SMAPI/StardewModdingAPI/Inheritance
James Finlay 626452834f Perf improvements
- The original '+=' of the GetHash method was taking ~10% of CPU usage for the game. This should improve performance considerably.

 - The next largest CPU usage we care about is the 'GetHash' method that gets called very often. Pulling the objects.GetHash() out will reduce hits on the method.
2016-03-07 21:47:52 -08:00
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Menus Pulled Logs into new Log object 2016-03-04 22:55:47 -08:00
Minigames expose some private fields for modding 2016-02-28 22:16:32 -05:00
ItemStackChange.cs Improved Inventory Changed command to show which items were added/removed/alteredQuantity 2016-03-04 20:20:58 +00:00
SGame.cs Perf improvements 2016-03-07 21:47:52 -08:00
SGameLocation.cs Pulled Logs into new Log object 2016-03-04 22:55:47 -08:00
SObject.cs Fixed mod content path not being set correctly. Fixed object draw code. Custom objects can now be placed and show up correctly. 2016-03-06 23:28:32 +00:00