Stardew_Valley_Mods/FrameworksExamples/SimpleSoundManager/ClassLibrary1/ClassLibrary1.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 14 for Windows Desktop
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SoundExample", "ClassLibrary1\SoundExample.csproj", "{7730269B-D388-4B83-B9C3-1B6D93913806}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7730269B-D388-4B83-B9C3-1B6D93913806}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7730269B-D388-4B83-B9C3-1B6D93913806}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7730269B-D388-4B83-B9C3-1B6D93913806}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7730269B-D388-4B83-B9C3-1B6D93913806}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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