2017-09-05 19:13:42 +08:00
|
|
|
|
using AdditionalCropsFramework.Framework;
|
|
|
|
|
using Microsoft.Xna.Framework;
|
2017-08-23 08:45:30 +08:00
|
|
|
|
using StardewModdingAPI;
|
|
|
|
|
using StardewValley;
|
2017-09-13 17:39:50 +08:00
|
|
|
|
using StardewValley.Characters;
|
2017-08-23 08:45:30 +08:00
|
|
|
|
using StardewValley.Locations;
|
|
|
|
|
using StardewValley.Objects;
|
|
|
|
|
using StardewValley.TerrainFeatures;
|
2017-09-05 19:13:42 +08:00
|
|
|
|
using StardustCore;
|
2017-08-23 08:45:30 +08:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using xTile.Dimensions;
|
|
|
|
|
|
2017-09-05 19:13:42 +08:00
|
|
|
|
namespace AdditionalCropsFramework
|
2017-08-23 08:45:30 +08:00
|
|
|
|
{
|
|
|
|
|
class Utilities
|
|
|
|
|
{
|
2017-09-13 07:30:30 +08:00
|
|
|
|
public static readonly string EntensionsFolderName = "Extensions";
|
|
|
|
|
|
2017-09-05 19:13:42 +08:00
|
|
|
|
public static List<TerrainDataNode> trackedTerrainFeatures= new List<TerrainDataNode>();
|
|
|
|
|
|
2017-08-23 08:45:30 +08:00
|
|
|
|
public static List<CoreObject> NonSolidThingsToDraw = new List<CoreObject>();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static void createObjectDebris(Item I, int xTileOrigin, int yTileOrigin, int xTileTarget, int yTileTarget, int groundLevel = -1, int itemQuality = 0, float velocityMultiplyer = 1f, GameLocation location = null)
|
|
|
|
|
{
|
|
|
|
|
Debris debris = new Debris(I, new Vector2(xTileOrigin, yTileOrigin), new Vector2(xTileTarget, yTileTarget))
|
|
|
|
|
{
|
|
|
|
|
itemQuality = itemQuality,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
Debris debris = new Debris(objectIndex, new Vector2((float)(xTile * Game1.tileSize + Game1.tileSize / 2), (float)(yTile * Game1.tileSize + Game1.tileSize / 2)), new Vector2((float)Game1.player.getStandingX(), (float)Game1.player.getStandingY()))
|
|
|
|
|
{
|
|
|
|
|
itemQuality = itemQuality
|
|
|
|
|
};
|
|
|
|
|
*/
|
|
|
|
|
foreach (Chunk chunk in debris.Chunks)
|
|
|
|
|
{
|
|
|
|
|
double num1 = (double)chunk.xVelocity * (double)velocityMultiplyer;
|
|
|
|
|
chunk.xVelocity = (float)num1;
|
|
|
|
|
double num2 = (double)chunk.yVelocity * (double)velocityMultiplyer;
|
|
|
|
|
chunk.yVelocity = (float)num2;
|
|
|
|
|
}
|
|
|
|
|
if (groundLevel != -1)
|
|
|
|
|
debris.chunkFinalYLevel = groundLevel;
|
|
|
|
|
(location == null ? Game1.currentLocation : location).debris.Add(debris);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
public static void plantModdedCropHere(ModularSeeds seeds)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
if (Lists.saplingNames.Contains(Game1.player.ActiveObject.name))
|
|
|
|
|
{
|
|
|
|
|
bool f = plantSappling();
|
|
|
|
|
if (f == true) return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Log.AsyncC("HELLO");
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
HoeDirt t;
|
|
|
|
|
TerrainFeature r;
|
|
|
|
|
bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
|
|
|
|
|
t = (r as HoeDirt);
|
|
|
|
|
if (t is HoeDirt)
|
|
|
|
|
{
|
|
|
|
|
if ((t as HoeDirt).crop == null)
|
|
|
|
|
{
|
|
|
|
|
// Log.AsyncG("BOOP");
|
|
|
|
|
(t as HoeDirt).crop = new ModularCrop(seeds.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y, seeds.cropDataFilePath, seeds.cropTextureFilePath, seeds.cropObjectTextureFilePath, seeds.cropObjectDataFilePath);
|
|
|
|
|
//Game1.player.reduceActiveItemByOne();
|
|
|
|
|
Game1.playSound("dirtyHit");
|
|
|
|
|
trackedTerrainFeatures.Add(new TerrainDataNode(Game1.player.currentLocation, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y, t));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}catch(Exception err)
|
|
|
|
|
{
|
|
|
|
|
Log.AsyncG("BUBBLES");
|
|
|
|
|
}
|
|
|
|
|
}
|
2017-09-14 01:52:27 +08:00
|
|
|
|
|
2017-08-23 08:45:30 +08:00
|
|
|
|
public static void plantRegularCropHere()
|
|
|
|
|
{
|
|
|
|
|
HoeDirt t;
|
|
|
|
|
TerrainFeature r;
|
|
|
|
|
bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
|
|
|
|
|
t = (r as HoeDirt);
|
|
|
|
|
if (t is HoeDirt)
|
|
|
|
|
{
|
|
|
|
|
if ((t as HoeDirt).crop == null)
|
|
|
|
|
{
|
|
|
|
|
(t as HoeDirt).crop = new Crop(Game1.player.ActiveObject.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
|
|
|
|
|
Game1.player.reduceActiveItemByOne();
|
|
|
|
|
Game1.playSound("dirtyHit");
|
|
|
|
|
trackedTerrainFeatures.Add(new TerrainDataNode(Game1.player.currentLocation, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y,t));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2017-09-14 01:52:27 +08:00
|
|
|
|
*/
|
2017-08-23 08:45:30 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true)
|
|
|
|
|
{
|
|
|
|
|
Vector2 vector = new Vector2((float)(x / Game1.tileSize), (float)(y / Game1.tileSize));
|
|
|
|
|
// cObj.health = 10;
|
|
|
|
|
if (who != null)
|
|
|
|
|
{
|
|
|
|
|
cObj.owner = who.uniqueMultiplayerID;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
cObj.owner = Game1.player.uniqueMultiplayerID;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!cObj.bigCraftable && !(cObj is Furniture))
|
|
|
|
|
{
|
|
|
|
|
int num = cObj.ParentSheetIndex;
|
|
|
|
|
if (num <= 298)
|
|
|
|
|
{
|
|
|
|
|
if (num > 94)
|
|
|
|
|
{
|
|
|
|
|
bool result;
|
|
|
|
|
switch (num)
|
|
|
|
|
{
|
|
|
|
|
case 286:
|
|
|
|
|
{
|
|
|
|
|
using (List<TemporaryAnimatedSprite>.Enumerator enumerator = Game1.currentLocation.temporarySprites.GetEnumerator())
|
|
|
|
|
{
|
|
|
|
|
while (enumerator.MoveNext())
|
|
|
|
|
{
|
|
|
|
|
if (enumerator.Current.position.Equals(vector * (float)Game1.tileSize))
|
|
|
|
|
{
|
|
|
|
|
result = false;
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
int num2 = Game1.random.Next();
|
|
|
|
|
Game1.playSound("thudStep");
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(cObj.parentSheetIndex, 100f, 1, 24, vector * (float)Game1.tileSize, true, false, Game1.currentLocation, who)
|
|
|
|
|
{
|
|
|
|
|
shakeIntensity = 0.5f,
|
|
|
|
|
shakeIntensityChange = 0.002f,
|
|
|
|
|
extraInfoForEndBehavior = num2,
|
|
|
|
|
endFunction = new TemporaryAnimatedSprite.endBehavior(Game1.currentLocation.removeTemporarySpritesWithID)
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize + new Vector2(5f, 3f) * (float)Game1.pixelZoom, true, false, (float)(y + 7) / 10000f, 0f, Color.Yellow, (float)Game1.pixelZoom, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize + new Vector2(5f, 3f) * (float)Game1.pixelZoom, true, true, (float)(y + 7) / 10000f, 0f, Color.Orange, (float)Game1.pixelZoom, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
delayBeforeAnimationStart = 100,
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize + new Vector2(5f, 3f) * (float)Game1.pixelZoom, true, false, (float)(y + 7) / 10000f, 0f, Color.White, (float)Game1.pixelZoom * 0.75f, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
delayBeforeAnimationStart = 200,
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
if (Game1.fuseSound != null && !Game1.fuseSound.IsPlaying)
|
|
|
|
|
{
|
|
|
|
|
Game1.fuseSound = Game1.soundBank.GetCue("fuse");
|
|
|
|
|
Game1.fuseSound.Play();
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
case 287:
|
|
|
|
|
{
|
|
|
|
|
using (List<TemporaryAnimatedSprite>.Enumerator enumerator = Game1.currentLocation.temporarySprites.GetEnumerator())
|
|
|
|
|
{
|
|
|
|
|
while (enumerator.MoveNext())
|
|
|
|
|
{
|
|
|
|
|
if (enumerator.Current.position.Equals(vector * (float)Game1.tileSize))
|
|
|
|
|
{
|
|
|
|
|
result = false;
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
int num2 = Game1.random.Next();
|
|
|
|
|
Game1.playSound("thudStep");
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(cObj.parentSheetIndex, 100f, 1, 24, vector * (float)Game1.tileSize, true, false, Game1.currentLocation, who)
|
|
|
|
|
{
|
|
|
|
|
shakeIntensity = 0.5f,
|
|
|
|
|
shakeIntensityChange = 0.002f,
|
|
|
|
|
extraInfoForEndBehavior = num2,
|
|
|
|
|
endFunction = new TemporaryAnimatedSprite.endBehavior(Game1.currentLocation.removeTemporarySpritesWithID)
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize, true, false, (float)(y + 7) / 10000f, 0f, Color.Yellow, (float)Game1.pixelZoom, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize, true, false, (float)(y + 7) / 10000f, 0f, Color.Orange, (float)Game1.pixelZoom, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
delayBeforeAnimationStart = 100,
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize, true, false, (float)(y + 7) / 10000f, 0f, Color.White, (float)Game1.pixelZoom * 0.75f, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
delayBeforeAnimationStart = 200,
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
if (Game1.fuseSound != null && !Game1.fuseSound.IsPlaying)
|
|
|
|
|
{
|
|
|
|
|
Game1.fuseSound = Game1.soundBank.GetCue("fuse");
|
|
|
|
|
Game1.fuseSound.Play();
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
case 288:
|
|
|
|
|
{
|
|
|
|
|
using (List<TemporaryAnimatedSprite>.Enumerator enumerator = Game1.currentLocation.temporarySprites.GetEnumerator())
|
|
|
|
|
{
|
|
|
|
|
while (enumerator.MoveNext())
|
|
|
|
|
{
|
|
|
|
|
if (enumerator.Current.position.Equals(vector * (float)Game1.tileSize))
|
|
|
|
|
{
|
|
|
|
|
result = false;
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
int num2 = Game1.random.Next();
|
|
|
|
|
Game1.playSound("thudStep");
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(cObj.parentSheetIndex, 100f, 1, 24, vector * (float)Game1.tileSize, true, false, Game1.currentLocation, who)
|
|
|
|
|
{
|
|
|
|
|
shakeIntensity = 0.5f,
|
|
|
|
|
shakeIntensityChange = 0.002f,
|
|
|
|
|
extraInfoForEndBehavior = num2,
|
|
|
|
|
endFunction = new TemporaryAnimatedSprite.endBehavior(Game1.currentLocation.removeTemporarySpritesWithID)
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize + new Vector2(5f, 0f) * (float)Game1.pixelZoom, true, false, (float)(y + 7) / 10000f, 0f, Color.Yellow, (float)Game1.pixelZoom, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize + new Vector2(5f, 0f) * (float)Game1.pixelZoom, true, true, (float)(y + 7) / 10000f, 0f, Color.Orange, (float)Game1.pixelZoom, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
delayBeforeAnimationStart = 100,
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
Game1.currentLocation.TemporarySprites.Add(new TemporaryAnimatedSprite(Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(598, 1279, 3, 4), 53f, 5, 9, vector * (float)Game1.tileSize + new Vector2(5f, 0f) * (float)Game1.pixelZoom, true, false, (float)(y + 7) / 10000f, 0f, Color.White, (float)Game1.pixelZoom * 0.75f, 0f, 0f, 0f, false)
|
|
|
|
|
{
|
|
|
|
|
delayBeforeAnimationStart = 200,
|
|
|
|
|
id = (float)num2
|
|
|
|
|
});
|
|
|
|
|
if (Game1.fuseSound != null && !Game1.fuseSound.IsPlaying)
|
|
|
|
|
{
|
|
|
|
|
Game1.fuseSound = Game1.soundBank.GetCue("fuse");
|
|
|
|
|
Game1.fuseSound.Play();
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
if (num != 297)
|
|
|
|
|
{
|
|
|
|
|
if (num != 298)
|
|
|
|
|
{
|
|
|
|
|
goto IL_FD7;
|
|
|
|
|
}
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.objects.Add(vector, new Fence(vector, 5, false));
|
|
|
|
|
Game1.playSound("axe");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (location.objects.ContainsKey(vector) || location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Grass(1, 4));
|
|
|
|
|
Game1.playSound("dirtyHit");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
if (num != 93)
|
|
|
|
|
{
|
|
|
|
|
if (num == 94)
|
|
|
|
|
{
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
new Torch(vector, 1, 94).placementAction(location, x, y, who);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
Utility.removeLightSource((int)(cObj.tileLocation.X * 2000f + cObj.tileLocation.Y));
|
|
|
|
|
Utility.removeLightSource((int)Game1.player.uniqueMultiplayerID);
|
|
|
|
|
new Torch(vector, 1).placementAction(location, x, y, (who == null) ? Game1.player : who);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (num <= 401)
|
|
|
|
|
{
|
|
|
|
|
switch (num)
|
|
|
|
|
{
|
|
|
|
|
case 309:
|
|
|
|
|
case 310:
|
|
|
|
|
case 311:
|
|
|
|
|
{
|
|
|
|
|
bool flag = location.terrainFeatures.ContainsKey(vector) && location.terrainFeatures[vector] is HoeDirt && (location.terrainFeatures[vector] as HoeDirt).crop == null;
|
|
|
|
|
if (!flag && (location.objects.ContainsKey(vector) || location.terrainFeatures.ContainsKey(vector) || (!(location is Farm) && !location.name.Contains("Greenhouse"))))
|
|
|
|
|
{
|
|
|
|
|
Game1.showRedMessage("Invalid Position");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
string text = location.doesTileHaveProperty(x, y, "NoSpawn", "Back");
|
|
|
|
|
if ((text == null || (!text.Equals("Tree") && !text.Equals("All"))) && (flag || (location.isTileLocationOpen(new Location(x * Game1.tileSize, y * Game1.tileSize)) && !location.isTileOccupied(new Vector2((float)x, (float)y), "") && location.doesTileHaveProperty(x, y, "Water", "Back") == null)))
|
|
|
|
|
{
|
|
|
|
|
int which = 1;
|
|
|
|
|
num = cObj.parentSheetIndex;
|
|
|
|
|
if (num != 310)
|
|
|
|
|
{
|
|
|
|
|
if (num == 311)
|
|
|
|
|
{
|
|
|
|
|
which = 3;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
which = 2;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Remove(vector);
|
|
|
|
|
location.terrainFeatures.Add(vector, new Tree(which, 0));
|
|
|
|
|
Game1.playSound("dirtyHit");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
switch (num)
|
|
|
|
|
{
|
|
|
|
|
case 322:
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.objects.Add(vector, new Fence(vector, 1, false));
|
|
|
|
|
Game1.playSound("axe");
|
|
|
|
|
return true;
|
|
|
|
|
case 323:
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.objects.Add(vector, new Fence(vector, 2, false));
|
|
|
|
|
Game1.playSound("stoneStep");
|
|
|
|
|
return true;
|
|
|
|
|
case 324:
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.objects.Add(vector, new Fence(vector, 3, false));
|
|
|
|
|
Game1.playSound("hammer");
|
|
|
|
|
return true;
|
|
|
|
|
case 325:
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.objects.Add(vector, new Fence(vector, 4, true));
|
|
|
|
|
Game1.playSound("axe");
|
|
|
|
|
return true;
|
|
|
|
|
case 326:
|
|
|
|
|
case 327:
|
|
|
|
|
case 330:
|
|
|
|
|
case 332:
|
|
|
|
|
break;
|
|
|
|
|
case 328:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(0));
|
|
|
|
|
Game1.playSound("axchop");
|
|
|
|
|
return true;
|
|
|
|
|
case 329:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(1));
|
|
|
|
|
Game1.playSound("thudStep");
|
|
|
|
|
return true;
|
|
|
|
|
case 331:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(2));
|
|
|
|
|
Game1.playSound("axchop");
|
|
|
|
|
return true;
|
|
|
|
|
case 333:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(3));
|
|
|
|
|
Game1.playSound("thudStep");
|
|
|
|
|
return true;
|
|
|
|
|
default:
|
|
|
|
|
if (num == 401)
|
|
|
|
|
{
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(4));
|
|
|
|
|
Game1.playSound("thudStep");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
switch (num)
|
|
|
|
|
{
|
|
|
|
|
case 405:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(6));
|
|
|
|
|
Game1.playSound("woodyStep");
|
|
|
|
|
return true;
|
|
|
|
|
case 406:
|
|
|
|
|
case 408:
|
|
|
|
|
case 410:
|
|
|
|
|
break;
|
|
|
|
|
case 407:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(5));
|
|
|
|
|
Game1.playSound("dirtyHit");
|
|
|
|
|
return true;
|
|
|
|
|
case 409:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(7));
|
|
|
|
|
Game1.playSound("stoneStep");
|
|
|
|
|
return true;
|
|
|
|
|
case 411:
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(8));
|
|
|
|
|
Game1.playSound("stoneStep");
|
|
|
|
|
return true;
|
|
|
|
|
default:
|
|
|
|
|
if (num != 415)
|
|
|
|
|
{
|
|
|
|
|
if (num == 710)
|
|
|
|
|
{
|
|
|
|
|
if (location.objects.ContainsKey(vector) || location.doesTileHaveProperty((int)vector.X, (int)vector.Y, "Water", "Back") == null)
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
new CrabPot(vector, 1).placementAction(location, x, y, who);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Add(vector, new Flooring(9));
|
|
|
|
|
Game1.playSound("stoneStep");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
int num = cObj.ParentSheetIndex;
|
|
|
|
|
if (num <= 130)
|
|
|
|
|
{
|
|
|
|
|
if (num == 71)
|
|
|
|
|
{
|
|
|
|
|
if (location is MineShaft)
|
|
|
|
|
{
|
|
|
|
|
if ((location as MineShaft).mineLevel != 120 && (location as MineShaft).recursiveTryToCreateLadderDown(vector, "hoeHit", 16))
|
|
|
|
|
{
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
Game1.showRedMessage("Unsuitable Location");
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (num == 130)
|
|
|
|
|
{
|
|
|
|
|
if (location.objects.ContainsKey(vector) || Game1.currentLocation is MineShaft)
|
|
|
|
|
{
|
|
|
|
|
Game1.showRedMessage("Unsuitable Location");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.objects.Add(vector, new Chest(true)
|
|
|
|
|
{
|
|
|
|
|
shakeTimer = 50
|
|
|
|
|
});
|
|
|
|
|
Game1.playSound("axe");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
switch (num)
|
|
|
|
|
{
|
|
|
|
|
case 143:
|
|
|
|
|
case 144:
|
|
|
|
|
case 145:
|
|
|
|
|
case 146:
|
|
|
|
|
case 147:
|
|
|
|
|
case 148:
|
|
|
|
|
case 149:
|
|
|
|
|
case 150:
|
|
|
|
|
case 151:
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
new Torch(vector, cObj.parentSheetIndex, true)
|
|
|
|
|
{
|
|
|
|
|
shakeTimer = 25
|
|
|
|
|
}.placementAction(location, x, y, who);
|
|
|
|
|
return true;
|
|
|
|
|
default:
|
|
|
|
|
if (num == 163)
|
|
|
|
|
{
|
|
|
|
|
location.objects.Add(vector, new Cask(vector));
|
|
|
|
|
Game1.playSound("hammer");
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
IL_FD7:
|
|
|
|
|
if (cObj.name.Equals("Tapper"))
|
|
|
|
|
{
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector) && location.terrainFeatures[vector] is Tree && (location.terrainFeatures[vector] as Tree).growthStage >= 5 && !(location.terrainFeatures[vector] as Tree).stump && !location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
cObj.tileLocation = vector;
|
|
|
|
|
location.objects.Add(vector, cObj);
|
|
|
|
|
int treeType = (location.terrainFeatures[vector] as Tree).treeType;
|
|
|
|
|
(location.terrainFeatures[vector] as Tree).tapped = true;
|
|
|
|
|
switch (treeType)
|
|
|
|
|
{
|
|
|
|
|
case 1:
|
|
|
|
|
cObj.heldObject = new StardewValley.Object(725, 1, false, -1, 0);
|
|
|
|
|
cObj.minutesUntilReady = 13000 - Game1.timeOfDay;
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
cObj.heldObject = new StardewValley.Object(724, 1, false, -1, 0);
|
|
|
|
|
cObj.minutesUntilReady = 16000 - Game1.timeOfDay;
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
cObj.heldObject = new StardewValley.Object(726, 1, false, -1, 0);
|
|
|
|
|
cObj.minutesUntilReady = 10000 - Game1.timeOfDay;
|
|
|
|
|
break;
|
|
|
|
|
case 7:
|
|
|
|
|
cObj.heldObject = new StardewValley.Object(420, 1, false, -1, 0);
|
|
|
|
|
cObj.minutesUntilReady = 3000 - Game1.timeOfDay;
|
|
|
|
|
if (!Game1.currentSeason.Equals("fall"))
|
|
|
|
|
{
|
|
|
|
|
cObj.heldObject = new StardewValley.Object(404, 1, false, -1, 0);
|
|
|
|
|
cObj.minutesUntilReady = 6000 - Game1.timeOfDay;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
Game1.playSound("axe");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
else if (cObj.name.Contains("Sapling"))
|
|
|
|
|
{
|
|
|
|
|
Vector2 key = default(Vector2);
|
|
|
|
|
for (int i = x / Game1.tileSize - 2; i <= x / Game1.tileSize + 2; i++)
|
|
|
|
|
{
|
|
|
|
|
for (int j = y / Game1.tileSize - 2; j <= y / Game1.tileSize + 2; j++)
|
|
|
|
|
{
|
|
|
|
|
key.X = (float)i;
|
|
|
|
|
key.Y = (float)j;
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(key) && (location.terrainFeatures[key] is Tree || location.terrainFeatures[key] is FruitTree))
|
|
|
|
|
{
|
|
|
|
|
Game1.showRedMessage("Too close to another tree");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (location.terrainFeatures.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
if (!(location.terrainFeatures[vector] is HoeDirt) || (location.terrainFeatures[vector] as HoeDirt).crop != null)
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
location.terrainFeatures.Remove(vector);
|
|
|
|
|
}
|
|
|
|
|
if (location is Farm && (location.doesTileHaveProperty((int)vector.X, (int)vector.Y, "Diggable", "Back") != null || location.doesTileHavePropertyNoNull((int)vector.X, (int)vector.Y, "Type", "Back").Equals("Grass")))
|
|
|
|
|
{
|
|
|
|
|
Game1.playSound("dirtyHit");
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 100);
|
|
|
|
|
location.terrainFeatures.Add(vector, new FruitTree(cObj.parentSheetIndex));
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
Game1.showRedMessage("Can't be planted here.");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
//Game1.showRedMessage("STEP 1");
|
|
|
|
|
|
|
|
|
|
if (cObj.category == -74)
|
|
|
|
|
{
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (!cObj.performDropDownAction(who))
|
|
|
|
|
{
|
|
|
|
|
CoreObject @object = (CoreObject)cObj.getOne();
|
|
|
|
|
@object.shakeTimer = 50;
|
|
|
|
|
@object.tileLocation = vector;
|
|
|
|
|
@object.performDropDownAction(who);
|
|
|
|
|
if (location.objects.ContainsKey(vector))
|
|
|
|
|
{
|
|
|
|
|
if (location.objects[vector].ParentSheetIndex != cObj.parentSheetIndex)
|
|
|
|
|
{
|
|
|
|
|
Game1.createItemDebris(location.objects[vector], vector * (float)Game1.tileSize, Game1.random.Next(4));
|
|
|
|
|
location.objects[vector] = @object;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Game1.showRedMessage("STEP 2");
|
|
|
|
|
Log.Info(vector);
|
|
|
|
|
|
|
|
|
|
Vector2 newVec = new Vector2(vector.X, vector.Y);
|
|
|
|
|
// cObj.boundingBox.Inflate(32, 32);
|
|
|
|
|
location.objects.Add(newVec, cObj);
|
|
|
|
|
}
|
|
|
|
|
@object.initializeLightSource(vector);
|
|
|
|
|
}
|
|
|
|
|
if (playSound == true) Game1.playSound("woodyStep");
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Log.AsyncG("restoring item from file");
|
|
|
|
|
}
|
|
|
|
|
//Log.AsyncM("Placed and object");
|
|
|
|
|
cObj.locationsName = location.name;
|
2017-09-05 19:13:42 +08:00
|
|
|
|
ModCore.serilaizationManager.trackedObjectList.Add(cObj);
|
2017-08-23 08:45:30 +08:00
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static bool addItemToInventoryAndCleanTrackedList(CoreObject I)
|
|
|
|
|
{
|
|
|
|
|
if (Game1.player.isInventoryFull() == false)
|
|
|
|
|
{
|
|
|
|
|
Game1.player.addItemToInventoryBool(I, false);
|
2017-09-05 19:13:42 +08:00
|
|
|
|
ModCore.serilaizationManager.trackedObjectList.Remove(I);
|
2017-08-23 08:45:30 +08:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Random random = new Random(129);
|
|
|
|
|
int i = random.Next();
|
|
|
|
|
i = i % 4;
|
|
|
|
|
Vector2 v2 = new Vector2(Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize);
|
|
|
|
|
Game1.createItemDebris(I, v2, i);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2017-09-05 19:13:42 +08:00
|
|
|
|
public static Microsoft.Xna.Framework.Rectangle parseRectFromJson(string s)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
s = s.Replace('{', ' ');
|
|
|
|
|
s = s.Replace('}', ' ');
|
|
|
|
|
s = s.Replace('^', ' ');
|
|
|
|
|
s = s.Replace(':', ' ');
|
|
|
|
|
string[] parsed = s.Split(' ');
|
|
|
|
|
foreach (var v in parsed)
|
|
|
|
|
{
|
|
|
|
|
//Log.AsyncY(v);
|
|
|
|
|
}
|
|
|
|
|
return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8]));
|
|
|
|
|
}
|
|
|
|
|
|
2017-09-14 01:52:27 +08:00
|
|
|
|
public static bool isCropFullGrown(Crop c)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
if (c.currentPhase >= c.phaseDays.Count - 1)
|
|
|
|
|
{
|
|
|
|
|
c.currentPhase = c.phaseDays.Count - 1;
|
|
|
|
|
c.dayOfCurrentPhase = 0;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
2017-09-13 17:39:50 +08:00
|
|
|
|
public static void cropNewDay(Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
if ((c.dead || !c.seasonsToGrowIn.Contains(Game1.currentSeason)))
|
|
|
|
|
{
|
|
|
|
|
c.dead = true;
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
if (1 == 0)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (state == 1)
|
|
|
|
|
{
|
|
|
|
|
c.dayOfCurrentPhase++;
|
2017-09-14 01:52:27 +08:00
|
|
|
|
Log.AsyncG("DaY OF CURRRENT PHASE BISCUITS!"+c.dayOfCurrentPhase);
|
|
|
|
|
|
|
|
|
|
Log.AsyncC(c.currentPhase);
|
|
|
|
|
if (c.dayOfCurrentPhase >= c.phaseDays[c.currentPhase])
|
|
|
|
|
{
|
|
|
|
|
c.currentPhase++;
|
|
|
|
|
c.dayOfCurrentPhase = 0;
|
|
|
|
|
}
|
|
|
|
|
|
2017-09-13 17:39:50 +08:00
|
|
|
|
//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
|
|
|
|
|
if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1)
|
|
|
|
|
{
|
|
|
|
|
c.currentPhase = c.currentPhase + 1;
|
|
|
|
|
c.dayOfCurrentPhase = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach(var v in c.phaseDays)
|
|
|
|
|
{
|
2017-09-14 01:52:27 +08:00
|
|
|
|
Log.AsyncR("PHASE DAY"+v);
|
2017-09-13 17:39:50 +08:00
|
|
|
|
}
|
|
|
|
|
while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0)
|
|
|
|
|
c.currentPhase = c.currentPhase + 1;
|
|
|
|
|
if (c.rowInSpriteSheet == 23 && c.phaseToShow == -1 && c.currentPhase > 0)
|
|
|
|
|
c.phaseToShow = Game1.random.Next(1, 7);
|
|
|
|
|
if (c.currentPhase == c.phaseDays.Count - 1 && (c.indexOfHarvest == 276 || c.indexOfHarvest == 190 || c.indexOfHarvest == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01)
|
|
|
|
|
{
|
|
|
|
|
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
|
|
|
|
|
{
|
|
|
|
|
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
|
|
|
|
|
{
|
|
|
|
|
Vector2 key = new Vector2((float)index1, (float)index2);
|
|
|
|
|
if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest != c.indexOfHarvest))
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
|
|
|
|
|
{
|
|
|
|
|
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
|
|
|
|
|
{
|
|
|
|
|
Vector2 index3 = new Vector2((float)index1, (float)index2);
|
|
|
|
|
(environment.terrainFeatures[index3] as HoeDirt).crop = (Crop)null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(c.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1))));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (c.fullyGrown && c.dayOfCurrentPhase > 0 || (c.currentPhase < c.phaseDays.Count - 1 || c.rowInSpriteSheet != 23))
|
|
|
|
|
return;
|
|
|
|
|
Vector2 index = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
environment.objects.Remove(index);
|
|
|
|
|
string season = Game1.currentSeason;
|
|
|
|
|
switch (c.whichForageCrop)
|
|
|
|
|
{
|
|
|
|
|
case 495:
|
|
|
|
|
season = "spring";
|
|
|
|
|
break;
|
|
|
|
|
case 496:
|
|
|
|
|
season = "summer";
|
|
|
|
|
break;
|
|
|
|
|
case 497:
|
|
|
|
|
season = "fall";
|
|
|
|
|
break;
|
|
|
|
|
case 498:
|
|
|
|
|
season = "winter";
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
environment.objects.Add(index, new StardewValley.Object(index, c.getRandomWildCropForSeason(season), 1)
|
|
|
|
|
{
|
|
|
|
|
isSpawnedObject = true,
|
|
|
|
|
canBeGrabbed = true
|
|
|
|
|
});
|
|
|
|
|
if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt))
|
|
|
|
|
return;
|
|
|
|
|
(environment.terrainFeatures[index] as HoeDirt).crop = (Crop)null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static void cropNewDayModded(ModularCrop c, int state, int fertilizer, int xTile, int yTile, GameLocation environment)
|
|
|
|
|
{
|
|
|
|
|
/*
|
|
|
|
|
if ((c.dead || !c.seasonsToGrowIn.Contains(Game1.currentSeason)))
|
|
|
|
|
{
|
|
|
|
|
c.dead = true;
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
if (1 == 0)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (state == 1)
|
|
|
|
|
{
|
|
|
|
|
c.dayOfCurrentPhase++;
|
|
|
|
|
Log.AsyncG(c.dayOfCurrentPhase);
|
|
|
|
|
//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
|
|
|
|
|
if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1)
|
|
|
|
|
{
|
|
|
|
|
c.currentPhase = c.currentPhase + 1;
|
|
|
|
|
c.dayOfCurrentPhase = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach (var v in c.phaseDays)
|
|
|
|
|
{
|
|
|
|
|
Log.AsyncR(v);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0)
|
|
|
|
|
c.currentPhase = c.currentPhase + 1;
|
|
|
|
|
if (c.rowInSpriteSheet == 23 && c.phaseToShow == -1 && c.currentPhase > 0)
|
|
|
|
|
c.phaseToShow = Game1.random.Next(1, 7);
|
|
|
|
|
if (c.currentPhase == c.phaseDays.Count - 1 && (c.indexOfHarvest == 276 || c.indexOfHarvest == 190 || c.indexOfHarvest == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01)
|
|
|
|
|
{
|
|
|
|
|
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
|
|
|
|
|
{
|
|
|
|
|
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
|
|
|
|
|
{
|
|
|
|
|
Vector2 key = new Vector2((float)index1, (float)index2);
|
|
|
|
|
if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest != c.indexOfHarvest))
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
|
|
|
|
|
{
|
|
|
|
|
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
|
|
|
|
|
{
|
|
|
|
|
Vector2 index3 = new Vector2((float)index1, (float)index2);
|
|
|
|
|
(environment.terrainFeatures[index3] as HoeDirt).crop = (Crop)null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(c.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1))));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (c.fullyGrown && c.dayOfCurrentPhase > 0 || (c.currentPhase < c.phaseDays.Count - 1 || c.rowInSpriteSheet != 23))
|
|
|
|
|
return;
|
|
|
|
|
Vector2 index = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
environment.objects.Remove(index);
|
|
|
|
|
string season = Game1.currentSeason;
|
|
|
|
|
switch (c.whichForageCrop)
|
|
|
|
|
{
|
|
|
|
|
case 495:
|
|
|
|
|
season = "spring";
|
|
|
|
|
break;
|
|
|
|
|
case 496:
|
|
|
|
|
season = "summer";
|
|
|
|
|
break;
|
|
|
|
|
case 497:
|
|
|
|
|
season = "fall";
|
|
|
|
|
break;
|
|
|
|
|
case 498:
|
|
|
|
|
season = "winter";
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt))
|
|
|
|
|
return;
|
|
|
|
|
(environment.terrainFeatures[index] as HoeDirt).crop = (Crop)null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
|
|
|
|
|
{
|
2017-09-14 01:52:27 +08:00
|
|
|
|
Item I = (Item)new StardewValley.Object(c.indexOfHarvest, 1);
|
|
|
|
|
|
|
|
|
|
int howMuch = 3;
|
|
|
|
|
if (Game1.player.addItemToInventoryBool(I, false))
|
|
|
|
|
{
|
|
|
|
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|
|
|
|
Game1.player.canMove = false;
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
{
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|
|
|
|
}
|
|
|
|
|
Game1.player.gainExperience(2, howMuch);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
|
2017-09-13 17:39:50 +08:00
|
|
|
|
if (c.dead)
|
|
|
|
|
return junimoHarvester != null;
|
|
|
|
|
if (c.forageCrop)
|
|
|
|
|
{
|
|
|
|
|
StardewValley.Object @object = (StardewValley.Object)null;
|
2017-09-14 01:52:27 +08:00
|
|
|
|
// int howMuch = 3;
|
2017-09-13 17:39:50 +08:00
|
|
|
|
if (c.whichForageCrop == 1)
|
|
|
|
|
@object = new StardewValley.Object(399, 1, false, -1, 0);
|
|
|
|
|
if (Game1.player.professions.Contains(16))
|
|
|
|
|
@object.quality = 4;
|
|
|
|
|
else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 30.0)
|
|
|
|
|
@object.quality = 2;
|
|
|
|
|
else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 15.0)
|
|
|
|
|
@object.quality = 1;
|
|
|
|
|
Game1.stats.ItemsForaged += (uint)@object.Stack;
|
|
|
|
|
if (junimoHarvester != null)
|
|
|
|
|
{
|
|
|
|
|
junimoHarvester.tryToAddItemToHut((Item)@object);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (Game1.player.addItemToInventoryBool((Item)@object, false))
|
|
|
|
|
{
|
|
|
|
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|
|
|
|
// Game1.player.canMove = false;
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
{
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|
|
|
|
}
|
|
|
|
|
Game1.player.gainExperience(2, howMuch);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
|
|
|
|
|
}
|
|
|
|
|
else if (c.currentPhase >= c.phaseDays.Count - 1 && (!c.fullyGrown || c.dayOfCurrentPhase <= 0))
|
|
|
|
|
{
|
|
|
|
|
int num1 = 1;
|
|
|
|
|
int num2 = 0;
|
|
|
|
|
int num3 = 0;
|
|
|
|
|
if (c.indexOfHarvest == 0)
|
|
|
|
|
return true;
|
|
|
|
|
Random random = new Random(xTile * 7 + yTile * 11 + (int)Game1.stats.DaysPlayed + (int)Game1.uniqueIDForThisGame);
|
|
|
|
|
switch (fertilizer)
|
|
|
|
|
{
|
|
|
|
|
case 368:
|
|
|
|
|
num3 = 1;
|
|
|
|
|
break;
|
|
|
|
|
case 369:
|
|
|
|
|
num3 = 2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
double num4 = 0.2 * ((double)Game1.player.FarmingLevel / 10.0) + 0.2 * (double)num3 * (((double)Game1.player.FarmingLevel + 2.0) / 12.0) + 0.01;
|
|
|
|
|
double num5 = Math.Min(0.75, num4 * 2.0);
|
|
|
|
|
if (random.NextDouble() < num4)
|
|
|
|
|
num2 = 2;
|
|
|
|
|
else if (random.NextDouble() < num5)
|
|
|
|
|
num2 = 1;
|
|
|
|
|
if (c.minHarvest > 1 || c.maxHarvest > 1)
|
|
|
|
|
num1 = random.Next(c.minHarvest, Math.Min(c.minHarvest + 1, c.maxHarvest + 1 + Game1.player.FarmingLevel / c.maxHarvestIncreasePerFarmingLevel));
|
|
|
|
|
if (c.chanceForExtraCrops > 0.0)
|
|
|
|
|
{
|
|
|
|
|
while (random.NextDouble() < Math.Min(0.9, c.chanceForExtraCrops))
|
|
|
|
|
++num1;
|
|
|
|
|
}
|
|
|
|
|
if (c.harvestMethod == 1)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
DelayedAction.playSoundAfterDelay("daggerswipe", 150);
|
|
|
|
|
if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
for (int index = 0; index < num1; ++index)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester != null)
|
|
|
|
|
junimoHarvester.tryToAddItemToHut((Item)new StardewValley.Object(c.indexOfHarvest, 1, false, -1, num2));
|
|
|
|
|
else
|
|
|
|
|
Game1.createObjectDebris(c.indexOfHarvest, xTile, yTile, -1, num2, 1f, (GameLocation)null);
|
|
|
|
|
}
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
return true;
|
|
|
|
|
c.dayOfCurrentPhase = c.regrowAfterHarvest;
|
|
|
|
|
c.fullyGrown = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
{
|
|
|
|
|
StardewValley.Farmer player = Game1.player;
|
|
|
|
|
StardewValley.Object @object;
|
|
|
|
|
if (!c.programColored)
|
|
|
|
|
{
|
|
|
|
|
@object = new StardewValley.Object(c.indexOfHarvest, 1, false, -1, num2);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
@object = (StardewValley.Object)new ColoredObject(c.indexOfHarvest, 1, c.tintColor);
|
|
|
|
|
int num6 = num2;
|
|
|
|
|
@object.quality = num6;
|
|
|
|
|
}
|
|
|
|
|
int num7 = 0;
|
|
|
|
|
if (!player.addItemToInventoryBool((Item)@object, num7 != 0))
|
|
|
|
|
{
|
|
|
|
|
Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
|
|
|
|
|
goto label_86;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
{
|
|
|
|
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|
|
|
|
// Game1.player.canMove = false;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
JunimoHarvester junimoHarvester1 = junimoHarvester;
|
|
|
|
|
StardewValley.Object @object;
|
|
|
|
|
if (!c.programColored)
|
|
|
|
|
{
|
|
|
|
|
@object = new StardewValley.Object(c.indexOfHarvest, 1, false, -1, num2);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
@object = (StardewValley.Object)new ColoredObject(c.indexOfHarvest, 1, c.tintColor);
|
|
|
|
|
int num6 = num2;
|
|
|
|
|
@object.quality = num6;
|
|
|
|
|
}
|
|
|
|
|
junimoHarvester1.tryToAddItemToHut((Item)@object);
|
|
|
|
|
}
|
|
|
|
|
if (random.NextDouble() < (double)Game1.player.LuckLevel / 1500.0 + Game1.dailyLuck / 1200.0 + 9.99999974737875E-05)
|
|
|
|
|
{
|
|
|
|
|
num1 *= 2;
|
|
|
|
|
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
Game1.playSound("dwoop");
|
|
|
|
|
}
|
|
|
|
|
else if (c.harvestMethod == 0)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
if (c.regrowAfterHarvest == -1 && (junimoHarvester == null || junimoHarvester.currentLocation.Equals((object)Game1.currentLocation)))
|
|
|
|
|
{
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (c.indexOfHarvest == 421)
|
|
|
|
|
{
|
|
|
|
|
c.indexOfHarvest = 431;
|
|
|
|
|
num1 = random.Next(1, 4);
|
|
|
|
|
}
|
|
|
|
|
for (int index = 0; index < num1 - 1; ++index)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
Game1.createObjectDebris(c.indexOfHarvest, xTile, yTile, -1, 0, 1f, (GameLocation)null);
|
|
|
|
|
else
|
|
|
|
|
junimoHarvester.tryToAddItemToHut((Item)new StardewValley.Object(c.indexOfHarvest, 1, false, -1, 0));
|
|
|
|
|
}
|
|
|
|
|
float num8 = (float)(16.0 * Math.Log(0.018 * (double)Convert.ToInt32(Game1.objectInformation[c.indexOfHarvest].Split('/')[1]) + 1.0, Math.E));
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
Game1.player.gainExperience(0, (int)Math.Round((double)num8));
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
return true;
|
|
|
|
|
c.dayOfCurrentPhase = c.regrowAfterHarvest;
|
|
|
|
|
c.fullyGrown = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
label_86:
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
|
|
|
|
|
{
|
|
|
|
|
Item I = (Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
|
2017-09-14 01:52:27 +08:00
|
|
|
|
|
|
|
|
|
int howMuch = 3;
|
|
|
|
|
if (Game1.player.addItemToInventoryBool(I, false))
|
2017-09-13 17:39:50 +08:00
|
|
|
|
{
|
2017-09-14 01:52:27 +08:00
|
|
|
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|
|
|
|
Game1.player.canMove = false;
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
{
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
Game1.player.gainExperience(2, howMuch);
|
|
|
|
|
return true;
|
2017-09-13 17:39:50 +08:00
|
|
|
|
}
|
2017-09-14 01:52:27 +08:00
|
|
|
|
return false;
|
|
|
|
|
|
2017-09-13 17:39:50 +08:00
|
|
|
|
Game1.player.addItemToInventoryBool(I);
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
|
|
if (c.dead)
|
|
|
|
|
return junimoHarvester != null;
|
|
|
|
|
if (c.forageCrop)
|
|
|
|
|
{
|
|
|
|
|
ModularCropObject @object = (ModularCropObject)null;
|
2017-09-14 01:52:27 +08:00
|
|
|
|
//int howMuch = 3;
|
2017-09-13 17:39:50 +08:00
|
|
|
|
if (c.whichForageCrop == 1)
|
|
|
|
|
// @object = new StardewValley.Object(399, 1, false, -1, 0);
|
|
|
|
|
if (Game1.player.professions.Contains(16))
|
|
|
|
|
@object.quality = 4;
|
|
|
|
|
else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 30.0)
|
|
|
|
|
@object.quality = 2;
|
|
|
|
|
else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 15.0)
|
|
|
|
|
@object.quality = 1;
|
|
|
|
|
Game1.stats.ItemsForaged += (uint)@object.Stack;
|
|
|
|
|
if (junimoHarvester != null)
|
|
|
|
|
{
|
|
|
|
|
junimoHarvester.tryToAddItemToHut((Item)@object);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (Game1.player.addItemToInventoryBool((Item)@object, false))
|
|
|
|
|
{
|
|
|
|
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|
|
|
|
//Game1.player.canMove = false;
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
{
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|
|
|
|
}
|
|
|
|
|
Game1.player.gainExperience(2, howMuch);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
|
|
|
|
|
}
|
|
|
|
|
else if (c.currentPhase >= c.phaseDays.Count - 1 && (!c.fullyGrown || c.dayOfCurrentPhase <= 0))
|
|
|
|
|
{
|
|
|
|
|
int num1 = 1;
|
|
|
|
|
int num2 = 0;
|
|
|
|
|
int num3 = 0;
|
|
|
|
|
if (c.indexOfHarvest == 0)
|
|
|
|
|
return true;
|
|
|
|
|
Random random = new Random(xTile * 7 + yTile * 11 + (int)Game1.stats.DaysPlayed + (int)Game1.uniqueIDForThisGame);
|
|
|
|
|
switch (fertilizer)
|
|
|
|
|
{
|
|
|
|
|
case 368:
|
|
|
|
|
num3 = 1;
|
|
|
|
|
break;
|
|
|
|
|
case 369:
|
|
|
|
|
num3 = 2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
double num4 = 0.2 * ((double)Game1.player.FarmingLevel / 10.0) + 0.2 * (double)num3 * (((double)Game1.player.FarmingLevel + 2.0) / 12.0) + 0.01;
|
|
|
|
|
double num5 = Math.Min(0.75, num4 * 2.0);
|
|
|
|
|
if (random.NextDouble() < num4)
|
|
|
|
|
num2 = 2;
|
|
|
|
|
else if (random.NextDouble() < num5)
|
|
|
|
|
num2 = 1;
|
|
|
|
|
if (c.minHarvest > 1 || c.maxHarvest > 1)
|
|
|
|
|
num1 = random.Next(c.minHarvest, Math.Min(c.minHarvest + 1, c.maxHarvest + 1 + Game1.player.FarmingLevel / c.maxHarvestIncreasePerFarmingLevel));
|
|
|
|
|
if (c.chanceForExtraCrops > 0.0)
|
|
|
|
|
{
|
|
|
|
|
while (random.NextDouble() < Math.Min(0.9, c.chanceForExtraCrops))
|
|
|
|
|
++num1;
|
|
|
|
|
}
|
|
|
|
|
if (c.harvestMethod == 1)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
DelayedAction.playSoundAfterDelay("daggerswipe", 150);
|
|
|
|
|
if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
for (int index = 0; index < num1; ++index)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester != null)
|
|
|
|
|
junimoHarvester.tryToAddItemToHut((Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture,c.cropObjectData));
|
|
|
|
|
else
|
|
|
|
|
Utilities.createObjectDebris((Item)new ModularCropObject(c.indexOfHarvest,1,c.cropObjectTexture,c.cropObjectData), xTile, yTile, xTile,yTile,-1, num2, 1f, (GameLocation)null);
|
|
|
|
|
}
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
return true;
|
|
|
|
|
c.dayOfCurrentPhase = c.regrowAfterHarvest;
|
|
|
|
|
c.fullyGrown = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
{
|
|
|
|
|
StardewValley.Farmer player = Game1.player;
|
|
|
|
|
ModularCropObject @object;
|
|
|
|
|
if (!c.programColored)
|
|
|
|
|
{
|
|
|
|
|
Log.AsyncG(c.indexOfHarvest);
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
@object = new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
|
|
|
|
|
}
|
|
|
|
|
catch(Exception lol)
|
|
|
|
|
{
|
|
|
|
|
@object = new ModularCropObject();
|
|
|
|
|
Log.AsyncO(lol);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
@object = new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
|
|
|
|
|
int num6 = num2;
|
|
|
|
|
@object.quality = num6;
|
|
|
|
|
}
|
|
|
|
|
int num7 = 0;
|
|
|
|
|
if (!player.addItemToInventoryBool((Item)@object, num7 != 0))
|
|
|
|
|
{
|
|
|
|
|
Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
|
|
|
|
|
goto label_86;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
{
|
|
|
|
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|
|
|
|
//Game1.player.canMove = false;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
JunimoHarvester junimoHarvester1 = junimoHarvester;
|
|
|
|
|
ModularCropObject @object;
|
|
|
|
|
if (!c.programColored)
|
|
|
|
|
{
|
|
|
|
|
@object = new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
@object = new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
|
|
|
|
|
int num6 = num2;
|
|
|
|
|
@object.quality = num6;
|
|
|
|
|
}
|
|
|
|
|
junimoHarvester1.tryToAddItemToHut((Item)@object);
|
|
|
|
|
}
|
|
|
|
|
if (random.NextDouble() < (double)Game1.player.LuckLevel / 1500.0 + Game1.dailyLuck / 1200.0 + 9.99999974737875E-05)
|
|
|
|
|
{
|
|
|
|
|
num1 *= 2;
|
|
|
|
|
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
Game1.playSound("dwoop");
|
|
|
|
|
}
|
|
|
|
|
else if (c.harvestMethod == 0)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
Game1.playSound("harvest");
|
|
|
|
|
if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation))
|
|
|
|
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|
|
|
|
if (c.regrowAfterHarvest == -1 && (junimoHarvester == null || junimoHarvester.currentLocation.Equals((object)Game1.currentLocation)))
|
|
|
|
|
{
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|
|
|
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (c.indexOfHarvest == 421)
|
|
|
|
|
{
|
|
|
|
|
c.indexOfHarvest = 431;
|
|
|
|
|
num1 = random.Next(1, 4);
|
|
|
|
|
}
|
|
|
|
|
for (int index = 0; index < num1 - 1; ++index)
|
|
|
|
|
{
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
Utilities.createObjectDebris((Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData), xTile, yTile, xTile, yTile, -1, num2, 1f, (GameLocation)null);
|
|
|
|
|
else
|
|
|
|
|
junimoHarvester.tryToAddItemToHut((Item) new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData));
|
|
|
|
|
}
|
|
|
|
|
float num8 = (float)(16.0 * Math.Log(0.018 * (double)Convert.ToInt32(Game1.objectInformation[c.indexOfHarvest].Split('/')[1]) + 1.0, Math.E));
|
|
|
|
|
if (junimoHarvester == null)
|
|
|
|
|
Game1.player.gainExperience(0, (int)Math.Round((double)num8));
|
|
|
|
|
if (c.regrowAfterHarvest == -1)
|
|
|
|
|
return true;
|
|
|
|
|
c.dayOfCurrentPhase = c.regrowAfterHarvest;
|
|
|
|
|
c.fullyGrown = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
label_86:
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2017-08-23 08:45:30 +08:00
|
|
|
|
}
|
|
|
|
|
}
|