185 lines
6.3 KiB
C#
185 lines
6.3 KiB
C#
/*
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Copyright 2016 Zoey (Zoryn)
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*/
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using System;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace StardewModdingAPI
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{
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public class Config
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{
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[JsonIgnore]
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public virtual string ConfigLocation { get; protected internal set; }
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[JsonIgnore]
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public virtual string ConfigDir => Path.GetDirectoryName(ConfigLocation);
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public virtual Config Instance<T>() where T : Config => Activator.CreateInstance<T>();
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/// <summary>
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/// Should never be used for anything.
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/// </summary>
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public Config()
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{
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}
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/// <summary>
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/// Loads the config from the json blob on disk, updating and re-writing to the disk if needed.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <returns></returns>
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public virtual T LoadConfig<T>() where T : Config
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{
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if (string.IsNullOrEmpty(ConfigLocation))
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{
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Log.Error("A config tried to load without specifying a location on the disk.");
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return null;
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}
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T ret = null;
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if (!File.Exists(ConfigLocation))
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{
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//no config exists, generate default values
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var c = this.GenerateDefaultConfig<T>();
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c.ConfigLocation = ConfigLocation;
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ret = c;
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}
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else
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{
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try
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{
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//try to load the config from a json blob on disk
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T c = JsonConvert.DeserializeObject<T>(File.ReadAllText(ConfigLocation), new JsonSerializerSettings() {ContractResolver = new JsonResolver()});
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c.ConfigLocation = ConfigLocation;
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//update the config with default values if needed
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ret = c.UpdateConfig<T>();
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c = null;
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}
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catch (Exception ex)
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{
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Log.Error("Invalid JSON ({0}): {1} \n{2}", GetType().Name, ConfigLocation, ex);
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return GenerateDefaultConfig<T>();
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}
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}
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ret.WriteConfig();
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return ret;
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}
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/// <summary>
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/// MUST be implemented in inheriting class!
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/// </summary>
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public virtual T GenerateDefaultConfig<T>() where T : Config
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{
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return null;
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}
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/// <summary>
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/// Merges a default-value config with the user-config on disk.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <returns></returns>
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public virtual T UpdateConfig<T>() where T : Config
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{
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try
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{
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//default config
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var b = JObject.FromObject(Instance<T>().GenerateDefaultConfig<T>(), new JsonSerializer() {ContractResolver = new JsonResolver()});
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//user config
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var u = JObject.FromObject(this, new JsonSerializer() {ContractResolver = new JsonResolver()});
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//overwrite default values with user values
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b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace});
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//cast json object to config
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T c = b.ToObject<T>();
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//re-write the location on disk to the object
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c.ConfigLocation = ConfigLocation;
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return c;
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}
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catch (Exception ex)
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{
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Log.Error("An error occured when updating a config: " + ex);
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return this as T;
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}
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}
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}
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public static class ConfigExtensions
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{
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/// <summary>
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/// Initializes an instance of any class that inherits from Config.
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/// This method performs the loading, saving, and merging of the config on the disk and in memory at a default state.
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/// This method should not be used to re-load or to re-save a config.
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/// NOTE: You MUST set your config EQUAL to the return of this method!
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="baseConfig"></param>
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/// <param name="configLocation"></param>
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/// <returns></returns>
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public static T InitializeConfig<T>(this T baseConfig, string configLocation) where T : Config
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{
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if (baseConfig == null)
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{
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baseConfig = Activator.CreateInstance<T>();
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/*
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Log.Error("A config tried to initialize whilst being null.");
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return null;
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*/
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}
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if (string.IsNullOrEmpty(configLocation))
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{
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Log.Error("A config tried to initialize without specifying a location on the disk.");
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return null;
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}
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baseConfig.ConfigLocation = configLocation;
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T c = baseConfig.LoadConfig<T>();
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return c;
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}
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/// <summary>
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/// Writes a config to a json blob on the disk specified in the config's properties.
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/// </summary>
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public static void WriteConfig<T>(this T baseConfig) where T : Config
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{
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if (string.IsNullOrEmpty(baseConfig?.ConfigLocation) || string.IsNullOrEmpty(baseConfig.ConfigDir))
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{
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Log.Error("A config attempted to save when it itself or it's location were null.");
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return;
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}
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string s = JsonConvert.SerializeObject(baseConfig, typeof (T), Formatting.Indented, new JsonSerializerSettings() {ContractResolver = new JsonResolver()});
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if (!Directory.Exists(baseConfig.ConfigDir))
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Directory.CreateDirectory(baseConfig.ConfigDir);
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if (!File.Exists(baseConfig.ConfigLocation) || !File.ReadAllText(baseConfig.ConfigLocation).SequenceEqual(s))
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File.WriteAllText(baseConfig.ConfigLocation, s);
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}
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/// <summary>
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/// Re-reads the json blob on the disk and merges its values with a default config
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/// NOTE: You MUST set your config EQUAL to the return of this method!
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/// </summary>
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public static T ReloadConfig<T>(this T baseConfig) where T : Config
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{
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return baseConfig.UpdateConfig<T>();
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}
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}
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} |