14 lines
444 B
C#
14 lines
444 B
C#
using System;
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namespace StardewModdingAPI.Events
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{
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public static class MineEvents
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{
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public static event EventHandler<EventArgsMineLevelChanged> MineLevelChanged = delegate { };
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public static void InvokeMineLevelChanged(int previousMinelevel, int currentMineLevel)
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{
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MineLevelChanged.Invoke(null, new EventArgsMineLevelChanged(previousMinelevel, currentMineLevel));
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}
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}
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} |