Commit Graph

37 Commits

Author SHA1 Message Date
ClxS 49090c98fc Fixed mod content path not being set correctly. Fixed object draw code. Custom objects can now be placed and show up correctly. 2016-03-06 23:28:32 +00:00
James Finlay 93112cbb32 Additional cleanup
- Moved Version & static strings to 'Constants' class
 - Cleaned out unused code that is not being used
2016-03-06 13:58:40 -08:00
James Finlay 04abcec53c Quick fixes 2016-03-06 12:51:22 -08:00
James Finlay ac8b738985 Merge 2016-03-06 12:25:14 -08:00
James Finlay 65c7c9b733 Basic refactor of Main
- Moved sections of Main out into: ConfigureUI, ConfigurePaths, ConfigureInjector, ConfigureSDV, GameRunInvoker
2016-03-06 12:19:59 -08:00
ClxS 1fbbd653a2 Added version.cs 2016-03-06 16:48:43 +00:00
ClxS 55b5770718 Readded Program.cs Logging commands but with Obsolete attribute 2016-03-06 15:54:09 +00:00
James Finlay 0e24d862a9 Resolving conflict
- Cleaning up two trailing vars from Program that are no longer being used
2016-03-05 10:20:40 -08:00
James Finlay a5a32e148b Pulled Logs into new Log object
- Greatly simplifies Program.cs
 - Removed the 'Colour' method so that logging is more consistent for users - willing to discuss this change. I believe it is beneficial.
 - Added uses of #DEBUG
2016-03-04 22:55:47 -08:00
ClxS 4712da9f2d Improved Inventory Changed command to show which items were added/removed/alteredQuantity 2016-03-04 20:20:58 +00:00
ClxS afef5648ca Refactored all of the events into their own categories 2016-03-04 14:05:36 +00:00
Zoryn Aaron a2e3039c27 i can't find a way to support #14 2016-03-03 17:08:40 -05:00
Zoryn 9a1b910ea3 resync for merge conflicts 2016-03-03 15:06:25 -05:00
Zoryn de3f161a49 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Release/StardewModdingAPI.exe
#	StardewModdingAPI/Program.cs
#	StardewModdingAPI/StardewModdingAPI.csproj

#	StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt
#	TrainerMod/bin/Debug/TrainerMod.dll
#	TrainerMod/obj/Debug/TrainerMod.dll
2016-03-03 14:04:29 -05:00
Zoryn eee4e9c0fe updates to change working location 2016-03-03 14:01:32 -05:00
ClxS 4e26cb7abc Resolved static analysis issues
Standardised event handlers so there's less hassle with future changes
2016-03-03 18:50:22 +00:00
Zoryn Aaron 250559d227 we can have more than 2 args in a command, c'mon brain 2016-03-02 23:38:51 -05:00
Zoryn Aaron 47fecbd81e more events 2016-03-02 22:54:37 -05:00
Zoryn Aaron 900c804c29 update for new event and other crap 2016-03-02 12:24:15 -05:00
Zoryn Aaron 38bce33158 fxies logging breaking? 2016-03-02 08:28:20 -05:00
Zoryn Aaron c37d34a270 users shouldnt execute experimental code 2016-03-01 23:24:19 -05:00
Zoryn Aaron d12677b49c attempt to fix a few things 2016-03-01 23:12:19 -05:00
Zoryn Aaron 63392a21e4 fixes my derping 2016-03-01 19:36:12 -05:00
Zoryn Aaron 069589db98 sloppy 0.3 release for network dll loads and separation of trainer 2016-03-01 18:44:41 -05:00
Zoryn Aaron c7ecc201bb partial implement of Required event handlers 2016-03-01 17:22:19 -05:00
Zoryn Aaron ad683d0a0f export trainer to separate mod; ships with modapi in release folder 2016-03-01 16:16:51 -05:00
Zoryn Aaron dddb8d129b i got it to draw without crashing im going to bed. custom content is still nyi don't try it yet 2016-03-01 02:16:35 -05:00
Zoryn Aaron 9a32b3afdd trying to get custom content working - do NOT try to implement cc yet 2016-03-01 01:35:52 -05:00
Zoryn Aaron 54faadf7b5 updates the game's title to show version 2016-02-29 15:04:39 -05:00
Zoryn Aaron aef67f7e02 crash handling 2016-02-29 15:01:41 -05:00
Zoryn Aaron 150e2000ce error catching 2016-02-29 13:39:21 -05:00
Zoryn Aaron 9f1ecbcd27 update 2016-02-29 13:22:24 -05:00
Zoryn Aaron 57bc4aa552 commands
im tired
2016-02-29 05:21:45 -05:00
Zoryn Aaron 524dc9e002 expose some private fields for modding 2016-02-28 22:16:32 -05:00
Zoryn Aaron cbf741d5ac updates 2016-02-28 20:26:36 -05:00
Zoryn Aaron 86b314970a update 2016-02-28 16:01:24 -05:00
Zoryn Aaron 81297ef6e9 no message 2016-02-28 06:55:35 -05:00