 -04:00 |
Jesse Plamondon-Willard
|
4f8994a1de
|
fix update check error
|
2017-10-09 21:03:25 -04:00 |
Jesse Plamondon-Willard
|
c456a0f56e
|
don't include Json.NET in mod deploy or release zip since it's loaded by SMAPI
|
2017-10-09 12:44:48 -04:00 |
Jesse Plamondon-Willard
|
dad0d67022
|
rm unneeded code
|
2017-10-09 12:43:41 -04:00 |
Jesse Plamondon-Willard
|
65e8997fdb
|
Merge branch 'revamp-mod-build-logic' into develop
|
2017-10-08 21:22:08 -04:00 |