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using StardewValley;
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namespace StardewModdingAPI.Inheritance
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{
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public enum ChangeType
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{
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Removed,
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Added,
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StackChange
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}
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public class ItemStackChange
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{
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public Item Item { get; set; }
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public int StackChange { get; set; }
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public ChangeType ChangeType { get; set; }
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}
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} |