40 lines
985 B
C#
40 lines
985 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StardewModdingAPI
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{
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public class Mod
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{
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/// <summary>
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/// The name of your mod.
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/// </summary>
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public virtual string Name { get; protected set; }
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/// <summary>
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/// The name of the mod's authour.
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/// </summary>
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public virtual string Authour { get; protected set; }
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/// <summary>
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/// The version of the mod.
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/// </summary>
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public virtual string Version { get; protected set; }
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/// <summary>
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/// A description of the mod.
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/// </summary>
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public virtual string Description { get; protected set; }
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/// <summary>
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/// A basic method that is the entry-point of your mod. It will always be called once when the mod loads.
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/// </summary>
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public virtual void Entry()
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{
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}
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}
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}
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