SMAPI/build
Jesse Plamondon-Willard a3ade7a512 split mod DB into a separate file
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-13 22:41:34 -04:00
..
GlobalAssemblyInfo.cs update for 2.5.5 release 2018-04-11 18:47:32 -04:00
common.targets split mod DB into a separate file 2018-04-13 22:41:34 -04:00
prepare-install-package.targets split mod DB into a separate file 2018-04-13 22:41:34 -04:00
prepare-nuget-package.targets add mod code analyzers to detect implicit net field conversion issues (#471) 2018-04-09 19:32:00 -04:00