73 lines
1.8 KiB
C#
73 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Linq;
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using System.Text;
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namespace StardewInjector
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{
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public static class Config
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{
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public static bool EnableDebugMode
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{
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get
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{
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bool val = false;
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bool.TryParse(ConfigurationManager.AppSettings["EnableDebugMode"], out val);
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return val;
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}
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}
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public static bool EnableAlwaysSpawnFishingBubble
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{
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get
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{
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bool val = false;
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bool.TryParse(ConfigurationManager.AppSettings["EnableAlwaysSpawnFishingBubble"], out val);
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return val;
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}
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}
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public static bool EnableEasyFishing
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{
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get
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{
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bool val = false;
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bool.TryParse(ConfigurationManager.AppSettings["EnableEasyFishing"], out val);
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return val;
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}
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}
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public static int SecondsPerTenMinutes
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{
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get
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{
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int val = 7;
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int.TryParse(ConfigurationManager.AppSettings["SecondsPerTenMinutes"], out val);
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return val;
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}
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}
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public static float RunSpeed
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{
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get
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{
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float val = 1f;
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float.TryParse(ConfigurationManager.AppSettings["RunSpeed"], out val);
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return val;
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}
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}
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public static bool EnableTweakedDiagonalMovement
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{
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get
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{
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bool val = false;
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bool.TryParse(ConfigurationManager.AppSettings["EnableTweakedDiagonalMovement"], out val);
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return val;
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}
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}
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}
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}
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