78 lines
5.2 KiB
XML
78 lines
5.2 KiB
XML
<!--
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This MSBuild file copies SMAPI and the bundled mods into the local Stardew Valley folder on build
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to simplify testing. This just avoids needing to run the SMAPI installer each time.
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This assumes `find-game-folder.targets` has already been imported and validated.
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-->
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Target Name="CopySmapiFiles" AfterTargets="AfterBuild">
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<CallTarget Targets="CopySMAPI;CopyDefaultMods" />
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</Target>
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<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'SMAPI'">
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<!-- SMAPI -->
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<ItemGroup>
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<TranslationFiles Include="$(TargetDir)\i18n\*.json" />
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</ItemGroup>
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<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" />
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<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" />
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<Copy SourceFiles="$(TargetDir)\$(TargetName)" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" />
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<Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" />
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<Copy SourceFiles="$(TargetDir)\SMAPI.config.json" DestinationFiles="$(GamePath)\smapi-internal\config.json" />
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<Copy SourceFiles="$(TargetDir)\SMAPI.metadata.json" DestinationFiles="$(GamePath)\smapi-internal\metadata.json" />
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<Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\TMXTile.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\Pintail.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\smapi-internal\i18n" />
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<!-- Harmony + dependencies -->
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<Copy SourceFiles="$(TargetDir)\0Harmony.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\0Harmony.xml" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\Mono.Cecil.Mdb.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\Mono.Cecil.Pdb.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\MonoMod.Common.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<!-- FluentHttpClient + dependencies -->
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<Copy SourceFiles="$(TargetDir)\Pathoschild.Http.Client.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\System.Net.Http.Formatting.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<!-- .NET dependencies -->
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<Copy SourceFiles="$(TargetDir)\System.Management.dll" DestinationFolder="$(GamePath)\smapi-internal" Condition="$(OS) == 'Windows_NT'" />
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<!-- Legacy .NET dependencies (remove in SMAPI 4.0.0) -->
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<Copy SourceFiles="$(TargetDir)\System.Configuration.ConfigurationManager.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\System.Runtime.Caching.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\System.Security.Permissions.dll" DestinationFolder="$(GamePath)\smapi-internal" />
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</Target>
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<!-- .NET metadata files -->
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<Target Name="CopyNetMetadata" Condition="'$(MSBuildProjectName)' == 'SMAPI.Installer'" AfterTargets="PostBuildEvent">
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<Copy SourceFiles="$(TargetDir)\assets\runtimeconfig.json" DestinationFiles="$(GamePath)\StardewModdingAPI.runtimeconfig.json" />
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<Copy SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(GamePath)\StardewModdingAPI.exe.config" Condition="$(OS) == 'Windows_NT'" />
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<Copy SourceFiles="$(GamePath)\Stardew Valley.deps.json" DestinationFiles="$(GamePath)\StardewModdingAPI.deps.json" Condition="!Exists('$(GamePath)\StardewModdingAPI.deps.json')" />
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</Target>
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<!-- bundled mods -->
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<Target Name="CopyDefaultMods" Condition="'$(MSBuildProjectName)' == 'SMAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.ErrorHandler' OR '$(MSBuildProjectName)' == 'SMAPI.Mods.SaveBackup'">
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<ItemGroup>
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<TranslationFiles Include="$(TargetDir)\i18n\*.json" />
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</ItemGroup>
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<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" />
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<Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" />
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<Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)\i18n" />
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</Target>
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<!-- toolkit -->
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<Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit'" AfterTargets="PostBuildEvent">
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<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" />
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</Target>
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<Target Name="CopyToolkitCoreInterfaces" Condition="'$(MSBuildProjectName)' == 'SMAPI.Toolkit.CoreInterfaces'" AfterTargets="PostBuildEvent">
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<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\smapi-internal" />
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<Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)\smapi-internal" />
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</Target>
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</Project>
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