#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion using System; using System.Collections.Generic; using System.Text; namespace Newtonsoft.Json { /// /// Specifies reference handling options for the . /// Note that references cannot be preserved when a value is set via a non-default constructor such as types that implement . /// /// /// /// [Flags] public enum PreserveReferencesHandling { /// /// Do not preserve references when serializing types. /// None = 0, /// /// Preserve references when serializing into a JSON object structure. /// Objects = 1, /// /// Preserve references when serializing into a JSON array structure. /// Arrays = 2, /// /// Preserve references when serializing. /// All = Objects | Arrays } }