Jesse Plamondon-Willard
79dabe2671
add translation API ( #296 )
2017-05-24 13:48:17 -04:00
Jesse Plamondon-Willard
56919271fc
fix Context.IsInDrawLoop having a public setter
2017-05-23 23:31:34 -04:00
Jesse Plamondon-Willard
8f1379e273
fix rare crash when window loses focus for some players
2017-05-23 16:51:03 -04:00
Jesse Plamondon-Willard
5fa13459d3
show friendly error when running install.exe from within zip file
2017-05-22 18:55:09 -04:00
Jesse Plamondon-Willard
51d56f1eec
add Context.IsInDrawLoop for specialised mods
2017-05-22 16:41:50 -04:00
Jesse Plamondon-Willard
ec19c85d66
reimplement event deprecation warnings to fix "unknown mod" warnings
2017-05-21 18:22:21 -04:00
Jesse Plamondon-Willard
bf3ed26a8b
fix smapi-crash.txt being copied from default log even if --log-path is specified
2017-05-21 17:58:17 -04:00
Jesse Plamondon-Willard
9e7c77f1f4
enable mod dependencies ( #285 )
2017-05-21 17:29:40 -04:00
Jesse Plamondon-Willard
c4eb21bd31
update installer readme
2017-05-20 15:11:51 -04:00
Jesse Plamondon-Willard
d47e55d040
show friendly errors when the game is missing or pre-1.2
2017-05-20 15:11:36 -04:00
Jesse Plamondon-Willard
933e889c24
Merge branch 'develop' into stable
2017-05-20 00:58:03 -04:00
Jesse Plamondon-Willard
ca44c3f329
bump version for release
2017-05-20 00:29:13 -04:00
Jesse Plamondon-Willard
9ef4876c5e
add metadata to internal mod registry & use mod display name everywhere
2017-05-20 00:29:04 -04:00
Jesse Plamondon-Willard
2781c27786
fix error when loading a mod with no version
2017-05-19 23:49:59 -04:00
Jesse Plamondon-Willard
16281fb589
Merge branch 'develop' into stable
2017-05-19 18:04:57 -04:00
Jesse Plamondon-Willard
cbb1777ba0
bump version for release
2017-05-19 17:31:00 -04:00
Jesse Plamondon-Willard
def73fceaf
improve game install path detection
2017-05-18 17:02:34 -04:00
Jesse Plamondon-Willard
1b1f37d082
fix build error with Mono 5.0 on Linux/Mac
2017-05-18 16:56:28 -04:00
Jesse Plamondon-Willard
37a2e34507
also raise location-list-changed on load
2017-05-17 21:25:18 -04:00
Jesse Plamondon-Willard
bc1e17bc8c
fix mod-loading code not accounting for metadata failure
2017-05-17 15:44:18 -04:00
Jesse Plamondon-Willard
228f84eea6
raise location/player changed events on load
2017-05-17 14:30:57 -04:00
Jesse Plamondon-Willard
0b853ca18d
clarify release note
2017-05-17 13:12:31 -04:00
Jesse Plamondon-Willard
f9c708d863
drop support for multiple player indexes (not relevant for Stardew Valley)
2017-05-17 12:16:25 -04:00
Jesse Plamondon-Willard
6ce07be2fa
fix crash in unreleased code when loading a save that hasn't visited the mines yet
2017-05-17 11:52:21 -04:00
Jesse Plamondon-Willard
d5ea812d7c
adjust return-to-title code
2017-05-17 11:51:49 -04:00
Jesse Plamondon-Willard
8439594b10
fix errors during overridden update loop immediately crashing the game with no log entry
2017-05-17 11:45:17 -04:00
Jesse Plamondon-Willard
b977a8e48f
add internal refactoring to release notes
2017-05-16 23:44:33 -04:00
Jesse Plamondon-Willard
741796a4f8
document compile flags in readme
2017-05-16 23:29:56 -04:00
Jesse Plamondon-Willard
2d5d9c7c53
make content event available in experimental mode
2017-05-16 23:09:37 -04:00
Jesse Plamondon-Willard
89d7a3f846
add compile flag for experimental mod dependencies features
2017-05-16 23:04:38 -04:00
Jesse Plamondon-Willard
bf02c54f8b
Merge branch 'feature/285-mod-dependencies' into develop
...
# Conflicts:
# src/StardewModdingAPI/Framework/ModRegistry.cs
# src/StardewModdingAPI/Program.cs
2017-05-16 22:57:52 -04:00
Jesse Plamondon-Willard
a0e9fa9f3e
tweak release notes
2017-05-16 19:22:09 -04:00
Jesse Plamondon-Willard
11569dac31
fix maps not recognising custom tilesheets added through the SMAPI content API
2017-05-16 19:15:28 -04:00
Jesse Plamondon-Willard
f4a2d8100f
add warning for mods that don't have a name or version
2017-05-16 01:15:02 -04:00
Jesse Plamondon-Willard
bca78cd682
add Context.IsWorldReady flag
2017-05-15 22:51:49 -04:00
Jesse Plamondon-Willard
aafb3315cb
update compatibility blacklist for SDV 1.2
2017-05-15 22:41:44 -04:00
Jesse Plamondon-Willard
419ca82427
tweak .editorconfig JSON indentation rules
2017-05-15 20:44:34 -04:00
Jesse Plamondon-Willard
fec67fe6fd
fix world/player events being raised when the player loads a save due to values being initialised
2017-05-14 22:04:32 -04:00
Jesse Plamondon-Willard
2d9aefebb0
rewrite dependency logic to resolve dependency loops by disabling the affected mods ( #285 )
2017-05-14 21:19:27 -04:00
Jesse Plamondon-Willard
07aadf3612
replace mod indexes with references in dependency-sorting logic ( #285 )
2017-05-14 18:17:34 -04:00
Jesse Plamondon-Willard
f3ff871eb7
add unit tests for basic dependency reordering cases ( #285 )
2017-05-13 22:47:50 -04:00
Jesse Plamondon-Willard
317349f3e2
add a few more unit tests for metadata loading & validation ( #285 )
2017-05-13 21:58:13 -04:00
Jesse Plamondon-Willard
725b1f1419
add unit tests for metadata loading & validation ( #285 )
2017-05-13 21:42:36 -04:00
Jesse Plamondon-Willard
c1fbbf9418
add unit test project ( #285 )
2017-05-13 21:40:53 -04:00
Jesse Plamondon-Willard
f03b300b3f
pass SMAPI version into metadata validation to simplify unit tests ( #285 )
2017-05-13 21:38:04 -04:00
Jesse Plamondon-Willard
53547a8ca3
pass API version into mod metadata validation to simplify unit testing ( #285 )
2017-05-13 21:36:50 -04:00
Jesse Plamondon-Willard
7f368aa889
enforce metadata.SetStatus() instead of setting properties directly ( #285 )
2017-05-13 20:41:00 -04:00
Jesse Plamondon-Willard
9b6c0d1021
decouple reading manifest files from validating metadata ( #285 )
2017-05-13 18:58:19 -04:00
Jesse Plamondon-Willard
63edebaef1
decouple mod metadata resolution from main SMAPI logic ( #285 )
...
This makes the logic more self-contained for eventual unit testing, and makes failed mods available during dependency resolution so we can make errors more relevant.
2017-05-13 18:20:09 -04:00
Jesse Plamondon-Willard
66d2b5746a
move mod metadata resolution into its own class ( #285 )
2017-05-13 17:24:41 -04:00