51 lines
2.3 KiB
C#
51 lines
2.3 KiB
C#
#region License
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// Copyright (c) 2007 James Newton-King
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#endregion
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using System;
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using System.Collections.Generic;
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namespace Newtonsoft.Json.Serialization
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{
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/// <summary>
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/// Provides methods to get attributes.
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/// </summary>
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public interface IAttributeProvider
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{
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/// <summary>
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/// Returns a collection of all of the attributes, or an empty collection if there are no attributes.
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/// </summary>
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/// <param name="inherit">When <c>true</c>, look up the hierarchy chain for the inherited custom attribute.</param>
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/// <returns>A collection of <see cref="Attribute"/>s, or an empty collection.</returns>
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IList<Attribute> GetAttributes(bool inherit);
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/// <summary>
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/// Returns a collection of attributes, identified by type, or an empty collection if there are no attributes.
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/// </summary>
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/// <param name="attributeType">The type of the attributes.</param>
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/// <param name="inherit">When <c>true</c>, look up the hierarchy chain for the inherited custom attribute.</param>
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/// <returns>A collection of <see cref="Attribute"/>s, or an empty collection.</returns>
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IList<Attribute> GetAttributes(Type attributeType, bool inherit);
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}
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} |