SMAPI/ModLoader/Newtonsoft.Json/Serialization/JsonProperty.cs

318 lines
12 KiB
C#

#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Reflection;
using Newtonsoft.Json.Utilities;
#if !HAVE_LINQ
using Newtonsoft.Json.Utilities.LinqBridge;
#endif
namespace Newtonsoft.Json.Serialization
{
/// <summary>
/// Maps a JSON property to a .NET member or constructor parameter.
/// </summary>
public class JsonProperty
{
internal Required? _required;
internal bool _hasExplicitDefaultValue;
private object _defaultValue;
private bool _hasGeneratedDefaultValue;
private string _propertyName;
internal bool _skipPropertyNameEscape;
private Type _propertyType;
// use to cache contract during deserialization
internal JsonContract PropertyContract { get; set; }
/// <summary>
/// Gets or sets the name of the property.
/// </summary>
/// <value>The name of the property.</value>
public string PropertyName
{
get => _propertyName;
set
{
_propertyName = value;
_skipPropertyNameEscape = !JavaScriptUtils.ShouldEscapeJavaScriptString(_propertyName, JavaScriptUtils.HtmlCharEscapeFlags);
}
}
/// <summary>
/// Gets or sets the type that declared this property.
/// </summary>
/// <value>The type that declared this property.</value>
public Type DeclaringType { get; set; }
/// <summary>
/// Gets or sets the order of serialization of a member.
/// </summary>
/// <value>The numeric order of serialization.</value>
public int? Order { get; set; }
/// <summary>
/// Gets or sets the name of the underlying member or parameter.
/// </summary>
/// <value>The name of the underlying member or parameter.</value>
public string UnderlyingName { get; set; }
/// <summary>
/// Gets the <see cref="IValueProvider"/> that will get and set the <see cref="JsonProperty"/> during serialization.
/// </summary>
/// <value>The <see cref="IValueProvider"/> that will get and set the <see cref="JsonProperty"/> during serialization.</value>
public IValueProvider ValueProvider { get; set; }
/// <summary>
/// Gets or sets the <see cref="IAttributeProvider"/> for this property.
/// </summary>
/// <value>The <see cref="IAttributeProvider"/> for this property.</value>
public IAttributeProvider AttributeProvider { get; set; }
/// <summary>
/// Gets or sets the type of the property.
/// </summary>
/// <value>The type of the property.</value>
public Type PropertyType
{
get => _propertyType;
set
{
if (_propertyType != value)
{
_propertyType = value;
_hasGeneratedDefaultValue = false;
}
}
}
/// <summary>
/// Gets or sets the <see cref="JsonConverter" /> for the property.
/// If set this converter takes precedence over the contract converter for the property type.
/// </summary>
/// <value>The converter.</value>
public JsonConverter Converter { get; set; }
/// <summary>
/// Gets or sets the member converter.
/// </summary>
/// <value>The member converter.</value>
[Obsolete("MemberConverter is obsolete. Use Converter instead.")]
public JsonConverter MemberConverter
{
get => Converter;
set => Converter = value;
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is ignored.
/// </summary>
/// <value><c>true</c> if ignored; otherwise, <c>false</c>.</value>
public bool Ignored { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is readable.
/// </summary>
/// <value><c>true</c> if readable; otherwise, <c>false</c>.</value>
public bool Readable { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is writable.
/// </summary>
/// <value><c>true</c> if writable; otherwise, <c>false</c>.</value>
public bool Writable { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> has a member attribute.
/// </summary>
/// <value><c>true</c> if has a member attribute; otherwise, <c>false</c>.</value>
public bool HasMemberAttribute { get; set; }
/// <summary>
/// Gets the default value.
/// </summary>
/// <value>The default value.</value>
public object DefaultValue
{
get
{
if (!_hasExplicitDefaultValue)
{
return null;
}
return _defaultValue;
}
set
{
_hasExplicitDefaultValue = true;
_defaultValue = value;
}
}
internal object GetResolvedDefaultValue()
{
if (_propertyType == null)
{
return null;
}
if (!_hasExplicitDefaultValue && !_hasGeneratedDefaultValue)
{
_defaultValue = ReflectionUtils.GetDefaultValue(PropertyType);
_hasGeneratedDefaultValue = true;
}
return _defaultValue;
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is required.
/// </summary>
/// <value>A value indicating whether this <see cref="JsonProperty"/> is required.</value>
public Required Required
{
get => _required ?? Required.Default;
set => _required = value;
}
/// <summary>
/// Gets a value indicating whether <see cref="Required"/> has a value specified.
/// </summary>
public bool IsRequiredSpecified => _required != null;
/// <summary>
/// Gets or sets a value indicating whether this property preserves object references.
/// </summary>
/// <value>
/// <c>true</c> if this instance is reference; otherwise, <c>false</c>.
/// </value>
public bool? IsReference { get; set; }
/// <summary>
/// Gets or sets the property null value handling.
/// </summary>
/// <value>The null value handling.</value>
public NullValueHandling? NullValueHandling { get; set; }
/// <summary>
/// Gets or sets the property default value handling.
/// </summary>
/// <value>The default value handling.</value>
public DefaultValueHandling? DefaultValueHandling { get; set; }
/// <summary>
/// Gets or sets the property reference loop handling.
/// </summary>
/// <value>The reference loop handling.</value>
public ReferenceLoopHandling? ReferenceLoopHandling { get; set; }
/// <summary>
/// Gets or sets the property object creation handling.
/// </summary>
/// <value>The object creation handling.</value>
public ObjectCreationHandling? ObjectCreationHandling { get; set; }
/// <summary>
/// Gets or sets or sets the type name handling.
/// </summary>
/// <value>The type name handling.</value>
public TypeNameHandling? TypeNameHandling { get; set; }
/// <summary>
/// Gets or sets a predicate used to determine whether the property should be serialized.
/// </summary>
/// <value>A predicate used to determine whether the property should be serialized.</value>
public Predicate<object> ShouldSerialize { get; set; }
/// <summary>
/// Gets or sets a predicate used to determine whether the property should be deserialized.
/// </summary>
/// <value>A predicate used to determine whether the property should be deserialized.</value>
public Predicate<object> ShouldDeserialize { get; set; }
/// <summary>
/// Gets or sets a predicate used to determine whether the property should be serialized.
/// </summary>
/// <value>A predicate used to determine whether the property should be serialized.</value>
public Predicate<object> GetIsSpecified { get; set; }
/// <summary>
/// Gets or sets an action used to set whether the property has been deserialized.
/// </summary>
/// <value>An action used to set whether the property has been deserialized.</value>
public Action<object, object> SetIsSpecified { get; set; }
/// <summary>
/// Returns a <see cref="String"/> that represents this instance.
/// </summary>
/// <returns>
/// A <see cref="String"/> that represents this instance.
/// </returns>
public override string ToString()
{
return PropertyName;
}
/// <summary>
/// Gets or sets the converter used when serializing the property's collection items.
/// </summary>
/// <value>The collection's items converter.</value>
public JsonConverter ItemConverter { get; set; }
/// <summary>
/// Gets or sets whether this property's collection items are serialized as a reference.
/// </summary>
/// <value>Whether this property's collection items are serialized as a reference.</value>
public bool? ItemIsReference { get; set; }
/// <summary>
/// Gets or sets the type name handling used when serializing the property's collection items.
/// </summary>
/// <value>The collection's items type name handling.</value>
public TypeNameHandling? ItemTypeNameHandling { get; set; }
/// <summary>
/// Gets or sets the reference loop handling used when serializing the property's collection items.
/// </summary>
/// <value>The collection's items reference loop handling.</value>
public ReferenceLoopHandling? ItemReferenceLoopHandling { get; set; }
internal void WritePropertyName(JsonWriter writer)
{
if (_skipPropertyNameEscape)
{
writer.WritePropertyName(PropertyName, false);
}
else
{
writer.WritePropertyName(PropertyName);
}
}
}
}