Stardew_Valley_Mods/GeneralMods/OutDatedMods/CurrentLocationPopUp/Class1.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StardewModdingAPI;
using StardewValley;
namespace CurrentLocationPopUp
{
public class Class1 :Mod
{
public override void Entry(IModHelper helper)
{
StardewModdingAPI.Events.LocationEvents.CurrentLocationChanged += LocationEvents_CurrentLocationChanged;
}
public void LocationEvents_CurrentLocationChanged(object sender, StardewModdingAPI.Events.EventArgsCurrentLocationChanged e)
{
if (Game1.player == null) return;
if (Game1.player.currentLocation != null) Game1.showGlobalMessage(Game1.player.currentLocation.name);
}
}
}