Stardew_Valley_Mods/GeneralMods/CustomNPCFramework/Framework/Enums/Genders.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CustomNPCFramework.Framework.Enums
{
/// <summary>
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/// Gender enum to signify the different genders for npcs.
/// Do what you want with this. For code simplicity anything that is non-binary is specified under other.
/// </summary>
public enum Genders
{
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/// <summary>
/// Used for npcs to signify that they are the male gender.
/// </summary>
male,
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/// <summary>
/// Used for npcs to signify that they are the female gender.
/// </summary>
female,
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/// <summary>
/// Used for npcs to signify that they are a non gender binary gender.
/// </summary>
other
}
}