using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using StardewValley.Menus;
namespace StardewModdingAPI.Inheritance.Menus
{
public class SBobberBar : BobberBar
{
public static FieldInfo[] PrivateFields { get { return GetPrivateFields(); } }
///
/// DO NOT CONSTRUCT THIS CLASS
/// This class ONLY provides functionality to access the base BobberBar class fields.
///
///
///
///
///
public SBobberBar(int whichFish, float fishSize, bool treasure, int bobber) : base(whichFish, fishSize, treasure, bobber)
{
}
public static FieldInfo[] GetPrivateFields()
{
return typeof (BobberBar).GetFields(BindingFlags.Instance | BindingFlags.NonPublic);
}
}
}