SMAPI/build/prepare-install-package.tar...

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9.4 KiB
XML

<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--
This build task is run from the installer project after all projects have been compiled, and
creates the build package in the bin\Packages folder.
-->
<Target Name="PrepareInstaller" AfterTargets="AfterBuild">
<PropertyGroup>
<PlatformName>windows</PlatformName>
<PlatformName Condition="$(OS) != 'Windows_NT'">unix</PlatformName>
<BuildRootPath>$(SolutionDir)</BuildRootPath>
<OutRootPath>$(SolutionDir)\..\bin</OutRootPath>
<SmapiBin>$(BuildRootPath)\SMAPI\bin\$(Configuration)</SmapiBin>
<ToolkitBin>$(BuildRootPath)\SMAPI.Toolkit\bin\$(Configuration)\net4.5</ToolkitBin>
<ConsoleCommandsBin>$(BuildRootPath)\SMAPI.Mods.ConsoleCommands\bin\$(Configuration)</ConsoleCommandsBin>
<ErrorHandlerBin>$(BuildRootPath)\SMAPI.Mods.ErrorHandler\bin\$(Configuration)</ErrorHandlerBin>
<SaveBackupBin>$(BuildRootPath)\SMAPI.Mods.SaveBackup\bin\$(Configuration)</SaveBackupBin>
<PackagePath>$(OutRootPath)\SMAPI installer</PackagePath>
<PackageDevPath>$(OutRootPath)\SMAPI installer for developers</PackageDevPath>
</PropertyGroup>
<ItemGroup>
<TranslationFiles Include="$(SmapiBin)\i18n\*.json" />
<ErrorHandlerTranslationFiles Include="$(ErrorHandlerBin)\i18n\*.json" />
</ItemGroup>
<!-- reset package directory -->
<RemoveDir Directories="$(PackagePath)" />
<RemoveDir Directories="$(PackageDevPath)" />
<!-- copy installer files -->
<Copy SourceFiles="$(TargetDir)\assets\unix-install.sh" DestinationFiles="$(PackagePath)\install on Linux.sh" />
<Copy SourceFiles="$(TargetDir)\assets\unix-install.sh" DestinationFiles="$(PackagePath)\install on macOS.command" />
<Copy SourceFiles="$(TargetDir)\assets\windows-install.bat" DestinationFiles="$(PackagePath)\install on Windows.bat" />
<Copy SourceFiles="$(TargetDir)\assets\README.txt" DestinationFiles="$(PackagePath)\README.txt" />
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\internal\$(PlatformName)-install.exe" />
<Copy Condition="$(PlatformName) == 'windows'" SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(PackagePath)\internal\$(PlatformName)-install.exe.config" />
<!--copy bundle files-->
<Copy SourceFiles="$(SmapiBin)\StardewModdingAPI.exe" DestinationFolder="$(PackagePath)\bundle" />
<Copy SourceFiles="$(SmapiBin)\StardewModdingAPI.pdb" DestinationFolder="$(PackagePath)\bundle" />
<Copy SourceFiles="$(SmapiBin)\StardewModdingAPI.xml" DestinationFolder="$(PackagePath)\bundle" />
<Copy SourceFiles="$(SmapiBin)\steam_appid.txt" DestinationFolder="$(PackagePath)\bundle" />
<Copy SourceFiles="$(SmapiBin)\0Harmony.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(SmapiBin)\Mono.Cecil.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(SmapiBin)\Newtonsoft.Json.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(SmapiBin)\TMXTile.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(SmapiBin)\SMAPI.config.json" DestinationFiles="$(PackagePath)\bundle\smapi-internal\config.json" />
<Copy SourceFiles="$(SmapiBin)\SMAPI.metadata.json" DestinationFiles="$(PackagePath)\bundle\smapi-internal\metadata.json" />
<Copy SourceFiles="$(ToolkitBin)\SMAPI.Toolkit.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(ToolkitBin)\SMAPI.Toolkit.pdb" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(ToolkitBin)\SMAPI.Toolkit.xml" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(ToolkitBin)\SMAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(ToolkitBin)\SMAPI.Toolkit.CoreInterfaces.pdb" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="$(ToolkitBin)\SMAPI.Toolkit.CoreInterfaces.xml" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy SourceFiles="@(TranslationFiles)" DestinationFolder="$(PackagePath)\bundle\smapi-internal\i18n" />
<Copy Condition="$(PlatformName) == 'unix'" SourceFiles="$(TargetDir)\assets\unix-launcher.sh" DestinationFiles="$(PackagePath)\bundle\StardewModdingAPI" />
<Copy Condition="$(PlatformName) == 'unix'" SourceFiles="$(SmapiBin)\System.Numerics.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy Condition="$(PlatformName) == 'unix'" SourceFiles="$(SmapiBin)\System.Runtime.Caching.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy Condition="$(PlatformName) == 'windows'" SourceFiles="$(TargetDir)\assets\windows-exe-config.xml" DestinationFiles="$(PackagePath)\bundle\StardewModdingAPI.exe.config" />
<!--copy bundled mods-->
<Copy SourceFiles="$(ConsoleCommandsBin)\ConsoleCommands.dll" DestinationFolder="$(PackagePath)\bundle\Mods\ConsoleCommands" />
<Copy SourceFiles="$(ConsoleCommandsBin)\ConsoleCommands.pdb" DestinationFolder="$(PackagePath)\bundle\Mods\ConsoleCommands" />
<Copy SourceFiles="$(ConsoleCommandsBin)\manifest.json" DestinationFolder="$(PackagePath)\bundle\Mods\ConsoleCommands" />
<Copy SourceFiles="$(ErrorHandlerBin)\ErrorHandler.dll" DestinationFolder="$(PackagePath)\bundle\Mods\ErrorHandler" />
<Copy SourceFiles="$(ErrorHandlerBin)\ErrorHandler.pdb" DestinationFolder="$(PackagePath)\bundle\Mods\ErrorHandler" />
<Copy SourceFiles="$(ErrorHandlerBin)\manifest.json" DestinationFolder="$(PackagePath)\bundle\Mods\ErrorHandler" />
<Copy SourceFiles="@(ErrorHandlerTranslationFiles)" DestinationFolder="$(PackagePath)\bundle\Mods\ErrorHandler\i18n" />
<Copy SourceFiles="$(SaveBackupBin)\SaveBackup.dll" DestinationFolder="$(PackagePath)\bundle\Mods\SaveBackup" />
<Copy SourceFiles="$(SaveBackupBin)\SaveBackup.pdb" DestinationFolder="$(PackagePath)\bundle\Mods\SaveBackup" />
<Copy SourceFiles="$(SaveBackupBin)\manifest.json" DestinationFolder="$(PackagePath)\bundle\Mods\SaveBackup" />
<!-- fix errors on Linux/macOS (sample: https://smapi.io/log/mMdFUpgB) -->
<Copy Condition="$(PlatformName) == 'unix'" SourceFiles="$(TargetDir)\assets\System.Numerics.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy Condition="$(PlatformName) == 'unix'" SourceFiles="$(TargetDir)\assets\System.Runtime.Caching.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<!-- fix Linux/macOS permissions -->
<Exec Condition="$(PlatformName) == 'unix'" Command="chmod 755 &quot;$(PackagePath)\install on Linux.sh&quot;" />
<Exec Condition="$(PlatformName) == 'unix'" Command="chmod 755 &quot;$(PackagePath)\install on macOS.command&quot;" />
<!-- finalise 'for developers' installer -->
<ItemGroup>
<PackageFiles Include="$(PackagePath)\**\*.*" />
</ItemGroup>
<Copy SourceFiles="@(PackageFiles)" DestinationFolder="$(PackageDevPath)\%(RecursiveDir)" />
<ZipDirectory FromDirPath="$(PackageDevPath)\bundle" ToFilePath="$(PackageDevPath)\internal\$(PlatformName)-install.dat" />
<RemoveDir Directories="$(PackageDevPath)\bundle" />
<!-- finalise normal installer -->
<ReplaceFileText FilePath="$(PackagePath)\bundle\smapi-internal\config.json" Search="&quot;DeveloperMode&quot;: true" Replace="&quot;DeveloperMode&quot;: false" />
<ZipDirectory FromDirPath="$(PackagePath)\bundle" ToFilePath="$(PackagePath)\internal\$(PlatformName)-install.dat" />
<RemoveDir Directories="$(PackagePath)\bundle" />
</Target>
<!-- Create a zip file with the contents of a given folder path. Derived from https://stackoverflow.com/a/38127938/262123. -->
<UsingTask TaskName="ZipDirectory" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v12.0.dll">
<ParameterGroup>
<FromDirPath ParameterType="System.String" Required="true" />
<ToFilePath ParameterType="System.String" Required="true" />
</ParameterGroup>
<Task>
<Reference Include="System.IO.Compression.FileSystem" />
<Using Namespace="System.IO.Compression" />
<Code Type="Fragment" Language="cs">
<![CDATA[
try
{
ZipFile.CreateFromDirectory(FromDirPath, ToFilePath);
return true;
}
catch(Exception ex)
{
Log.LogErrorFromException(ex);
return false;
}
]]>
</Code>
</Task>
</UsingTask>
<!-- Replace text in a file based on a regex pattern. Derived from https://stackoverflow.com/a/22571621/262123. -->
<UsingTask TaskName="ReplaceFileText" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>
<FilePath ParameterType="System.String" Required="true" />
<Search ParameterType="System.String" Required="true" />
<Replace ParameterType="System.String" Required="true" />
</ParameterGroup>
<Task>
<Reference Include="System.Core" />
<Using Namespace="System" />
<Using Namespace="System.IO" />
<Using Namespace="System.Text.RegularExpressions" />
<Code Type="Fragment" Language="cs">
<![CDATA[
File.WriteAllText(
FilePath,
Regex.Replace(File.ReadAllText(FilePath), Search, Replace)
);
]]>
</Code>
</Task>
</UsingTask>
</Project>