65 lines
3.6 KiB
XML
65 lines
3.6 KiB
XML
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<PropertyGroup>
|
|
<!-- Linux paths -->
|
|
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath>
|
|
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath>
|
|
<!-- Mac paths -->
|
|
<GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath>
|
|
<GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath>
|
|
<!-- Windows paths -->
|
|
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath>
|
|
<GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath>
|
|
<GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath>
|
|
<GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath>
|
|
</PropertyGroup>
|
|
<Choose>
|
|
<When Condition="$(OS) == 'Windows_NT'">
|
|
<PropertyGroup>
|
|
<DefineConstants>$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Stardew Valley">
|
|
<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
|
|
<HintPath>$(GamePath)\xTile.dll</HintPath>
|
|
<Private>False</Private>
|
|
<SpecificVersion>False</SpecificVersion>
|
|
</Reference>
|
|
</ItemGroup>
|
|
</When>
|
|
<Otherwise>
|
|
<PropertyGroup>
|
|
<DefineConstants>$(DefineConstants);SMAPI_FOR_UNIX</DefineConstants>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="MonoGame.Framework">
|
|
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
|
|
<Private>False</Private>
|
|
<SpecificVersion>False</SpecificVersion>
|
|
</Reference>
|
|
<Reference Include="StardewValley">
|
|
<HintPath>$(GamePath)\StardewValley.exe</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="xTile">
|
|
<HintPath>$(GamePath)\xTile.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
</ItemGroup>
|
|
</Otherwise>
|
|
</Choose>
|
|
</Project> |