Commit Graph

2881 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 04d3f9b589
add internal method for Content Patcher 2020-01-25 15:19:47 -05:00
Jesse Plamondon-Willard 4db7ca28f6
fix error building/demolishing buildings for some players 2020-01-25 11:05:36 -05:00
Jesse Plamondon-Willard e33386abcc
prevent load crashes due to invalid building types 2020-01-25 11:00:37 -05:00
Jesse Plamondon-Willard d1935e686c
add full internal support for non-standard four-part versions 2020-01-23 00:31:26 -05:00
Jesse Plamondon-Willard 381de5eba9
add test_input console command 2020-01-22 20:36:24 -05:00
Jesse Plamondon-Willard 1670a2f3a6
fix global data stored in saves folder 2020-01-22 19:06:33 -05:00
Drachenkaetzchen 1b905205a3 Added commands to enable and disable performance counters. Peak is now using the default interval 2020-01-21 12:20:06 +01:00
Jesse Plamondon-Willard 25a22f5d7c
update community links 2020-01-18 16:21:16 -05:00
Drachenkaetzchen 84973ce572 Added peak execution time over the last 60 seconds 2020-01-15 19:08:50 +01:00
Drachenkaetzchen 238b5db4f7 Added "trigger dump" command to dump the configured triggers as commands for copy'n'paste 2020-01-15 17:50:12 +01:00
Drachenkaetzchen fce5814bcb Added documentation for all commands. Renamed the "monitor" command to "trigger". Method name refactoring to be more consistent. 2020-01-15 17:43:41 +01:00
Drachenkaetzchen 1d58a525fa Added optional right-align for the table output 2020-01-15 17:42:46 +01:00
Drachenkaetzchen 694cca4b21 Added documentation for all performance counter methods and members. Refactored the naming of several members and methods to reflect their actual intention. 2020-01-15 16:01:35 +01:00
Jesse Plamondon-Willard 700ea3cf1b
update release note (#691) 2020-01-12 20:46:29 -05:00
Jesse Plamondon-Willard abe1fa1442
Merge pull request #691 from danvolchek/develop
[SMAPI] Fix update marker file not being created
2020-01-12 20:41:57 -05:00
Jesse Plamondon-Willard d68e4f9766
drop pre-3.0 update-check support 2020-01-12 19:41:14 -05:00
danvolchek 734c727bc3 set updateFound based on the suggested update response 2020-01-12 15:24:57 -08:00
Jesse Plamondon-Willard 8b1fd90c6e
remove invalid-schedule error which can have false positives (e.g. when NPC is married to a player) 2020-01-12 15:53:59 -05:00
Jesse Plamondon-Willard 5518e4cf24
fix asset propagation for player sprites not affecting other players or recolor maps 2020-01-12 15:45:54 -05:00
Jesse Plamondon-Willard 351f5ad5e0
fix recursive lock error 2020-01-12 14:33:07 -05:00
Jesse Plamondon-Willard 2b68be4ebb
add version mappings from the wiki to API data 2020-01-11 20:33:01 -05:00
Jesse Plamondon-Willard bffc7f28e9
fix update-check error for Chucklefish pages with no version 2020-01-11 19:16:46 -05:00
Jesse Plamondon-Willard 609ceedaba
update for compatibility list change 2020-01-11 16:53:58 -05:00
Jesse Plamondon-Willard 219696275d
fix errors due to async threads creating content managers 2020-01-11 13:20:37 -05:00
Drachenkaetzchen 280dc91183 Reworked the console implementation, added monitoring. Some internal refactoring. 2020-01-11 15:45:45 +01:00
Drachenkaetzchen 8a77373b18 Added reset functionality 2020-01-10 14:16:00 +01:00
Drachenkaetzchen 47f626cc99 Moved most PerformanceCounter logic out of SCore into the new PerformanceCounterManager, some namespace refactoring 2020-01-10 14:08:25 +01:00
Drachenkaetzchen a751252c4e Initial commit of the performance counters 2020-01-10 01:27:56 +01:00
Jesse Plamondon-Willard ceff27c9a8
update min game version
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07 21:29:49 -05:00
Jesse Plamondon-Willard 18c69c5587
intercept schedule errors 2020-01-07 21:26:58 -05:00
kchapelier b8a566a060
Add french translation 2020-01-06 19:59:32 -05:00
Jesse Plamondon-Willard 372eb72233
streamline front page design 2020-01-05 23:08:17 -05:00
Jesse Plamondon-Willard f976b5c0f0
Merge branch 'develop' into stable 2020-01-05 20:18:16 -05:00
Jesse Plamondon-Willard 48959375b9
prepare for release 2020-01-04 22:57:38 -05:00
Jesse Plamondon-Willard d804526d52
remove DumpMetadata option 2020-01-04 22:32:23 -05:00
Jesse Plamondon-Willard 93459a5e37
fix new asset invalidation code not correctly handling interceptors which both load and edit 2020-01-04 22:08:01 -05:00
Jesse Plamondon-Willard aef2550d23
add Japanese translations, update translation docs 2020-01-02 23:11:01 -05:00
Jesse Plamondon-Willard 00932a335c
Merge pull request #686 from wartech0/chest-tracking
Add chest items changed event
2020-01-01 18:57:05 -05:00
Jesse Plamondon-Willard b6aef499d3
update release notes 2020-01-01 18:55:07 -05:00
Jesse Plamondon-Willard e64a1220e3
unify item diff logic for players & chests 2020-01-01 18:52:24 -05:00
Jesse Plamondon-Willard 6766fcd0fd
fix NetList watcher not handling array replacement and conflicting changes correctly 2020-01-01 00:48:44 -05:00
Jesse Plamondon-Willard c5cfcc6c9f
fix location snapshot not updated for removed chests 2020-01-01 00:22:29 -05:00
Jesse Plamondon-Willard 844efa32d4
optimize chest watchers using net events 2020-01-01 00:13:59 -05:00
Jesse Plamondon-Willard 6bf99f0f81
minor refactoring 2019-12-31 17:32:46 -05:00
wartech0 0411dcf3db
Finished chest events 2019-12-31 16:26:14 -05:00
wartech0 2894b43223
reworking chest event handler 2019-12-31 16:25:51 -05:00
Jesse Plamondon-Willard 1286a90ec2
minor refactoring
This commit...
- removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff;
- fixes existing chests not being watched;
- fixes diffs not correctly updated for added/removed chests;
- performs minor cleanup, adds missing docs, etc.
2019-12-31 16:19:50 -05:00
wartech0 aef1b8ac28
Added the new ChestItemChanged event. 2019-12-31 16:19:43 -05:00
Jesse Plamondon-Willard dca60f42b2
fix XNA keeping loaded assets alive forever (#685) 2019-12-31 16:18:11 -05:00
Jesse Plamondon-Willard d9a9cef172
fix ObservableCollection watcher not handling list reset (#685) 2019-12-30 11:27:25 -05:00