Commit Graph

1096 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard f5a0dd1578
fix error running installer from folder paths containing parentheses 2021-11-30 20:18:17 -05:00
Jesse Plamondon-Willard b294ac1203
prepare for release 2021-11-30 17:13:53 -05:00
Jesse Plamondon-Willard d1d09ae1df
add support for loading BmFont files for custom languages 2021-11-28 00:01:52 -05:00
Jesse Plamondon-Willard fe675540b5
add map overlay patches 2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard cb378a1c55
keep installer window open if it crashes 2021-11-28 00:01:51 -05:00
Jesse Plamondon-Willard f5807e22be
add BundleExtraAssemblies package option for new .NET 5 reference model 2021-11-28 00:01:49 -05:00
Jesse Plamondon-Willard bf10aeef0a
remove GameFramework build property from package 2021-11-28 00:01:48 -05:00
Jesse Plamondon-Willard 4a26c96fbe
remove GameExecutableName build property from package 2021-11-28 00:01:48 -05:00
Jesse Plamondon-Willard 217cc7af21
add IgnoreModFilePaths option to package 2021-11-28 00:01:48 -05:00
Jesse Plamondon-Willard 1ab0420b6d
update compatibility list 2021-11-28 00:01:46 -05:00
Jesse Plamondon-Willard 727d75ae72
update to .NET 5 and official 64-bit 2021-11-28 00:01:41 -05:00
Jesse Plamondon-Willard 6efaa651cb
drop support for XNA Framework
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-11-28 00:01:40 -05:00
Jesse Plamondon-Willard 96db1d9315
update Content Patcher schema for 1.24.0 2021-10-31 14:14:21 -04:00
Jesse Plamondon-Willard e89de6316d
add set_farm_type console command 2021-10-30 19:53:28 -04:00
Jesse Plamondon-Willard 68c58a4777
move release note 2021-10-18 17:17:54 -04:00
Jesse Plamondon-Willard f8c9a2929b
prepare for release 2021-10-17 19:53:24 -04:00
Jesse Plamondon-Willard 6bb156b318
update release process to use Windows 11 WSL instead of a Linux VM 2021-10-17 19:50:39 -04:00
Jesse Plamondon-Willard 6268abed37
update translation docs 2021-10-17 19:01:01 -04:00
Jesse Plamondon-Willard 50fdc7bb34
update translation docs 2021-10-09 21:06:32 -04:00
Jesse Plamondon-Willard 8263a4406b
add key to duplicate-dictionary-key exceptions 2021-10-07 18:46:41 -04:00
Jesse Plamondon-Willard 2a0a7191a7
fix barn/coop map edits resetting the exit warp 2021-10-06 23:37:48 -04:00
Jesse Plamondon-Willard b5c88d87d2
add support for unified mod data overrides on the wiki 2021-10-02 16:40:23 -04:00
Jesse Plamondon-Willard 0888f71a5c
show separate beta stats in mod compatibility list 2021-09-29 20:48:51 -04:00
Jesse Plamondon-Willard ab8599583e
fix SMAPI's display device not hooked correctly in split-screen mode 2021-09-27 17:06:15 -04:00
Jesse Plamondon-Willard 31e31538f1
fix farmhouse edits shifting player down one tile 2021-09-25 20:22:26 -04:00
Jesse Plamondon-Willard 6643da4574
prepare for release 2021-09-18 13:06:50 -04:00
Jesse Plamondon-Willard 6ac5ca090d
simplify exception logs 2021-09-18 12:43:31 -04:00
Jesse Plamondon-Willard 8a11774460
add simpler error when an asset isn't found 2021-09-18 11:48:20 -04:00
Jesse Plamondon-Willard 54a7c1f9bd
add more visible log output for players during early startup 2021-09-18 11:07:06 -04:00
Jesse Plamondon-Willard 4a7eb97306
add asset propagation for giftbox texture 2021-09-13 18:48:22 -04:00
Jesse Plamondon-Willard f6f4470d95
enable beta info on the mod compatibility list by default 2021-09-13 18:30:59 -04:00
Jesse Plamondon-Willard a40ef854f3
fix JSON validator line numbers sometimes incorrect 2021-09-13 18:20:36 -04:00
Jesse Plamondon-Willard 4fccaa3570
add nullable support in JSON converters 2021-09-13 00:01:14 -04:00
Jesse Plamondon-Willard a9fcbc686d
fix error when loading corrupted translation files 2021-09-08 19:01:40 -04:00
Jesse Plamondon-Willard 6d4ea7f0bd
prepare for release 2021-09-03 18:36:12 -04:00
Jesse Plamondon-Willard 9f1c454934
remove asset propagation for Data/Bundles 2021-09-03 18:35:23 -04:00
Jesse Plamondon-Willard bbaa260007
drop support for unofficial 64-bit mode 2021-09-02 23:01:40 -04:00
Jesse Plamondon-Willard 8789b7efa8
prepare path utilities for the upcoming Stardew Valley 1.5.5
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats.
2021-09-02 18:54:56 -04:00
Jesse Plamondon-Willard 5848a355ba
add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+ 2021-09-01 21:48:08 -04:00
Jesse Plamondon-Willard cf1d800b58
add Big Silo to compatibility list 2021-09-01 21:03:02 -04:00
Jesse Plamondon-Willard 1240cb2102
fix translations not initialized for temporary content packs 2021-09-01 20:58:21 -04:00
Jesse Plamondon-Willard 8bfab94213
reduce unneeded operations when scanning/rewriting mod DLLs 2021-09-01 20:02:58 -04:00
Jesse Plamondon-Willard c6cc1513c5
update release notes 2021-09-01 19:57:24 -04:00
Jesse Plamondon-Willard 9316fe3038
add hurry_all console command 2021-09-01 19:32:23 -04:00
Jesse Plamondon-Willard c065675604
prepare for release 2021-08-26 01:13:24 -04:00
Jesse Plamondon-Willard 22a895d27c
only check 64-bit compatibility if an assembly fails to load
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game.
2021-08-26 01:12:37 -04:00
Jesse Plamondon-Willard 69b1c229de
prepare for release 2021-08-25 23:57:13 -04:00
Jesse Plamondon-Willard fd7f81ac9c
fix assembly resolver not tracking loaded mods correctly 2021-08-25 23:19:47 -04:00
Jesse Plamondon-Willard 31ac964a8b
prepare for release 2021-08-25 21:53:45 -04:00
Jesse Plamondon-Willard 8f77c1d1ef
update release notes 2021-08-25 20:46:57 -04:00
Jesse Plamondon-Willard 911843e1be
fix console encoding issues (#798) 2021-08-25 18:26:02 -04:00
Jesse Plamondon-Willard f8c76bde39
add 64-bit compatibility check before loading mods
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error.
2021-08-25 18:25:17 -04:00
Jesse Plamondon-Willard e1d8838587
fix update checks not recommending prerelease mod versions for SMAPI beta 2021-08-25 18:21:42 -04:00
Jesse Plamondon-Willard 3804ae6284
fix some installer errors not showing info header 2021-08-25 18:21:26 -04:00
Jesse Plamondon-Willard 26a629f41b
fix prerelease update alerts shown for non-prerelease players 2021-08-25 18:20:15 -04:00
Jesse Plamondon-Willard 68e629f17c
fix data helper's WriteJsonFile not deleting file if data is null (#799) 2021-08-25 18:18:37 -04:00
Jesse Plamondon-Willard 6cf7c49f34
add GetInAllLocales to translation API 2021-08-25 18:17:09 -04:00
Jesse Plamondon-Willard a4c6c61684
enable parallel analyzer execution 2021-08-08 00:32:19 -04:00
Jesse Plamondon-Willard 976c66537c
fix edge case where Netcode references aren't rewritten correctly 2021-08-08 00:24:20 -04:00
Jesse Plamondon-Willard 5e16ed0eea
prevent weird null reference exception in error-handling 2021-08-05 14:28:29 -04:00
Jesse Plamondon-Willard 94d41cd67a
correct release date 2021-08-05 12:21:18 -04:00
Jesse Plamondon-Willard b6e058c322
prepare for release 2021-08-04 18:34:29 -04:00
Jesse Plamondon-Willard b6f3ecc143
fix error when error-handling invalid ReflectionTypeLoadException errors 2021-08-04 18:05:05 -04:00
Jesse Plamondon-Willard 807dcfec77
undo Constants.Save* changes in 3.12.1 2021-08-04 18:02:15 -04:00
Jesse Plamondon-Willard 1bb51b2c41
prepare for release 2021-08-03 19:11:26 -04:00
Jesse Plamondon-Willard 6b0d13be7c
fix Mono.Cecil failing to resolve references to SMAPI in some edge cases 2021-08-03 19:03:51 -04:00
Jesse Plamondon-Willard cf261ff36e
increase software conflict message to warning level to simplify troubleshooting 2021-08-03 12:00:15 -04:00
Jesse Plamondon-Willard 848460a34e
update compatibility list 2021-08-02 21:30:59 -04:00
Jesse Plamondon-Willard 5256b738b4
use more reliable method to get save folder name
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID.
2021-08-02 21:14:22 -04:00
Jesse Plamondon-Willard d688cdf8c3
prepare for release 2021-08-01 13:11:27 -04:00
Jesse Plamondon-Willard c15d43049a
fix map reload not correctly reloading interior doors 2021-07-31 19:22:14 -04:00
Jesse Plamondon-Willard 80d5672cdb
fix crash when farm name contains invalid-in-file-path characters (#791) 2021-07-31 01:50:31 -04:00
Jesse Plamondon-Willard dc78d944e8
recover save when mods leave null objects in the world 2021-07-30 01:48:22 -04:00
Jesse Plamondon-Willard 880cd7b8ba
fix handling of Unicode characters in console 2021-07-28 21:20:44 -04:00
Jesse Plamondon-Willard 6a6c484b98
add accessed key to dictionary KeyNotFoundException message 2021-07-28 00:49:54 -04:00
Jesse Plamondon-Willard e3010f7c41
refactor new code a bit 2021-07-28 00:36:34 -04:00
bladeoflight16 428f0c5880 world_clear: Adding 'removeable' option that includes everything except permanent bushes 2021-07-27 17:23:54 -04:00
Jesse Plamondon-Willard 163511e68e
merge release note sections 2021-07-21 23:08:18 -04:00
Jesse Plamondon-Willard 92bcb8405c
Merge branch 'harmony-2' into develop 2021-07-21 22:49:53 -04:00
Jesse Plamondon-Willard 7e5d77fb8c
add error if some SMAPI DLLs have mismatched versions 2021-07-21 00:43:43 -04:00
Jesse Plamondon-Willard c74702b027
fix error loading .xnb files from the local mod folder since SMAPI 3.0 2021-07-20 22:18:57 -04:00
Jesse Plamondon-Willard defa1b9a95
fix concurrency issue in interface proxying 2021-07-20 18:43:56 -04:00
Jesse Plamondon-Willard 735893c1d5
add error if player manually installs wrong SMAPI bitness 2021-07-17 18:52:06 -04:00
Jesse Plamondon-Willard 8df578edb6
migrate to Harmony 2.1 (#711) 2021-07-13 09:14:07 -04:00
Jesse Plamondon-Willard 60af28760a
prepare for release 2021-07-09 22:29:43 -04:00
Jesse Plamondon-Willard 40a4992170
update launch script on macOS for 1.4.5 multiplayer hotfix (#789)
Thanks to Mr. Podunkian for his help investigating this on macOS!
2021-07-07 13:10:55 -04:00
Jesse Plamondon-Willard 7b097c4f6f
update launch script on Linux for 1.4.5 multiplayer hotfix (#789) 2021-07-02 20:52:22 -04:00
Jesse Plamondon-Willard 5e3a1abbd4
improve error if SMAPI fails to dispose on exit 2021-06-26 11:16:12 -04:00
Jesse Plamondon-Willard 66f8920c29
log trace message if conflicting software is detected 2021-06-24 20:17:34 -04:00
Jesse Plamondon-Willard 4df8f4a656
fix edge case where save constants aren't set correctly 2021-06-11 19:14:59 -04:00
Jesse Plamondon-Willard c212ff15d2
fix installer error for some Windows players 2021-06-11 18:39:38 -04:00
Jesse Plamondon-Willard dfa3beb6a6
fix i18n schema requiring wrong $schema value 2021-05-28 20:24:29 -04:00
Jesse Plamondon-Willard 03f8777afd
add asset propagation for paint masks 2021-05-27 22:59:06 -04:00
Jesse Plamondon-Willard be93327a80
update release notes 2021-05-26 20:11:01 -04:00
Jesse Plamondon-Willard 112b505118
update schema for Content Patcher 1.23 2021-05-25 17:42:24 -04:00
Jesse Plamondon-Willard 38a76b5108
allow comments and trailing commas in schemas for VSCode
The `allowComments` and `allowTrailingCommas` fields are VSCode-specific extensions to JSON Schema.
2021-05-22 11:24:34 -04:00
Jesse Plamondon-Willard c310875f90
fix 'loaded with custom settings' message shown with default settings 2021-05-19 23:38:10 -04:00
Jesse Plamondon-Willard fe25a122f4
fix some vanilla shirts not returned by item repo 2021-05-17 20:45:46 -04:00
Jesse Plamondon-Willard 3c3920b86e
clarify common mistake when setting game path 2021-05-12 20:57:23 -04:00
Jesse Plamondon-Willard 9b09941bd5
set script path in Windows launch script (#777) 2021-05-10 22:40:13 -04:00
Jesse Plamondon-Willard 7c76c5cad2
add validation for the manifest 'Dependencies' field 2021-05-09 12:13:39 -04:00
Jesse Plamondon-Willard d9c001a39f
fix version zero validation 2021-05-09 12:06:18 -04:00
Jesse Plamondon-Willard 6b1c4589e9
prepare for release 2021-05-03 19:49:44 -04:00
Jesse Plamondon-Willard 8d9d8341cd
fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer 2021-05-03 19:42:30 -04:00
Jesse Plamondon-Willard 3447e2f575
prepare for release 2021-05-03 18:11:06 -04:00
Jesse Plamondon-Willard eef6a9c2e8
add support for dot-ignoring local map tilesheet files (#732) 2021-05-02 18:34:26 -04:00
Jesse Plamondon-Willard 0f27d6f4c1
fix new executable check in Linux launcher, update release notes (#775) 2021-05-02 18:26:02 -04:00
Jesse Plamondon-Willard f067b33ee4
let user install to a custom path even if a game folder was detected 2021-05-02 12:11:28 -04:00
Jesse Plamondon-Willard 28c5cb79d4
add error-handling for seasonal tilesheet crash 2021-05-01 17:39:34 -04:00
Jesse Plamondon-Willard 99f70f9634
match tilesheets without extension to .png files automatically if possible 2021-05-01 12:33:09 -04:00
Jesse Plamondon-Willard 3de9858c9b
fix update subkeys for Nexus mods marked as adult content 2021-04-30 18:52:19 -04:00
Jesse Plamondon-Willard 9e8a7fa986
ignore *.ico files when scanning for mods (#773) 2021-04-24 11:10:53 -04:00
Jesse Plamondon-Willard 47a806533b
add 64-bit support to the SMAPI installer (#767) 2021-04-23 02:05:14 -04:00
Jesse Plamondon-Willard 665c6806d3
add update alerts for Stardew64Installer (#767) 2021-04-22 21:52:09 -04:00
Jesse Plamondon-Willard 13a3c8fbdd
add SMAPI version and bitness to console title earlier 2021-04-22 18:13:45 -04:00
Jesse Plamondon-Willard bca1e63c3e
fix error when mod edits bundle data while a split-screen player is joining 2021-04-04 12:11:06 -04:00
Jesse Plamondon-Willard c7db35818b
fix Context.IsMainPlayer incorrectly true when split-screen player is joining 2021-04-04 12:09:07 -04:00
Jesse Plamondon-Willard 2b1b3b19a5
improve error-handling during asset propagation 2021-04-04 11:40:08 -04:00
Jesse Plamondon-Willard 222183c651
standardize spelling of 'macOS' 2021-04-04 11:37:11 -04:00
Jesse Plamondon-Willard 2d8f916053
log failed root dependencies in their own group 2021-04-03 11:39:58 -04:00
Jesse Plamondon-Willard 3fa0433c98
add initial support for 64-bit Windows hack (#767) 2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard 62c1f11109
remove unneeded compile switch (#767)
This was originally added to reduce antivirus false positives, but they do it anyway at this point.
2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard 1a4cdd71a5
fix asset propagation for localized movie data 2021-04-02 21:18:18 -04:00
Jesse Plamondon-Willard 3dc344054a
don't overwrite .bin.osx file unnecessarily to avoid resetting file permissions (#768) 2021-04-02 20:35:02 -04:00
Jesse Plamondon-Willard 0d5b4e9983
update resource clump logic for SDV 1.5 (#770) 2021-04-02 20:13:23 -04:00
Jesse Plamondon-Willard 58dde207af
prepare for release 2021-03-30 20:11:49 -04:00
Jesse Plamondon-Willard 551153bb00
prepare mod build package for 64-bit SMAPI (#767) 2021-03-30 20:10:55 -04:00
Jesse Plamondon-Willard 74215e844a
prepare for release 2021-03-21 16:37:43 -04:00
Jesse Plamondon-Willard ca67dcc920
add Constants.GameFramework field (#767) 2021-03-21 16:06:52 -04:00
Jesse Plamondon-Willard 73321eceb9
split compile flag into separate Windows + XNA flags (#767) 2021-03-21 16:05:15 -04:00
Jesse Plamondon-Willard fdfb060795
remove unused code (#767) 2021-03-21 16:04:48 -04:00
Jesse Plamondon-Willard d61bb78b2a
simplify creating keybind list for single key 2021-03-21 15:18:30 -04:00
Jesse Plamondon-Willard c39b2b1766
update NPC pathfinding cache when map warps change 2021-03-19 20:16:13 -04:00
Jesse Plamondon-Willard bb88e42f54
add console command to regenerate bundles 2021-03-16 19:20:37 -04:00
Jesse Plamondon-Willard 749f0321f0
avoid asset propagation into the world if it's unloaded
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-16 18:56:56 -04:00
Jesse Plamondon-Willard 6805c90e2c
add asset propagation for interior door sprites 2021-03-14 14:17:09 -04:00
Jesse Plamondon-Willard 04388fe7e3
fix some assets not reapplied correctly when playing in non-English and returning to title 2021-03-14 04:43:28 -04:00
Jesse Plamondon-Willard 77629a528a
disable aggressive memory optimizations by default 2021-03-13 23:51:55 -05:00
Jesse Plamondon-Willard b8309e9017
prepare for release 2021-03-08 00:08:15 -05:00
Jesse Plamondon-Willard 35ba5cc585
fix installer error when Mods folder doesn't exist in 3.9.3 (#764) 2021-03-08 00:05:58 -05:00
Jesse Plamondon-Willard 00969f3b48
update the JSON schema for Content Patcher 1.21 2021-03-07 21:43:23 -05:00
Jesse Plamondon-Willard a571f459f5
prepare for release 2021-03-07 20:02:25 -05:00
Jesse Plamondon-Willard 0ed46c0910
add descriptive error for PathTooLongException which crashes SMAPI or the installer 2021-03-07 18:04:48 -05:00
Jesse Plamondon-Willard 36cb8e8fcb
keep window open when installer crashes 2021-03-07 17:42:55 -05:00
Jesse Plamondon-Willard 5a2258f419
fix RewriteMods option ignored when rewriting mod for OS 2021-03-04 21:59:49 -05:00
Jesse Plamondon-Willard 5ce096c89a
fix edge case for non-English farmhands where content coordinator handled return to title too late 2021-02-28 14:22:30 -05:00
Jesse Plamondon-Willard b2d47e29ff
add ReturningToTitle stage 2021-02-28 14:17:41 -05:00
Jesse Plamondon-Willard 403616b07c
fix mods with suppressed warnings counted for showing the log section 2021-02-28 12:39:37 -05:00
Jesse Plamondon-Willard 944c03737e
add load stages immediately after game adds initial locations 2021-02-28 12:01:11 -05:00
Jesse Plamondon-Willard 9c4c10d2d2
prepare for release 2021-02-21 21:58:37 -05:00