154 lines
5.9 KiB
C#
154 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework.Input;
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using StardewValley;
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using StardewValley.Menus;
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using Microsoft.Xna.Framework;
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namespace StardewModdingAPI
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{
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public static class Events
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{
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public static event EventHandler GameLoaded = delegate { };
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public static event EventHandler Initialize = delegate { };
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public static event EventHandler LoadContent = delegate { };
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public static event EventHandler UpdateTick = delegate { };
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public static event EventHandler DrawTick = delegate { };
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public static event EventHandler<EventArgsKeyboardStateChanged> KeyboardChanged = delegate { };
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public static event EventHandler<EventArgsKeyPressed> KeyPressed = delegate { };
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public static event EventHandler<EventArgsMouseStateChanged> MouseChanged = delegate { };
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public static event EventHandler<EventArgsClickableMenuChanged> MenuChanged = delegate { };
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public static event EventHandler<EventArgsGameLocationsChanged> LocationsChanged = delegate { };
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public static event EventHandler<EventArgsLocationObjectsChanged> LocationObjectsChanged = delegate { };
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public static event EventHandler<EventArgsCurrentLocationChanged> CurrentLocationChanged = delegate { };
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public static event EventHandler Resize = delegate { };
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public static event EventHandler<EventArgsFarmerChanged> FarmerChanged = delegate { };
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public static event EventHandler<EventArgsIntChanged> TimeOfDayChanged = delegate { };
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public static event EventHandler<EventArgsIntChanged> DayOfMonthChanged = delegate { };
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public static event EventHandler<EventArgsIntChanged> YearOfGameChanged = delegate { };
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public static event EventHandler<EventArgsStringChanged> SeasonOfYearChanged = delegate { };
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public static void InvokeGameLoaded()
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{
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GameLoaded.Invoke(null, EventArgs.Empty);
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}
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public static void InvokeInitialize()
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{
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try
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{
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Initialize.Invoke(null, EventArgs.Empty);
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}
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catch (Exception ex)
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{
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Program.LogError("An exception occured in XNA Initialize: " + ex.ToString());
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}
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}
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public static void InvokeLoadContent()
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{
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try
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{
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LoadContent.Invoke(null, EventArgs.Empty);
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}
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catch (Exception ex)
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{
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Program.LogError("An exception occured in XNA LoadContent: " + ex.ToString());
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}
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}
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public static void InvokeUpdateTick()
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{
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try
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{
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UpdateTick.Invoke(null, EventArgs.Empty);
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}
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catch (Exception ex)
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{
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Program.LogError("An exception occured in XNA UpdateTick: " + ex.ToString());
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}
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}
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public static void InvokeDrawTick()
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{
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try
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{
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DrawTick.Invoke(null, EventArgs.Empty);
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}
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catch (Exception ex)
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{
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Program.LogError("An exception occured in XNA DrawTick: " + ex.ToString());
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}
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}
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public static void InvokeKeyboardChanged(KeyboardState priorState, KeyboardState newState)
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{
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KeyboardChanged.Invoke(null, new EventArgsKeyboardStateChanged(priorState, newState));
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}
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public static void InvokeMouseChanged(MouseState priorState, MouseState newState)
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{
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MouseChanged.Invoke(null, new EventArgsMouseStateChanged(priorState, newState));
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}
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public static void InvokeKeyPressed(Keys key)
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{
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KeyPressed.Invoke(null, new EventArgsKeyPressed(key));
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}
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public static void InvokeMenuChanged(IClickableMenu priorMenu, IClickableMenu newMenu)
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{
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MenuChanged.Invoke(null, new EventArgsClickableMenuChanged(priorMenu, newMenu));
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}
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public static void InvokeLocationsChanged(List<GameLocation> newLocations)
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{
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LocationsChanged.Invoke(null, new EventArgsGameLocationsChanged(newLocations));
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}
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public static void InvokeCurrentLocationChanged(GameLocation priorLocation, GameLocation newLocation)
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{
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CurrentLocationChanged.Invoke(null, new EventArgsCurrentLocationChanged(priorLocation, newLocation));
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}
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public static void InvokeResize(object sender, EventArgs e)
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{
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Resize.Invoke(sender, e);
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}
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public static void InvokeFarmerChanged(Farmer priorFarmer, Farmer newFarmer)
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{
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FarmerChanged.Invoke(null, new EventArgsFarmerChanged(priorFarmer, newFarmer));
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}
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public static void InvokeTimeOfDayChanged(Int32 priorInt, Int32 newInt)
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{
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TimeOfDayChanged.Invoke(null, new EventArgsIntChanged(priorInt, newInt));
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}
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public static void InvokeDayOfMonthChanged(Int32 priorInt, Int32 newInt)
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{
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DayOfMonthChanged.Invoke(null, new EventArgsIntChanged(priorInt, newInt));
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}
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public static void InvokeYearOfGameChanged(Int32 priorInt, Int32 newInt)
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{
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YearOfGameChanged.Invoke(null, new EventArgsIntChanged(priorInt, newInt));
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}
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public static void InvokeSeasonOfYearChanged(String priorString, String newString)
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{
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SeasonOfYearChanged.Invoke(null, new EventArgsStringChanged(priorString, newString));
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}
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internal static void InvokeOnNewLocationObject(SerializableDictionary<Vector2, StardewValley.Object> newObjects)
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{
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LocationObjectsChanged.Invoke(null, new EventArgsLocationObjectsChanged(newObjects));
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}
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}
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}
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