Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Minigame/SeasideScrambleMinigame/SSCCamera.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
namespace Revitalize.Framework.Minigame.SeasideScrambleMinigame
{
public class SSCCamera
{
public xTile.Dimensions.Rectangle viewport;
public SSCCamera()
{
this.viewport = new xTile.Dimensions.Rectangle(StardewValley.Game1.viewport);
}
public void snapToPosition(Vector2 position)
{
this.viewport.Location = new xTile.Dimensions.Location((int)position.X, (int)position.Y);
}
public void centerOnPosition(Vector2 position)
{
this.viewport.Location = new xTile.Dimensions.Location((int)position.X - (int)(SeasideScramble.self.camera.viewport.Width / 2), (int)position.Y - (int)(SeasideScramble.self.camera.viewport.Height / 2));
}
public void update(GameTime time)
{
}
}
}