SMAPI/ModLoader/Harmony/CodeInstruction.cs

62 lines
1.6 KiB
C#

using Harmony.ILCopying;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
namespace Harmony
{
public class CodeInstruction
{
public OpCode opcode;
public object operand;
public List<Label> labels = new List<Label>();
public List<ExceptionBlock> blocks = new List<ExceptionBlock>();
public CodeInstruction(OpCode opcode, object operand = null)
{
this.opcode = opcode;
this.operand = operand;
}
public CodeInstruction(CodeInstruction instruction)
{
opcode = instruction.opcode;
operand = instruction.operand;
labels = instruction.labels.ToArray().ToList();
}
public CodeInstruction Clone()
{
return new CodeInstruction(this) { labels = new List<Label>() };
}
public CodeInstruction Clone(OpCode opcode)
{
var instruction = new CodeInstruction(this) { labels = new List<Label>() };
instruction.opcode = opcode;
return instruction;
}
public CodeInstruction Clone(OpCode opcode, object operand)
{
var instruction = new CodeInstruction(this) { labels = new List<Label>() };
instruction.opcode = opcode;
instruction.operand = operand;
return instruction;
}
public override string ToString()
{
var list = new List<string>();
foreach (var label in labels)
list.Add("Label" + label.GetHashCode());
foreach (var block in blocks)
list.Add("EX_" + block.blockType.ToString().Replace("Block", ""));
var extras = list.Count > 0 ? " [" + string.Join(", ", list.ToArray()) + "]" : "";
var operandStr = Emitter.FormatArgument(operand);
if (operandStr != "") operandStr = " " + operandStr;
return opcode + operandStr + extras;
}
}
}