#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion using System; using System.Collections.Generic; using System.Text; namespace Newtonsoft.Json.Utilities { internal static class MathUtils { public static int IntLength(ulong i) { if (i < 10000000000) { if (i < 10) { return 1; } if (i < 100) { return 2; } if (i < 1000) { return 3; } if (i < 10000) { return 4; } if (i < 100000) { return 5; } if (i < 1000000) { return 6; } if (i < 10000000) { return 7; } if (i < 100000000) { return 8; } if (i < 1000000000) { return 9; } return 10; } else { if (i < 100000000000) { return 11; } if (i < 1000000000000) { return 12; } if (i < 10000000000000) { return 13; } if (i < 100000000000000) { return 14; } if (i < 1000000000000000) { return 15; } if (i < 10000000000000000) { return 16; } if (i < 100000000000000000) { return 17; } if (i < 1000000000000000000) { return 18; } if (i < 10000000000000000000) { return 19; } return 20; } } public static char IntToHex(int n) { if (n <= 9) { return (char)(n + 48); } return (char)((n - 10) + 97); } public static int? Min(int? val1, int? val2) { if (val1 == null) { return val2; } if (val2 == null) { return val1; } return Math.Min(val1.GetValueOrDefault(), val2.GetValueOrDefault()); } public static int? Max(int? val1, int? val2) { if (val1 == null) { return val2; } if (val2 == null) { return val1; } return Math.Max(val1.GetValueOrDefault(), val2.GetValueOrDefault()); } public static double? Max(double? val1, double? val2) { if (val1 == null) { return val2; } if (val2 == null) { return val1; } return Math.Max(val1.GetValueOrDefault(), val2.GetValueOrDefault()); } public static bool ApproxEquals(double d1, double d2) { const double epsilon = 2.2204460492503131E-16; if (d1 == d2) { return true; } double tolerance = ((Math.Abs(d1) + Math.Abs(d2)) + 10.0) * epsilon; double difference = d1 - d2; return (-tolerance < difference && tolerance > difference); } } }