SMAPI/StardewModdingAPI/Mod.cs

30 lines
709 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardewModdingAPI
{
public class Mod
{
/// <summary>
/// The mod's manifest
/// </summary>
public Manifest Manifest { get; internal set; }
/// <summary>
/// Where the mod is located on the disk.
/// </summary>
public string PathOnDisk { get; internal set; }
/// <summary>
/// A basic method that is the entry-point of your mod. It will always be called once when the mod loads.
/// </summary>
public virtual void Entry(params object[] objects)
{
}
}
}