Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Utilities/TimeUtilities.cs

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3.9 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PyTK.Types;
namespace Revitalize.Framework.Utilities
{
public class TimeUtilities
{
/// <summary>
/// Wraps SDV time to be able to display it better.
/// </summary>
public class StardewTime
{
public int days;
public int hours;
public int minutes;
public int weeks;
public int seasons;
public int years;
public StardewTime()
{
}
public StardewTime(int Minutes)
{
this.parse(Minutes);
}
private void parse(int Minutes)
{
this.years = Minutes / 60 / 24 / 7 / 4 / 4;
Minutes -= (Minutes / 60 / 24 / 7 / 4 / 4);
this.seasons = Minutes / 60 / 24 / 7 / 4;
Minutes -= (Minutes / 60 / 24 / 7 / 4);
this.weeks = Minutes / 60 / 24 / 7;
Minutes -= (Minutes / 60 / 24 / 7);
this.days = Minutes / 60 / 24;
Minutes -= (Minutes / 60 / 24);
this.hours = Minutes / 60;
this.minutes -= (Minutes / 60);
this.minutes = Minutes;
}
public string GetTimeString()
{
StringBuilder b = new StringBuilder();
if (this.years > 0) b.Append("Y: " + this.years);
if (this.seasons > 0) b.Append("S: " + this.seasons);
if (this.weeks > 0) b.Append("W: " + this.weeks);
if (this.days > 0) b.Append("D: " + this.days);
if (this.hours > 0) b.Append("H: " + this.hours);
if (this.minutes > 0) b.Append("M: " + this.minutes);
else
{
b.Append("M: " + 0);
}
return b.ToString();
}
public string GetVerboseString()
{
StringBuilder b = new StringBuilder();
if (this.years > 0) b.Append("Years: " + this.years);
if (this.seasons > 0) b.Append("Seasons: " + this.seasons);
if (this.weeks > 0) b.Append("Weeks: " + this.weeks);
if (this.days > 0) b.Append("Days: " + this.days);
if (this.hours > 0) b.Append("Hours: " + this.hours);
if (this.minutes > 0) b.Append("Minutes: " + this.minutes);
else
{
b.Append("Minutes: " + 0);
}
return b.ToString();
}
}
/// <summary>
/// Gets the minutes for the time passed in.
/// </summary>
/// <param name="Days"></param>
/// <param name="Hours"></param>
/// <param name="Minutes"></param>
/// <returns></returns>
public static int GetMinutesFromTime(int Days, int Hours, int Minutes)
{
int amount=0;
amount += Days * 24 * 60;
amount += Hours * 60;
amount += Minutes;
return amount;
}
/// <summary>
/// Gets a shortened string representing the time.
/// </summary>
/// <param name="Minutes"></param>
/// <returns></returns>
public static string GetTimeString(int Minutes)
{
StardewTime s = new StardewTime(Minutes);
return s.GetTimeString();
}
/// <summary>
/// Gets a more detailed string representation of the time.
/// </summary>
/// <param name="Minutes"></param>
/// <returns></returns>
public static string GetVerboseTimeString(int Minutes)
{
StardewTime s = new StardewTime(Minutes);
return s.GetVerboseString();
}
}
}