Stardew_Valley_Mods/GeneralMods/StardustCore/StaticClass.cs

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C#
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using System;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
namespace StardustCore
{
public static class StaticExtentions
{
/// <summary>
/// Thank you stack overflow. https://stackoverflow.com/questions/3907299/if-statements-matching-multiple-values
/// Ex:) if(1.In(1,2,3)) //This returns true since 1 is in the parameter list.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="obj">Object to pass in value.</param>
/// <param name="args">A list like (1,2,3) to see if it's contained.</param>
public static bool In<T>(this T obj, params T[] args)
{
return args.Contains(obj);
}
public static bool HasValue(this double value)
{
return !double.IsNaN(value) && !double.IsInfinity(value);
}
/// <summary>
/// Returns the description tag above an enum property to return a user friendly string.
/// Thanks again to Stack Overflow: https://stackoverflow.com/questions/479410/enum-tostring-with-user-friendly-strings
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="enumerationValue"></param>
public static string GetEnumDescription<T>(this T enumerationValue)
where T : struct
{
Type type = enumerationValue.GetType();
if (!type.IsEnum)
throw new ArgumentException("EnumerationValue must be of Enum type", "enumerationValue");
//Tries to find a DescriptionAttribute for a potential friendly name
//for the enum
MemberInfo[] memberInfo = type.GetMember(enumerationValue.ToString());
if (memberInfo != null && memberInfo.Length > 0)
{
object[] attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);
if (attrs != null && attrs.Length > 0)
{
//Pull out the description value
return ((DescriptionAttribute)attrs[0]).Description;
}
}
//If we have no description attribute, just return the ToString of the enum
return enumerationValue.ToString();
}
}
}