Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Utilities/EnergyUtilities.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
namespace Revitalize.Framework.Utilities
{
public class EnergyUtilities
{
public static Color GetEnergyRemainingColor(Energy.EnergyManager Energy)
{
Color col = new Color();
//ModCore.log("Energy is: " + this.energy.energyPercentRemaining);
if (Energy.energyPercentRemaining > .75d)
{
col = Color.Green;
}
else if (Energy.energyPercentRemaining > .5d && Energy.energyPercentRemaining <= .75d)
{
col = Color.GreenYellow;
}
else if (Energy.energyPercentRemaining > .25d && Energy.energyPercentRemaining <= .5d)
{
col = Color.Yellow;
}
else if (Energy.energyPercentRemaining > .10d && Energy.energyPercentRemaining <= .25d)
{
col = Color.Orange;
}
else
{
col = Color.Red;
}
return col;
}
}
}