Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Utilities/Vector2Utilities.cs

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850 B
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
namespace Revitalize.Framework.Utilities
{
public static class Vector2Utilities
{
public static double Magnitude(this Vector2 vec)
{
return Math.Sqrt(Math.Pow(vec.X, 2) + Math.Pow(vec.Y, 2));
}
/// <summary>
/// Returns the unit vector.
/// </summary>
/// <param name="vec"></param>
/// <returns></returns>
public static Vector2 UnitVector(this Vector2 vec)
{
if (vec == Vector2.Zero) return Vector2.Zero;
double mag = Magnitude(vec);
if (mag == 0) return Vector2.Zero;
return new Vector2((float)(vec.X / mag),(float)(vec.Y / mag));
}
}
}