Commit Graph

1068 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard cf1d800b58
add Big Silo to compatibility list 2021-09-01 21:03:02 -04:00
Jesse Plamondon-Willard 1240cb2102
fix translations not initialized for temporary content packs 2021-09-01 20:58:21 -04:00
Jesse Plamondon-Willard 8bfab94213
reduce unneeded operations when scanning/rewriting mod DLLs 2021-09-01 20:02:58 -04:00
Jesse Plamondon-Willard c6cc1513c5
update release notes 2021-09-01 19:57:24 -04:00
Jesse Plamondon-Willard 9316fe3038
add hurry_all console command 2021-09-01 19:32:23 -04:00
Jesse Plamondon-Willard c065675604
prepare for release 2021-08-26 01:13:24 -04:00
Jesse Plamondon-Willard 22a895d27c
only check 64-bit compatibility if an assembly fails to load
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game.
2021-08-26 01:12:37 -04:00
Jesse Plamondon-Willard 69b1c229de
prepare for release 2021-08-25 23:57:13 -04:00
Jesse Plamondon-Willard fd7f81ac9c
fix assembly resolver not tracking loaded mods correctly 2021-08-25 23:19:47 -04:00
Jesse Plamondon-Willard 31ac964a8b
prepare for release 2021-08-25 21:53:45 -04:00
Jesse Plamondon-Willard 8f77c1d1ef
update release notes 2021-08-25 20:46:57 -04:00
Jesse Plamondon-Willard 911843e1be
fix console encoding issues (#798) 2021-08-25 18:26:02 -04:00
Jesse Plamondon-Willard f8c76bde39
add 64-bit compatibility check before loading mods
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error.
2021-08-25 18:25:17 -04:00
Jesse Plamondon-Willard e1d8838587
fix update checks not recommending prerelease mod versions for SMAPI beta 2021-08-25 18:21:42 -04:00
Jesse Plamondon-Willard 3804ae6284
fix some installer errors not showing info header 2021-08-25 18:21:26 -04:00
Jesse Plamondon-Willard 26a629f41b
fix prerelease update alerts shown for non-prerelease players 2021-08-25 18:20:15 -04:00
Jesse Plamondon-Willard 68e629f17c
fix data helper's WriteJsonFile not deleting file if data is null (#799) 2021-08-25 18:18:37 -04:00
Jesse Plamondon-Willard 6cf7c49f34
add GetInAllLocales to translation API 2021-08-25 18:17:09 -04:00
Jesse Plamondon-Willard 976c66537c
fix edge case where Netcode references aren't rewritten correctly 2021-08-08 00:24:20 -04:00
Jesse Plamondon-Willard 5e16ed0eea
prevent weird null reference exception in error-handling 2021-08-05 14:28:29 -04:00
Jesse Plamondon-Willard 94d41cd67a
correct release date 2021-08-05 12:21:18 -04:00
Jesse Plamondon-Willard b6e058c322
prepare for release 2021-08-04 18:34:29 -04:00
Jesse Plamondon-Willard b6f3ecc143
fix error when error-handling invalid ReflectionTypeLoadException errors 2021-08-04 18:05:05 -04:00
Jesse Plamondon-Willard 807dcfec77
undo Constants.Save* changes in 3.12.1 2021-08-04 18:02:15 -04:00
Jesse Plamondon-Willard 1bb51b2c41
prepare for release 2021-08-03 19:11:26 -04:00
Jesse Plamondon-Willard 6b0d13be7c
fix Mono.Cecil failing to resolve references to SMAPI in some edge cases 2021-08-03 19:03:51 -04:00
Jesse Plamondon-Willard cf261ff36e
increase software conflict message to warning level to simplify troubleshooting 2021-08-03 12:00:15 -04:00
Jesse Plamondon-Willard 848460a34e
update compatibility list 2021-08-02 21:30:59 -04:00
Jesse Plamondon-Willard 5256b738b4
use more reliable method to get save folder name
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID.
2021-08-02 21:14:22 -04:00
Jesse Plamondon-Willard d688cdf8c3
prepare for release 2021-08-01 13:11:27 -04:00
Jesse Plamondon-Willard c15d43049a
fix map reload not correctly reloading interior doors 2021-07-31 19:22:14 -04:00
Jesse Plamondon-Willard 80d5672cdb
fix crash when farm name contains invalid-in-file-path characters (#791) 2021-07-31 01:50:31 -04:00
Jesse Plamondon-Willard dc78d944e8
recover save when mods leave null objects in the world 2021-07-30 01:48:22 -04:00
Jesse Plamondon-Willard 880cd7b8ba
fix handling of Unicode characters in console 2021-07-28 21:20:44 -04:00
Jesse Plamondon-Willard 6a6c484b98
add accessed key to dictionary KeyNotFoundException message 2021-07-28 00:49:54 -04:00
Jesse Plamondon-Willard e3010f7c41
refactor new code a bit 2021-07-28 00:36:34 -04:00
bladeoflight16 428f0c5880 world_clear: Adding 'removeable' option that includes everything except permanent bushes 2021-07-27 17:23:54 -04:00
Jesse Plamondon-Willard 163511e68e
merge release note sections 2021-07-21 23:08:18 -04:00
Jesse Plamondon-Willard 92bcb8405c
Merge branch 'harmony-2' into develop 2021-07-21 22:49:53 -04:00
Jesse Plamondon-Willard 7e5d77fb8c
add error if some SMAPI DLLs have mismatched versions 2021-07-21 00:43:43 -04:00
Jesse Plamondon-Willard c74702b027
fix error loading .xnb files from the local mod folder since SMAPI 3.0 2021-07-20 22:18:57 -04:00
Jesse Plamondon-Willard defa1b9a95
fix concurrency issue in interface proxying 2021-07-20 18:43:56 -04:00
Jesse Plamondon-Willard 735893c1d5
add error if player manually installs wrong SMAPI bitness 2021-07-17 18:52:06 -04:00
Jesse Plamondon-Willard 8df578edb6
migrate to Harmony 2.1 (#711) 2021-07-13 09:14:07 -04:00
Jesse Plamondon-Willard 60af28760a
prepare for release 2021-07-09 22:29:43 -04:00
Jesse Plamondon-Willard 40a4992170
update launch script on macOS for 1.4.5 multiplayer hotfix (#789)
Thanks to Mr. Podunkian for his help investigating this on macOS!
2021-07-07 13:10:55 -04:00
Jesse Plamondon-Willard 7b097c4f6f
update launch script on Linux for 1.4.5 multiplayer hotfix (#789) 2021-07-02 20:52:22 -04:00
Jesse Plamondon-Willard 5e3a1abbd4
improve error if SMAPI fails to dispose on exit 2021-06-26 11:16:12 -04:00
Jesse Plamondon-Willard 66f8920c29
log trace message if conflicting software is detected 2021-06-24 20:17:34 -04:00
Jesse Plamondon-Willard 4df8f4a656
fix edge case where save constants aren't set correctly 2021-06-11 19:14:59 -04:00
Jesse Plamondon-Willard c212ff15d2
fix installer error for some Windows players 2021-06-11 18:39:38 -04:00
Jesse Plamondon-Willard dfa3beb6a6
fix i18n schema requiring wrong $schema value 2021-05-28 20:24:29 -04:00
Jesse Plamondon-Willard 03f8777afd
add asset propagation for paint masks 2021-05-27 22:59:06 -04:00
Jesse Plamondon-Willard be93327a80
update release notes 2021-05-26 20:11:01 -04:00
Jesse Plamondon-Willard 112b505118
update schema for Content Patcher 1.23 2021-05-25 17:42:24 -04:00
Jesse Plamondon-Willard 38a76b5108
allow comments and trailing commas in schemas for VSCode
The `allowComments` and `allowTrailingCommas` fields are VSCode-specific extensions to JSON Schema.
2021-05-22 11:24:34 -04:00
Jesse Plamondon-Willard c310875f90
fix 'loaded with custom settings' message shown with default settings 2021-05-19 23:38:10 -04:00
Jesse Plamondon-Willard fe25a122f4
fix some vanilla shirts not returned by item repo 2021-05-17 20:45:46 -04:00
Jesse Plamondon-Willard 9b09941bd5
set script path in Windows launch script (#777) 2021-05-10 22:40:13 -04:00
Jesse Plamondon-Willard 7c76c5cad2
add validation for the manifest 'Dependencies' field 2021-05-09 12:13:39 -04:00
Jesse Plamondon-Willard d9c001a39f
fix version zero validation 2021-05-09 12:06:18 -04:00
Jesse Plamondon-Willard 6b1c4589e9
prepare for release 2021-05-03 19:49:44 -04:00
Jesse Plamondon-Willard 8d9d8341cd
fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer 2021-05-03 19:42:30 -04:00
Jesse Plamondon-Willard 3447e2f575
prepare for release 2021-05-03 18:11:06 -04:00
Jesse Plamondon-Willard eef6a9c2e8
add support for dot-ignoring local map tilesheet files (#732) 2021-05-02 18:34:26 -04:00
Jesse Plamondon-Willard 0f27d6f4c1
fix new executable check in Linux launcher, update release notes (#775) 2021-05-02 18:26:02 -04:00
Jesse Plamondon-Willard f067b33ee4
let user install to a custom path even if a game folder was detected 2021-05-02 12:11:28 -04:00
Jesse Plamondon-Willard 28c5cb79d4
add error-handling for seasonal tilesheet crash 2021-05-01 17:39:34 -04:00
Jesse Plamondon-Willard 99f70f9634
match tilesheets without extension to .png files automatically if possible 2021-05-01 12:33:09 -04:00
Jesse Plamondon-Willard 3de9858c9b
fix update subkeys for Nexus mods marked as adult content 2021-04-30 18:52:19 -04:00
Jesse Plamondon-Willard 9e8a7fa986
ignore *.ico files when scanning for mods (#773) 2021-04-24 11:10:53 -04:00
Jesse Plamondon-Willard 47a806533b
add 64-bit support to the SMAPI installer (#767) 2021-04-23 02:05:14 -04:00
Jesse Plamondon-Willard 665c6806d3
add update alerts for Stardew64Installer (#767) 2021-04-22 21:52:09 -04:00
Jesse Plamondon-Willard 13a3c8fbdd
add SMAPI version and bitness to console title earlier 2021-04-22 18:13:45 -04:00
Jesse Plamondon-Willard bca1e63c3e
fix error when mod edits bundle data while a split-screen player is joining 2021-04-04 12:11:06 -04:00
Jesse Plamondon-Willard c7db35818b
fix Context.IsMainPlayer incorrectly true when split-screen player is joining 2021-04-04 12:09:07 -04:00
Jesse Plamondon-Willard 2b1b3b19a5
improve error-handling during asset propagation 2021-04-04 11:40:08 -04:00
Jesse Plamondon-Willard 222183c651
standardize spelling of 'macOS' 2021-04-04 11:37:11 -04:00
Jesse Plamondon-Willard 2d8f916053
log failed root dependencies in their own group 2021-04-03 11:39:58 -04:00
Jesse Plamondon-Willard 62c1f11109
remove unneeded compile switch (#767)
This was originally added to reduce antivirus false positives, but they do it anyway at this point.
2021-04-02 21:30:55 -04:00
Jesse Plamondon-Willard 1a4cdd71a5
fix asset propagation for localized movie data 2021-04-02 21:18:18 -04:00
Jesse Plamondon-Willard 3dc344054a
don't overwrite .bin.osx file unnecessarily to avoid resetting file permissions (#768) 2021-04-02 20:35:02 -04:00
Jesse Plamondon-Willard 0d5b4e9983
update resource clump logic for SDV 1.5 (#770) 2021-04-02 20:13:23 -04:00
Jesse Plamondon-Willard 74215e844a
prepare for release 2021-03-21 16:37:43 -04:00
Jesse Plamondon-Willard ca67dcc920
add Constants.GameFramework field (#767) 2021-03-21 16:06:52 -04:00
Jesse Plamondon-Willard d61bb78b2a
simplify creating keybind list for single key 2021-03-21 15:18:30 -04:00
Jesse Plamondon-Willard c39b2b1766
update NPC pathfinding cache when map warps change 2021-03-19 20:16:13 -04:00
Jesse Plamondon-Willard bb88e42f54
add console command to regenerate bundles 2021-03-16 19:20:37 -04:00
Jesse Plamondon-Willard 749f0321f0
avoid asset propagation into the world if it's unloaded
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-16 18:56:56 -04:00
Jesse Plamondon-Willard 6805c90e2c
add asset propagation for interior door sprites 2021-03-14 14:17:09 -04:00
Jesse Plamondon-Willard 04388fe7e3
fix some assets not reapplied correctly when playing in non-English and returning to title 2021-03-14 04:43:28 -04:00
Jesse Plamondon-Willard 77629a528a
disable aggressive memory optimizations by default 2021-03-13 23:51:55 -05:00
Jesse Plamondon-Willard b8309e9017
prepare for release 2021-03-08 00:08:15 -05:00
Jesse Plamondon-Willard 35ba5cc585
fix installer error when Mods folder doesn't exist in 3.9.3 (#764) 2021-03-08 00:05:58 -05:00
Jesse Plamondon-Willard 00969f3b48
update the JSON schema for Content Patcher 1.21 2021-03-07 21:43:23 -05:00
Jesse Plamondon-Willard a571f459f5
prepare for release 2021-03-07 20:02:25 -05:00
Jesse Plamondon-Willard 0ed46c0910
add descriptive error for PathTooLongException which crashes SMAPI or the installer 2021-03-07 18:04:48 -05:00
Jesse Plamondon-Willard 36cb8e8fcb
keep window open when installer crashes 2021-03-07 17:42:55 -05:00
Jesse Plamondon-Willard 5a2258f419
fix RewriteMods option ignored when rewriting mod for OS 2021-03-04 21:59:49 -05:00
Jesse Plamondon-Willard 5ce096c89a
fix edge case for non-English farmhands where content coordinator handled return to title too late 2021-02-28 14:22:30 -05:00
Jesse Plamondon-Willard b2d47e29ff
add ReturningToTitle stage 2021-02-28 14:17:41 -05:00
Jesse Plamondon-Willard 403616b07c
fix mods with suppressed warnings counted for showing the log section 2021-02-28 12:39:37 -05:00
Jesse Plamondon-Willard 944c03737e
add load stages immediately after game adds initial locations 2021-02-28 12:01:11 -05:00
Jesse Plamondon-Willard 9c4c10d2d2
prepare for release 2021-02-21 21:58:37 -05:00
Jesse Plamondon-Willard 27accf55a5
update ambient light when setting game time 2021-02-21 18:29:14 -05:00
Jesse Plamondon-Willard 033b385641
add detailed error message when Stardew Valley.exe can't be loaded 2021-02-21 17:33:37 -05:00
Jesse Plamondon-Willard 8205b4bd35
use 'mod authors' instead of 'modders' in release notes for clarity 2021-02-21 13:54:29 -05:00
Jesse Plamondon-Willard 50d7e95920
fix errors parsing the mod compatibility list on the new wiki 2021-02-19 22:54:01 -05:00
Jesse Plamondon-Willard b1876dec7a
fix asset propagation for map seats 2021-02-13 16:54:57 -05:00
Jesse Plamondon-Willard fa3305e1d8
add error details when an event command fails 2021-02-08 19:32:48 -05:00
Jesse Plamondon-Willard 5173ddf535
fix compat list error if mod has no name field due to wiki rendering issues 2021-02-08 18:07:38 -05:00
Jesse Plamondon-Willard 67c52af72d
add early detection of disposed assets in error handler mod 2021-02-06 21:12:01 -05:00
Jesse Plamondon-Willard 5ea871fee5
update schema for Content Patcher 1.20 2021-02-06 19:46:34 -05:00
Jesse Plamondon-Willard efec870657
fix edge case in non-English asset cache after returning to title screen 2021-02-06 13:03:37 -05:00
Jesse Plamondon-Willard 54e7b5b846
enable aggressive memory optimizations by default (#757)
The new approach should be safe, and no errors were reported so far by alpha testers.
2021-02-03 20:24:25 -05:00
Jesse Plamondon-Willard 7e8f451876
add experimental 'aggressive memory optimization' flag (#757) 2021-01-31 15:37:00 -05:00
Jesse Plamondon-Willard b2a6933efb
fix mod type defaulted incorrectly in SMAPI toolkit 2021-01-28 21:21:18 -05:00
Jesse Plamondon-Willard 822cc71619
fix error running 'install on Windows.bat' for one user 2021-01-28 19:51:30 -05:00
Jesse Plamondon-Willard 0820280169
prepare for release 2021-01-25 21:52:51 -05:00
Jesse Plamondon-Willard 5129c361c9
fix interior door errors when reloading maps 2021-01-24 00:32:26 -05:00
Jesse Plamondon-Willard 66017a39d9
disable 'patched game code' warning for ErrorHandler
It doesn't really make sense for SMAPI to show a warning about itself.
2021-01-23 11:59:36 -05:00
Jesse Plamondon-Willard 6cd6eb43a1
link to 3.9 release highlights 2021-01-22 23:08:26 -05:00
Jesse Plamondon-Willard 733750fdc4
prepare for release 2021-01-22 21:04:48 -05:00
Jesse Plamondon-Willard cea8e557ef
remove inf options for player_sethealth/money/stamina 2021-01-22 20:24:13 -05:00
Jesse Plamondon-Willard 8fd2a6fd3a
update for new map override logic in SDV 1.5.4
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-22 20:17:01 -05:00
Jesse Plamondon-Willard 546012da8c
add clearer error for empty Vortex folders to reduce confusion 2021-01-21 19:04:34 -05:00
Jesse Plamondon-Willard 7fc7a45102
fix some broken mods incorrectly listed as XNB mods 2021-01-21 19:01:57 -05:00
Jesse Plamondon-Willard 49666ac5bc
fix SDV 1.5 compatibility with content packs that still load XNB maps 2021-01-20 22:13:12 -05:00
Jesse Plamondon-Willard 4d95030ee9
correct links 2021-01-20 09:31:18 -05:00
Jesse Plamondon-Willard e40483aab1
add method to suppress active keybindings (#744) 2021-01-19 23:50:46 -05:00
Jesse Plamondon-Willard f251f0d06c
make buttonState.IsDown() extension public (#744) 2021-01-19 23:14:03 -05:00
Jesse Plamondon-Willard 7e280a066d
add Input.ButtonsChanged event (#744) 2021-01-19 21:47:05 -05:00
Jesse Plamondon-Willard ff16a6567b
add multi-key binding API (#744) 2021-01-19 21:20:25 -05:00
Jesse Plamondon-Willard 5676d94fe6
reset some missed map cache fields (#751) 2021-01-19 01:05:15 -05:00
Jesse Plamondon-Willard 00e545715d
reset map overrides when reloading a map (#751) 2021-01-18 23:19:34 -05:00
Jesse Plamondon-Willard 9fb6d67417
add asset propagation for Strings\StringsFromCSFiles 2021-01-18 18:52:31 -05:00
Jesse Plamondon-Willard bc71f994ec
improve game path detection 2021-01-17 15:11:45 -05:00
Jesse Plamondon-Willard cfe2c3975f
prefer GOG/Steam registry paths when scanning for game folder 2021-01-17 15:06:04 -05:00
Jesse Plamondon-Willard 516b2fc010
don't send multiplayer broadcasts to players without SMAPI 2021-01-17 14:57:41 -05:00
Jesse Plamondon-Willard b58d432a22
subclass chatbox to log game errors 2021-01-17 12:21:33 -05:00
Jesse Plamondon-Willard a5ba931770
improve JSON validator schema for manifest update keys 2021-01-15 21:18:15 -05:00
Jesse Plamondon-Willard 56ca0f5e81
add split-screen info to multiplayer peer 2021-01-15 18:48:32 -05:00
Jesse Plamondon-Willard 812251e7ae
allow getting all active values from a PerScreen<T> field 2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard a9b99c1206
allow resetting a PerScreen<T> field 2021-01-15 18:48:31 -05:00
Jesse Plamondon-Willard 95ad954fa4
allow get/setting PerScreen<T> values by screen ID 2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard 70edec6567
add detailed message for game error when parsing an item text description 2021-01-15 18:48:30 -05:00
Jesse Plamondon-Willard 666f7ad8f9
tweak recent changes, update release notes 2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard 8a475b3579
move error-handling Harmony patches into a new Error Handler bundled mod 2021-01-15 18:48:29 -05:00
Jesse Plamondon-Willard 415047bf8e
prepare for release 2021-01-15 18:33:52 -05:00
Jesse Plamondon-Willard 5db9b049a6
update for draw code changes in SDV 1.5.3 2021-01-15 18:30:59 -05:00
Jesse Plamondon-Willard de789fb3e8
fix semantic version comparison returning wrong value in rare cases 2021-01-15 18:21:28 -05:00
Jesse Plamondon-Willard aab4ddf05e
fix title screen music not stopping after save is loaded 2021-01-10 13:12:34 -05:00
Jesse Plamondon-Willard df25368300
prepare for release 2021-01-08 21:01:17 -05:00
Jesse Plamondon-Willard d100681be7
update for draw changes in SDV 1.5.2 2021-01-08 20:48:15 -05:00
Jesse Plamondon-Willard c6b40fb591
add more helpful `help` command output 2021-01-07 00:05:27 -05:00
Jesse Plamondon-Willard 51de495ae4
add a way to send console commands to a specific screen 2021-01-06 23:43:48 -05:00
Jesse Plamondon-Willard d5b00bec84
simplify tilesheet order warning 2021-01-06 02:14:44 -05:00
Jesse Plamondon-Willard a179466e6b
remove experimental performance counters
Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted by players.
2021-01-06 00:44:24 -05:00
Jesse Plamondon-Willard c5be446701
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps in memory 2021-01-06 00:29:39 -05:00
Jesse Plamondon-Willard 2b3f0506a1
prepare for release 2021-01-03 14:31:10 -05:00
Jesse Plamondon-Willard 397f338394
detect and block map replacements that would crash the game due to tilesheet changes 2021-01-02 22:24:45 -05:00
Jesse Plamondon-Willard 68bcf28e6c
update error text linking to renamed wiki section 2021-01-02 18:22:30 -05:00
Jesse Plamondon-Willard 76e08fc58b
detect flatpak Steam install paths (#739) 2021-01-02 15:49:25 -05:00
Jesse Plamondon-Willard 456480ef91
fix cursor position incorrectly handling UI mode (#741) 2021-01-02 15:02:58 -05:00
Jesse Plamondon-Willard 251ee2121a
fix players in split-screen mode sharing peer state (#747) 2021-01-02 12:33:19 -05:00
Jesse Plamondon-Willard 0fdb09f5f9
fix network messages not using same JSON serializer settings (#745) 2021-01-01 11:51:57 -05:00
Jesse Plamondon-Willard f95292953f
fix repeated mods in 'skipped mods' section of console 2020-12-30 19:38:48 -05:00
Jesse Plamondon-Willard 847826198f
add status reason details to past mods, clean out some old blacklist entries 2020-12-30 00:25:32 -05:00
Jesse Plamondon-Willard 06c7e4e2b9
show details in TRACE logs when a mod is blocked by compatibility list 2020-12-29 23:58:54 -05:00
Jesse Plamondon-Willard 5ac46b7ab2
prepare for release 2020-12-26 11:22:09 -05:00
Jesse Plamondon-Willard 5cc069476e
deprecate ConsoleCommands.Trigger method 2020-12-26 11:20:47 -05:00
Jesse Plamondon-Willard 49c192fc47
detect & fix broken community center bundles 2020-12-26 02:08:53 -05:00
Jesse Plamondon-Willard 5a8a684e22
add apply_save_fix command 2020-12-26 01:30:27 -05:00
Jesse Plamondon-Willard 2406380495
fix SMAPI using a cached translation when the game asks for an untranslated asset
This mainly affects community center bundles in Stardew Valley 1.5,
2020-12-26 01:28:00 -05:00
Jesse Plamondon-Willard 9215f89825
fix edge cases in SMAPI log parsing (#743) 2020-12-23 21:38:19 -05:00
Jesse Plamondon-Willard 63111621c9
fix world events not raised for volcano levels 2020-12-23 19:11:41 -05:00
Jesse Plamondon-Willard bbf2c3b020
link to 3.8 release highlights 2020-12-21 15:14:18 -05:00
Jesse Plamondon-Willard 872a1d5627
prepare for release 2020-12-21 12:24:43 -05:00
Jesse Plamondon-Willard 77002d3e99
Merge branch 'stardew-valley-1.5' into develop
# Conflicts:
#	docs/release-notes.md
2020-12-20 22:35:58 -05:00
Jesse Plamondon-Willard fb244dc936
update for location furniture changes 2020-12-20 22:35:01 -05:00
Jesse Plamondon-Willard 2e8c7e06c5
update for split-screen mode
This includes splitting GameRunner (the main game instance) from Game1 (now a per-screen game state), adding a PerScreen<T> utility to simplify per-screen values, adding separate per-screen input handling and events, adding new Context fields for split-screen, and logging the screen ID in split-screen mode to distinguish log entries.
2020-12-20 22:34:59 -05:00
Jesse Plamondon-Willard 50a146d1c9
update game version 2020-12-20 22:34:58 -05:00
Jesse Plamondon-Willard 1c70736c00
clarify not-a-mod error when SMAPI installer is in mods folder 2020-12-08 08:23:16 -05:00
Jesse Plamondon-Willard c627348c25
let players specify game path by running the installer from within it 2020-11-23 18:20:52 -05:00
Jesse Plamondon-Willard a0cb83ed40
prepare for release 2020-11-21 14:08:04 -05:00
Jesse Plamondon-Willard cfdf783c2d
split older release notes into a separate file 2020-11-21 14:04:58 -05:00
Jesse Plamondon-Willard 8a66532e74
update to TMXTile 1.5.8 2020-11-21 12:40:44 -05:00
Jesse Plamondon-Willard 03506fc72a
update to TMXTile 1.5.7 2020-11-17 19:09:00 -05:00
Jesse Plamondon-Willard 947d4545b1
fix 'collection was modified' error when using 'harmony summary' command in rare cases 2020-11-10 20:11:52 -05:00
Jesse Plamondon-Willard ec84ba07cc
apply fish pond rules for roe spawning 2020-10-30 20:46:46 -04:00
Jesse Plamondon-Willard f9f3db7db0
add character-customization-only shirts to item repo 2020-10-24 18:28:43 -04:00
Jesse Plamondon-Willard 1cac389284
fix error in heuristic rewriting 2020-10-17 22:03:43 -04:00
Jesse Plamondon-Willard 4aecc2aaba
prepare for release 2020-10-16 20:09:03 -04:00
Jesse Plamondon-Willard 534142009d
reapply the game's town map changes in asset propagation 2020-10-16 17:42:13 -04:00
Jesse Plamondon-Willard 68e9733a85
prepare for release 2020-10-03 20:27:29 -04:00
Jesse Plamondon-Willard d8f5e0bdf2
update dependencies 2020-10-03 20:24:54 -04:00
Jesse Plamondon-Willard 5c733af747
fix update-check error for Chucklefish mods due to site change 2020-09-27 13:23:48 -04:00
Jesse Plamondon-Willard 4eff88fe73
fix error in case-insensitive content pack code when mod passes in a null path 2020-09-24 19:41:36 -04:00
Jesse Plamondon-Willard 819b796e8d
streamline mod build config package creation 2020-09-23 20:32:21 -04:00
Jesse Plamondon-Willard b5573a9331
update release notes, format code 2020-09-22 18:27:08 -04:00
Jesse Plamondon-Willard e0b3f97f9e
fix asset propagation for Data\MoviesReactions 2020-09-19 12:46:32 -04:00
Jesse Plamondon-Willard 01c2824b5c
update JSON schema for Content Patcher 1.18 2020-09-18 21:16:22 -04:00
Jesse Plamondon-Willard 59974c18a6
prepare for release 2020-09-16 21:32:45 -04:00
Jesse Plamondon-Willard 5a10cf3506
fix error when a mod rewrite adds instructions that break a short jump 2020-09-16 18:03:25 -04:00
Jesse Plamondon-Willard f06b4dd610
fix conflict with PyTK's map display device 2020-09-16 17:35:25 -04:00
Jesse Plamondon-Willard 57bc71c7eb
make IContentPack file paths case-insensitive 2020-09-15 17:34:14 -04:00
Jesse Plamondon-Willard 4189e2f3fa
add support for renewing uploaded JSON/log files 2020-09-13 11:59:17 -04:00
Jesse Plamondon-Willard d53e033163
prepare for release 2020-09-08 18:16:41 -04:00
Jesse Plamondon-Willard 7580f87029
rename PathUtilities.NormalizePathSeparator, add normalization for more cases 2020-09-08 18:12:57 -04:00
Jesse Plamondon-Willard 1b5e7da184
prepare for release 2020-09-08 00:15:27 -04:00
Jesse Plamondon-Willard f9fac11028
Add 'release highlights' links to release notes 2020-09-07 13:05:34 -04:00
Jesse Plamondon-Willard 2022836b81
prepare for release 2020-09-06 20:59:19 -04:00
Jesse Plamondon-Willard 0b21357e37
fix asset propagation for title menu buttons 2020-09-06 16:40:32 -04:00
Jesse Plamondon-Willard 4f3d7eaafc
make PathUtilities available to mods 2020-09-05 15:00:38 -04:00
Jesse Plamondon-Willard 220f3bc578
set max game version to prepare for upcoming SDV 1.5 update 2020-09-05 00:51:32 -04:00
Jesse Plamondon-Willard 4088f4cb2b
simplify error shown for duplicate mods 2020-09-04 22:02:59 -04:00
Jesse Plamondon-Willard f57feb7319
extend game's input logic instead of replacing it 2020-09-04 20:56:27 -04:00
Jesse Plamondon-Willard a1e1b7d103
fix map tile rotation broken when you return to title 2020-08-28 20:03:12 -04:00
Jesse Plamondon-Willard 0bf692addc
add heuristic rewrite for field => const changes 2020-08-26 23:11:41 -04:00
Jesse Plamondon-Willard 54e7fb7a0b
fix some broken field references not detected 2020-08-26 22:32:59 -04:00
Jesse Plamondon-Willard 3a89040876
add rewriter for method references with missing optional parameters 2020-08-24 22:16:48 -04:00
Jesse Plamondon-Willard 1bd67baae1
support mapping fields to a different type in FieldReplaceRewriter 2020-08-24 21:39:50 -04:00
Jesse Plamondon-Willard 94b8262692
add heuristic field-to-property rewriter 2020-08-24 20:11:56 -04:00
Jesse Plamondon-Willard 046deb2d56
simplify console interception flow
The console interceptor now uses a marker in the string (instead of a state field) to track whether the message should intercepted. This makes each write more atomic, so it's less affected by multithreading in some cases.
2020-08-24 19:25:57 -04:00
Jesse Plamondon-Willard 58fd6c71a2
update release notes 2020-08-17 20:36:03 -04:00
Jesse Plamondon-Willard d6dc1364be
update schema for Content Patcher 1.17 2020-08-16 11:28:13 -04:00
Jesse Plamondon-Willard 497192fab2
tweak update alert rules 2020-08-15 13:17:42 -04:00
Jesse Plamondon-Willard d6a830f7e8
fix broken URL in update alerts for unofficial versions 2020-08-15 13:05:32 -04:00
Jesse Plamondon-Willard 544919ad13
remove experimental RewriteInParallel option 2020-08-13 20:01:22 -04:00
Jesse Plamondon-Willard 48eb5e6be0
add support for read/writing SDate to JSON 2020-08-09 19:10:54 -04:00
Jesse Plamondon-Willard 066f1857a1
fix error when mods add/remove events asynchronously 2020-08-09 11:56:40 -04:00
Jesse Plamondon-Willard e54a5d0569
update Content Patcher schema for 1.16 2020-08-03 22:35:51 -04:00
Jesse Plamondon-Willard b96bcb2189
prepare for release 2020-08-02 16:38:02 -04:00
Jesse Plamondon-Willard 849c6da9ca
update dependencies 2020-08-02 16:18:11 -04:00
Jesse Plamondon-Willard e96f4fb797
format new code, update release notes 2020-07-29 22:42:47 -04:00
Jesse Plamondon-Willard 7900a84bd6
use ordinal comparison/sorting instead of invariant 2020-07-26 02:50:20 -04:00
Jesse Plamondon-Willard ee4c88f601
log GPU info to simplify troubleshooting 2020-07-25 15:50:36 -04:00
Jesse Plamondon-Willard 6f9a1f1525
fix error when a mod adds/remove an event handler while handling the event 2020-07-21 13:57:28 -04:00
Jesse Plamondon-Willard 4b07e10520
ignore more content file types when detecting mods 2020-07-21 13:51:11 -04:00
Jesse Plamondon-Willard 4590b75bc3
add item repository fixes from CJB Cheats Menu code 2020-07-17 12:09:07 -04:00
Jesse Plamondon-Willard 174f8cb24b
update release notes 2020-06-23 20:09:49 -04:00
Jesse Plamondon-Willard 4f73fb5c33
prepare for release 2020-06-21 11:39:23 -04:00
Jesse Plamondon-Willard c8f7269966
fix event priority sorting 2020-06-21 11:36:35 -04:00
Jesse Plamondon-Willard cb9ff70199
prepare for release 2020-06-20 12:42:31 -04:00
Jesse Plamondon-Willard e9b8df4618
fix reload_i18n not reloading content pack translations 2020-06-20 12:29:08 -04:00
Jesse Plamondon-Willard ed3309e7bb
remember selected schema when editing a file 2020-06-20 11:36:22 -04:00
Jesse Plamondon-Willard d02a40de99
change default JSON validator schema to none 2020-06-20 11:31:01 -04:00
Jesse Plamondon-Willard b32cad4046
add i18n schema to JSON validator 2020-06-20 11:13:23 -04:00
Jesse Plamondon-Willard 067163da02
make parallel rewriting optional 2020-06-20 00:50:23 -04:00
Jesse Plamondon-Willard a9ca7dcdc0
tweak 3.6 release notes 2020-06-20 00:19:45 -04:00