Stardew_Valley_Mods/GeneralMods/StardustCore/NetCode/NetBufferReadStream.cs

100 lines
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C#
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using System;
using System.IO;
using Lidgren.Network;
namespace StardustCore.NetCode
{
public class NetBufferReadStream : Stream
{
private long offset;
public NetBuffer Buffer;
public NetBufferReadStream(NetBuffer buffer)
{
this.Buffer = buffer;
this.offset = buffer.Position;
}
public override bool CanRead
{
get
{
return true;
}
}
public override bool CanSeek
{
get
{
return true;
}
}
public override bool CanWrite
{
get
{
return false;
}
}
public override long Length
{
get
{
return ((long)this.Buffer.LengthBits - this.offset) / 8L;
}
}
public override long Position
{
get
{
return (this.Buffer.Position - this.offset) / 8L;
}
set
{
this.Buffer.Position = this.offset + value * 8L;
}
}
public override void Flush()
{
}
public override int Read(byte[] buffer, int offset, int count)
{
this.Buffer.ReadBytes(buffer, offset, count);
return count;
}
public override long Seek(long offset, SeekOrigin origin)
{
switch (origin)
{
case SeekOrigin.Begin:
this.Position = offset;
break;
case SeekOrigin.Current:
this.Position += offset;
break;
case SeekOrigin.End:
this.Position = this.Length + offset;
break;
}
return this.Position;
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override void Write(byte[] buffer, int offset, int count)
{
throw new NotSupportedException();
}
}
}