Stardew_Valley_Mods/GeneralMods/SaveAnywhere/Framework/Models/PlayerData.cs

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namespace Omegasis.SaveAnywhere.Framework.Models
{
/// <summary>The data for the current player.</summary>
public class PlayerData
{
/// <summary>The current time.</summary>
public int Time { get; set; }
/// <summary>The saved character data.</summary>
public CharacterData[] Characters { get; set; }
/// <summary>Checks if the character was swimming at save time.</summary>
public bool IsCharacterSwimming { get; set; }
}
}