Stardew_Valley_Mods/GeneralMods/MuseumRearranger/Framework/ModConfig.cs

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using StardewModdingAPI;
namespace Omegasis.MuseumRearranger.Framework
{
/// <summary>The mod configuration.</summary>
internal class ModConfig
{
/// <summary>The key which shows the museum rearranging menu.</summary>
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public SButton ShowMenuKey { get; set; } = SButton.R;
/// <summary>The key which toggles the inventory box when the menu is open.</summary>
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public SButton ToggleInventoryKey { get; set; } = SButton.T;
}
}