154 lines
5.9 KiB
C#
154 lines
5.9 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using Newtonsoft.Json.Linq;
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namespace Pathoschild.Stardew.Common
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{
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/// <summary>A variant of <see cref="StringEnumConverter"/> which represents arrays in JSON as a comma-delimited string.</summary>
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internal class StringEnumArrayConverter : StringEnumConverter
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{
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/*********
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** Fields
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*********/
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/// <summary>Whether to return null values for missing data instead of an empty array.</summary>
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public bool AllowNull { get; set; }
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/*********
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** Public methods
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*********/
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/// <summary>Get whether this instance can convert the specified object type.</summary>
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/// <param name="type">The object type.</param>
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public override bool CanConvert(Type type)
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{
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if (!type.IsArray)
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return false;
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Type elementType = this.GetElementType(type);
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return elementType != null && base.CanConvert(elementType);
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}
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/// <summary>Read a JSON representation.</summary>
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/// <param name="reader">The JSON reader from which to read.</param>
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/// <param name="valueType">The value type.</param>
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/// <param name="rawValue">The raw value of the object being read.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override object ReadJson(JsonReader reader, Type valueType, object rawValue, JsonSerializer serializer)
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{
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// get element type
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Type elementType = this.GetElementType(valueType);
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if (elementType == null)
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throw new InvalidOperationException("Couldn't extract enum array element type."); // should never happen since we validate in CanConvert
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// parse
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switch (reader.TokenType)
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{
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case JsonToken.Null:
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return this.GetNullOrEmptyArray(elementType);
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case JsonToken.StartArray:
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{
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string[] elements = JArray.Load(reader).Values<string>().ToArray();
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object[] parsed = elements.Select(raw => this.ParseOne(raw, elementType)).ToArray();
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return this.Cast(parsed, elementType);
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}
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case JsonToken.String:
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{
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string value = (string)JToken.Load(reader);
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if (string.IsNullOrWhiteSpace(value))
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return this.GetNullOrEmptyArray(elementType);
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object[] parsed = this.ParseMany(value, elementType).ToArray();
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return this.Cast(parsed, elementType);
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}
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default:
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return base.ReadJson(reader, valueType, rawValue, serializer);
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}
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}
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/// <summary>Write a JSON representation.</summary>
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/// <param name="writer">The JSON writer to which to write.</param>
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/// <param name="value">The value.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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if (value == null)
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writer.WriteNull();
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else if (value is IEnumerable list)
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{
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string[] array = (from object element in list where element != null select element.ToString()).ToArray();
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writer.WriteValue(string.Join(", ", array));
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}
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else
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base.WriteJson(writer, value, serializer);
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}
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/*********
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** Private methods
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*********/
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/// <summary>Get the underlying array element type (bypassing <see cref="Nullable"/> if necessary).</summary>
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/// <param name="type">The array type.</param>
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private Type GetElementType(Type type)
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{
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if (!type.IsArray)
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return null;
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type = type.GetElementType();
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if (type == null)
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return null;
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type = Nullable.GetUnderlyingType(type) ?? type;
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return type;
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}
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/// <summary>Parse a string into individual values.</summary>
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/// <param name="input">The input string.</param>
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/// <param name="elementType">The enum type.</param>
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private IEnumerable<object> ParseMany(string input, Type elementType)
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{
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string[] values = input.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
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foreach (string value in values)
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yield return this.ParseOne(value, elementType);
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}
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/// <summary>Parse a string into one value.</summary>
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/// <param name="input">The input string.</param>
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/// <param name="elementType">The enum type.</param>
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private object ParseOne(string input, Type elementType)
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{
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return Enum.Parse(elementType, input, ignoreCase: true);
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}
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/// <summary>Get <c>null</c> or an empty array, depending on the value of <see cref="AllowNull"/>.</summary>
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/// <param name="elementType">The enum type.</param>
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private Array GetNullOrEmptyArray(Type elementType)
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{
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return this.AllowNull
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? null
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: Array.CreateInstance(elementType, 0);
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}
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/// <summary>Create an array of elements with the given type.</summary>
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/// <param name="elements">The array elements.</param>
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/// <param name="elementType">The array element type.</param>
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private Array Cast(object[] elements, Type elementType)
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{
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if (elements == null)
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return null;
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Array result = Array.CreateInstance(elementType, elements.Length);
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Array.Copy(elements, result, result.Length);
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return result;
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}
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}
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}
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