The modding API for Stardew Valley.
Go to file
Gormogon 77b24ed4ef Make build config consistent, move to .NET 4.6.1 to fully take advantage of C# 6, update Fody, and update Assembly Info. 2016-05-29 15:29:21 -04:00
StardewModdingAPI Make build config consistent, move to .NET 4.6.1 to fully take advantage of C# 6, update Fody, and update Assembly Info. 2016-05-29 15:29:21 -04:00
TrainerMod Make build config consistent, move to .NET 4.6.1 to fully take advantage of C# 6, update Fody, and update Assembly Info. 2016-05-29 15:29:21 -04:00
.gitignore do ignore packages I derped 2016-03-20 15:49:36 -04:00
BobberBar Private Fields.txt expose some private fields for modding 2016-02-28 22:16:32 -05:00
Game1 Static Fields.txt expose some private fields for modding 2016-02-28 22:16:32 -05:00
LICENSE license change. GPL to LGPL. 2016-04-06 06:08:32 -04:00
README.md Update README.md 2016-04-26 12:56:36 +01:00
StardewModdingAPI.sln Make build config consistent, move to .NET 4.6.1 to fully take advantage of C# 6, update Fody, and update Assembly Info. 2016-05-29 15:29:21 -04:00
Vanilla Items List.txt Update Item List - ObjectInformation.xnb [v1.07] 2016-05-20 21:06:23 -04:00

README.md

NOTICE: THIS PROJECT IS STILL IN ALPHA

What is SMAPI

SMAPI (Stardew Modding Application Programming Interface) is a tool to help modders make changes to Stardew. It is a standalone executable which goes alongside your Stardew.exe.

Installation

To install SMAPI:

Future Plans

  • Content only mods
  • Support for a wide range of events
  • Enable the addition of new custom content such as locations, NPCs, and items.

Mod Developers!

Mod developers would work off the release branch. The master branch will contain mid-version updates which could make your mods incompatable with both the current release and the upcoming releases.