28 lines
774 B
C#
28 lines
774 B
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using StardewValley;
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namespace ConvenientChests.CategorizeChests.Interface
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{
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class TextureRegion
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{
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public readonly Texture2D Texture;
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public readonly Rectangle Region;
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public readonly bool Zoom;
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public TextureRegion(Texture2D texture, Rectangle region)
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: this(texture, region, zoom: false)
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{
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}
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public TextureRegion(Texture2D texture, Rectangle region, bool zoom)
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{
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Texture = texture;
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Region = region;
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Zoom = zoom;
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}
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public int Width => Region.Width * (Zoom ? Game1.pixelZoom : 1);
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public int Height => Region.Height * (Zoom ? Game1.pixelZoom : 1);
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}
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} |