33 lines
843 B
C#
33 lines
843 B
C#
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Linq;
|
||
|
using System.Text;
|
||
|
using System.Threading.Tasks;
|
||
|
using Microsoft.Xna.Framework;
|
||
|
using Revitalize.Framework.Objects.InformationFiles.Furniture;
|
||
|
|
||
|
namespace Revitalize.Framework.Objects.Furniture
|
||
|
{
|
||
|
public class CustomFurniture:CustomObject
|
||
|
{
|
||
|
public FurnitureInformation furnitureInfo;
|
||
|
|
||
|
|
||
|
public CustomFurniture() : base()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
public CustomFurniture(BasicItemInformation itemInfo, FurnitureInformation furnitureInfo) : base(itemInfo)
|
||
|
{
|
||
|
this.furnitureInfo = furnitureInfo;
|
||
|
}
|
||
|
|
||
|
public CustomFurniture(BasicItemInformation itemInfo, Vector2 TileLocation, FurnitureInformation furnitureInfo) : base(itemInfo, TileLocation)
|
||
|
{
|
||
|
this.furnitureInfo = furnitureInfo;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|